Duckstation/src/common/timer.h

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#pragma once
#include <cstdint>
namespace Common {
class Timer
{
public:
using Value = std::uint64_t;
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Timer();
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static double GetFrequency();
static Value GetCurrentValue();
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static double ConvertValueToSeconds(Value value);
static double ConvertValueToMilliseconds(Value value);
static double ConvertValueToNanoseconds(Value value);
static Value ConvertSecondsToValue(double s);
static Value ConvertMillisecondsToValue(double s);
static Value ConvertNanosecondsToValue(double ns);
static void BusyWait(std::uint64_t ns);
static void HybridSleep(std::uint64_t ns, std::uint64_t min_sleep_time = UINT64_C(2000000));
static void NanoSleep(std::uint64_t ns);
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static void SleepUntil(Value value, bool exact);
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void Reset();
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void ResetTo(Value value) { m_tvStartValue = value; }
Value GetStartValue() const { return m_tvStartValue; }
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double GetTimeSeconds() const;
double GetTimeMilliseconds() const;
double GetTimeNanoseconds() const;
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double GetTimeSecondsAndReset();
double GetTimeMillisecondsAndReset();
double GetTimeNanosecondsAndReset();
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private:
Value m_tvStartValue;
};
} // namespace Common