2020-08-01 17:03:25 +00:00
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#pragma once
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#include <QtCore/QAbstractTableModel>
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#include <QtCore/QString>
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#include <vector>
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2022-07-11 13:03:29 +00:00
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class EmuThread;
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2020-08-01 17:03:25 +00:00
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class GameListSearchDirectoriesModel : public QAbstractTableModel
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{
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Q_OBJECT
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public:
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2022-07-11 13:03:29 +00:00
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GameListSearchDirectoriesModel(EmuThread* host_interface);
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2020-08-01 17:03:25 +00:00
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~GameListSearchDirectoriesModel();
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int columnCount(const QModelIndex& parent) const override;
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QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
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int rowCount(const QModelIndex& parent) const override;
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QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
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bool setData(const QModelIndex& index, const QVariant& value, int role) override;
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void addEntry(const QString& path, bool recursive);
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void removeEntry(int row);
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bool isEntryRecursive(int row) const;
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void setEntryRecursive(int row, bool recursive);
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void openEntryInExplorer(QWidget* parent, int row) const;
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void loadFromSettings();
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void saveToSettings();
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private:
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struct Entry
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{
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QString path;
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bool recursive;
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};
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2022-07-11 13:03:29 +00:00
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EmuThread* m_host_interface;
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2020-08-01 17:03:25 +00:00
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std::vector<Entry> m_entries;
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};
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