Duckstation/src/common/error.cpp

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2021-03-18 15:51:39 +00:00
#include "error.h"
#include <cstdlib>
#include <cstring>
#include <type_traits>
// Platform-specific includes
#if defined(_WIN32)
#include "windows_headers.h"
static_assert(std::is_same<DWORD, unsigned long>::value, "DWORD is unsigned long");
static_assert(std::is_same<HRESULT, long>::value, "HRESULT is long");
#endif
namespace Common {
Error::Error() : m_type(Type::None)
{
m_error.none = 0;
}
Error::Error(const Error& c)
{
m_type = c.m_type;
std::memcpy(&m_error, &c.m_error, sizeof(m_error));
m_code_string.AppendString(c.m_code_string);
m_message.AppendString(c.m_message);
}
Error::~Error() = default;
void Error::Clear()
{
m_type = Type::None;
m_error.none = 0;
m_code_string.Clear();
m_message.Clear();
}
void Error::SetErrno(int err)
{
m_type = Type::Errno;
m_error.errno_f = err;
m_code_string.Format("%i", err);
#ifdef _MSC_VER
strerror_s(m_message.GetWriteableCharArray(), m_message.GetBufferSize(), err);
m_message.UpdateSize();
#else
const char* message = std::strerror(err);
if (message)
m_message = message;
else
m_message = StaticString("<Could not get error message>");
#endif
}
void Error::SetSocket(int err)
{
// Socket errors are win32 errors on windows
#ifdef _WIN32
SetWin32(err);
#else
SetErrno(err);
#endif
}
void Error::SetMessage(const char* msg)
{
m_type = Type::User;
m_error.user = 0;
m_code_string.Clear();
m_message = msg;
}
void Error::SetUser(int err, const char* msg)
{
m_type = Type::User;
m_error.user = err;
m_code_string.Format("%d", err);
m_message = msg;
}
void Error::SetUser(const char* code, const char* message)
{
m_type = Type::User;
m_error.user = 0;
m_code_string = code;
m_message = message;
}
void Error::SetUserFormatted(int err, const char* format, ...)
{
std::va_list ap;
va_start(ap, format);
m_type = Type::User;
m_error.user = err;
m_code_string.Format("%d", err);
m_message.FormatVA(format, ap);
va_end(ap);
}
void Error::SetUserFormatted(const char* code, const char* format, ...)
{
std::va_list ap;
va_start(ap, format);
m_type = Type::User;
m_error.user = 0;
m_code_string = code;
m_message.FormatVA(format, ap);
va_end(ap);
}
void Error::SetFormattedMessage(const char* format, ...)
{
std::va_list ap;
va_start(ap, format);
m_type = Type::User;
m_error.user = 0;
m_code_string.Clear();
m_message.FormatVA(format, ap);
va_end(ap);
}
#ifdef _WIN32
void Error::SetWin32(unsigned long err)
{
m_type = Type::Win32;
m_error.win32 = err;
m_code_string.Format("%u", static_cast<u32>(err));
m_message.Clear();
const DWORD r = FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM, NULL, m_error.win32, 0, m_message.GetWriteableCharArray(),
m_message.GetWritableBufferSize(), NULL);
if (r > 0)
{
m_message.Resize(r);
m_message.RStrip();
}
else
{
m_message = "<Could not resolve system error ID>";
}
}
void Error::SetHResult(long err)
{
m_type = Type::HResult;
m_error.win32 = err;
m_code_string.Format("%08X", static_cast<u32>(err));
m_message.Clear();
const DWORD r = FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM, NULL, m_error.win32, 0, m_message.GetWriteableCharArray(),
m_message.GetWritableBufferSize(), NULL);
if (r > 0)
{
m_message.Resize(r);
m_message.RStrip();
}
else
{
m_message = "<Could not resolve system error ID>";
}
}
#endif
// constructors
Error Error::CreateNone()
{
Error ret;
ret.Clear();
return ret;
}
Error Error::CreateErrno(int err)
{
Error ret;
ret.SetErrno(err);
return ret;
}
Error Error::CreateSocket(int err)
{
Error ret;
ret.SetSocket(err);
return ret;
}
Error Error::CreateMessage(const char* msg)
{
Error ret;
ret.SetMessage(msg);
return ret;
}
Error Error::CreateUser(int err, const char* msg)
{
Error ret;
ret.SetUser(err, msg);
return ret;
}
Error Error::CreateUser(const char* code, const char* message)
{
Error ret;
ret.SetUser(code, message);
return ret;
}
Error Error::CreateMessageFormatted(const char* format, ...)
{
std::va_list ap;
va_start(ap, format);
Error ret;
ret.m_type = Type::User;
ret.m_message.FormatVA(format, ap);
va_end(ap);
return ret;
}
Error Error::CreateUserFormatted(int err, const char* format, ...)
{
std::va_list ap;
va_start(ap, format);
Error ret;
ret.m_type = Type::User;
ret.m_error.user = err;
ret.m_code_string.Format("%d", err);
ret.m_message.FormatVA(format, ap);
va_end(ap);
return ret;
}
Error Error::CreateUserFormatted(const char* code, const char* format, ...)
{
std::va_list ap;
va_start(ap, format);
Error ret;
ret.m_type = Type::User;
ret.m_error.user = 0;
ret.m_code_string = code;
ret.m_message.FormatVA(format, ap);
va_end(ap);
return ret;
}
#ifdef _WIN32
Error Error::CreateWin32(unsigned long err)
{
Error ret;
ret.SetWin32(err);
return ret;
}
Error Error::CreateHResult(long err)
{
Error ret;
ret.SetHResult(err);
return ret;
}
#endif
Error& Error::operator=(const Error& e)
{
m_type = e.m_type;
std::memcpy(&m_error, &e.m_error, sizeof(m_error));
m_code_string.Clear();
m_code_string.AppendString(e.m_code_string);
m_message.Clear();
m_message.AppendString(e.m_message);
return *this;
}
bool Error::operator==(const Error& e) const
{
switch (m_type)
{
case Type::None:
return true;
case Type::Errno:
return m_error.errno_f == e.m_error.errno_f;
case Type::Socket:
return m_error.socketerr == e.m_error.socketerr;
case Type::User:
return m_error.user == e.m_error.user;
#ifdef _WIN32
case Type::Win32:
return m_error.win32 == e.m_error.win32;
case Type::HResult:
return m_error.hresult == e.m_error.hresult;
#endif
}
return false;
}
bool Error::operator!=(const Error& e) const
{
switch (m_type)
{
case Type::None:
return false;
case Type::Errno:
return m_error.errno_f != e.m_error.errno_f;
case Type::Socket:
return m_error.socketerr != e.m_error.socketerr;
case Type::User:
return m_error.user != e.m_error.user;
#ifdef _WIN32
case Type::Win32:
return m_error.win32 != e.m_error.win32;
case Type::HResult:
return m_error.hresult != e.m_error.hresult;
#endif
}
return true;
}
SmallString Error::GetCodeAndMessage() const
{
SmallString ret;
GetCodeAndMessage(ret);
return ret;
}
void Error::GetCodeAndMessage(String& dest) const
{
if (m_code_string.IsEmpty())
dest.Assign(m_message);
else
dest.Format("[%s]: %s", m_code_string.GetCharArray(), m_message.GetCharArray());
}
} // namespace Common