2019-12-31 06:17:17 +00:00
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#pragma once
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#include "ui_settingsdialog.h"
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#include <QtCore/QMap>
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#include <QtWidgets/QDialog>
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class QtHostInterface;
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class GeneralSettingsWidget;
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class GameListSettingsWidget;
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class HotkeySettingsWidget;
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class ConsoleSettingsWidget;
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class PortSettingsWidget;
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class GPUSettingsWidget;
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class AudioSettingsWidget;
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class SettingsDialog final : public QDialog
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{
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Q_OBJECT
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public:
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enum class Category
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{
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GeneralSettings,
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ConsoleSettings,
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GameListSettings,
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HotkeySettings,
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PortSettings,
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GPUSettings,
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AudioSettings,
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Count
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};
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SettingsDialog(QtHostInterface* host_interface, QWidget* parent = nullptr);
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~SettingsDialog();
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GeneralSettingsWidget* getGeneralSettingsWidget() const { return m_general_settings; }
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ConsoleSettingsWidget* getConsoleSettingsWidget() const { return m_console_settings; }
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GameListSettingsWidget* getGameListSettingsWidget() const { return m_game_list_settings; }
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HotkeySettingsWidget* getHotkeySettingsWidget() const { return m_hotkey_settings; }
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PortSettingsWidget* getPortSettingsWidget() const { return m_port_settings; }
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GPUSettingsWidget* getGPUSettingsWidget() const { return m_gpu_settings; }
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AudioSettingsWidget* getAudioSettingsWidget() const { return m_audio_settings; }
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void registerWidgetHelp(QObject* object, const char* title, const char* recommended_value, const char* text);
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bool eventFilter(QObject* object, QEvent* event) override;
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public Q_SLOTS:
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void setCategory(Category category);
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private Q_SLOTS:
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void onCategoryCurrentRowChanged(int row);
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private:
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Ui::SettingsDialog m_ui;
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QtHostInterface* m_host_interface;
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GeneralSettingsWidget* m_general_settings = nullptr;
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ConsoleSettingsWidget* m_console_settings = nullptr;
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GameListSettingsWidget* m_game_list_settings = nullptr;
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HotkeySettingsWidget* m_hotkey_settings = nullptr;
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PortSettingsWidget* m_port_settings = nullptr;
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GPUSettingsWidget* m_gpu_settings = nullptr;
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AudioSettingsWidget* m_audio_settings = nullptr;
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QObject* m_current_help_widget = nullptr;
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QMap<QObject*, QString> m_widget_help_text_map;
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};
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