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											2021-01-16 09:28:01 +00:00
										 |  |  | // dear imgui: wrappers for C++ standard library (STL) types (std::string, etc.)
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											2019-11-07 13:51:00 +00:00
										 |  |  | // This is also an example of how you may wrap your own similar types.
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							|  |  |  | // Compatibility:
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							|  |  |  | // - std::string support is only guaranteed to work from C++11.
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							|  |  |  | //   If you try to use it pre-C++11, please share your findings (w/ info about compiler/architecture)
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							|  |  |  | // Changelog:
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							|  |  |  | // - v0.10: Initial version. Added InputText() / InputTextMultiline() calls with std::string
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							|  |  |  | #pragma once
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							|  |  |  | #include <string>
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							|  |  |  | namespace ImGui | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     // ImGui::InputText() with std::string
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							|  |  |  |     // Because text input needs dynamic resizing, we need to setup a callback to grow the capacity
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							|  |  |  |     IMGUI_API bool  InputText(const char* label, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL); | 
					
						
							|  |  |  |     IMGUI_API bool  InputTextMultiline(const char* label, std::string* str, const ImVec2& size = ImVec2(0, 0), ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL); | 
					
						
							|  |  |  |     IMGUI_API bool  InputTextWithHint(const char* label, const char* hint, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL); | 
					
						
							|  |  |  | } |