mirror of
				https://github.com/RetroDECK/Duckstation.git
				synced 2025-04-10 19:15:14 +00:00 
			
		
		
		
	
		
			
	
	
		
			181 lines
		
	
	
		
			7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			181 lines
		
	
	
		
			7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
|   | ////////////////////////////////////////////////////////////////////////////////
 | ||
|  | ///
 | ||
|  | /// A buffer class for temporarily storaging sound samples, operates as a 
 | ||
|  | /// first-in-first-out pipe.
 | ||
|  | ///
 | ||
|  | /// Samples are added to the end of the sample buffer with the 'putSamples' 
 | ||
|  | /// function, and are received from the beginning of the buffer by calling
 | ||
|  | /// the 'receiveSamples' function. The class automatically removes the 
 | ||
|  | /// output samples from the buffer as well as grows the storage size 
 | ||
|  | /// whenever necessary.
 | ||
|  | ///
 | ||
|  | /// Author        : Copyright (c) Olli Parviainen
 | ||
|  | /// Author e-mail : oparviai 'at' iki.fi
 | ||
|  | /// SoundTouch WWW: http://www.surina.net/soundtouch
 | ||
|  | ///
 | ||
|  | ////////////////////////////////////////////////////////////////////////////////
 | ||
|  | //
 | ||
|  | // License :
 | ||
|  | //
 | ||
|  | //  SoundTouch audio processing library
 | ||
|  | //  Copyright (c) Olli Parviainen
 | ||
|  | //
 | ||
|  | //  This library is free software; you can redistribute it and/or
 | ||
|  | //  modify it under the terms of the GNU Lesser General Public
 | ||
|  | //  License as published by the Free Software Foundation; either
 | ||
|  | //  version 2.1 of the License, or (at your option) any later version.
 | ||
|  | //
 | ||
|  | //  This library is distributed in the hope that it will be useful,
 | ||
|  | //  but WITHOUT ANY WARRANTY; without even the implied warranty of
 | ||
|  | //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | ||
|  | //  Lesser General Public License for more details.
 | ||
|  | //
 | ||
|  | //  You should have received a copy of the GNU Lesser General Public
 | ||
|  | //  License along with this library; if not, write to the Free Software
 | ||
|  | //  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 | ||
|  | //
 | ||
|  | ////////////////////////////////////////////////////////////////////////////////
 | ||
|  | 
 | ||
|  | #ifndef FIFOSampleBuffer_H
 | ||
|  | #define FIFOSampleBuffer_H
 | ||
|  | 
 | ||
|  | #include "FIFOSamplePipe.h"
 | ||
|  | 
 | ||
|  | namespace soundtouch | ||
|  | { | ||
|  | 
 | ||
|  | /// Sample buffer working in FIFO (first-in-first-out) principle. The class takes
 | ||
|  | /// care of storage size adjustment and data moving during input/output operations.
 | ||
|  | ///
 | ||
|  | /// Notice that in case of stereo audio, one sample is considered to consist of 
 | ||
|  | /// both channel data.
 | ||
|  | class FIFOSampleBuffer : public FIFOSamplePipe | ||
|  | { | ||
|  | private: | ||
|  |     /// Sample buffer.
 | ||
|  |     SAMPLETYPE *buffer; | ||
|  | 
 | ||
|  |     // Raw unaligned buffer memory. 'buffer' is made aligned by pointing it to first
 | ||
|  |     // 16-byte aligned location of this buffer
 | ||
|  |     SAMPLETYPE *bufferUnaligned; | ||
|  | 
 | ||
|  |     /// Sample buffer size in bytes
 | ||
|  |     uint sizeInBytes; | ||
|  | 
 | ||
|  |     /// How many samples are currently in buffer.
 | ||
|  |     uint samplesInBuffer; | ||
|  | 
 | ||
|  |     /// Channels, 1=mono, 2=stereo.
 | ||
|  |     uint channels; | ||
|  | 
 | ||
|  |     /// Current position pointer to the buffer. This pointer is increased when samples are 
 | ||
|  |     /// removed from the pipe so that it's necessary to actually rewind buffer (move data)
 | ||
|  |     /// only new data when is put to the pipe.
 | ||
|  |     uint bufferPos; | ||
|  | 
 | ||
|  |     /// Rewind the buffer by moving data from position pointed by 'bufferPos' to real 
 | ||
|  |     /// beginning of the buffer.
 | ||
|  |     void rewind(); | ||
|  | 
 | ||
|  |     /// Ensures that the buffer has capacity for at least this many samples.
 | ||
|  |     void ensureCapacity(uint capacityRequirement); | ||
|  | 
 | ||
|  |     /// Returns current capacity.
 | ||
|  |     uint getCapacity() const; | ||
|  | 
 | ||
|  | public: | ||
|  | 
 | ||
|  |     /// Constructor
 | ||
|  |     FIFOSampleBuffer(int numChannels = 2     ///< Number of channels, 1=mono, 2=stereo.
 | ||
|  |                                               ///< Default is stereo.
 | ||
|  |                      ); | ||
|  | 
 | ||
|  |     /// destructor
 | ||
|  |     ~FIFOSampleBuffer() override; | ||
|  | 
 | ||
|  |     /// Returns a pointer to the beginning of the output samples. 
 | ||
|  |     /// This function is provided for accessing the output samples directly. 
 | ||
|  |     /// Please be careful for not to corrupt the book-keeping!
 | ||
|  |     ///
 | ||
|  |     /// When using this function to output samples, also remember to 'remove' the
 | ||
|  |     /// output samples from the buffer by calling the 
 | ||
|  |     /// 'receiveSamples(numSamples)' function
 | ||
|  |     virtual SAMPLETYPE *ptrBegin() override; | ||
|  | 
 | ||
|  |     /// Returns a pointer to the end of the used part of the sample buffer (i.e. 
 | ||
|  |     /// where the new samples are to be inserted). This function may be used for 
 | ||
|  |     /// inserting new samples into the sample buffer directly. Please be careful
 | ||
|  |     /// not corrupt the book-keeping!
 | ||
|  |     ///
 | ||
|  |     /// When using this function as means for inserting new samples, also remember 
 | ||
|  |     /// to increase the sample count afterwards, by calling  the 
 | ||
|  |     /// 'putSamples(numSamples)' function.
 | ||
|  |     SAMPLETYPE *ptrEnd( | ||
|  |                 uint slackCapacity   ///< How much free capacity (in samples) there _at least_ 
 | ||
|  |                                      ///< should be so that the caller can successfully insert the 
 | ||
|  |                                      ///< desired samples to the buffer. If necessary, the function 
 | ||
|  |                                      ///< grows the buffer size to comply with this requirement.
 | ||
|  |                 ); | ||
|  | 
 | ||
|  |     /// Adds 'numSamples' pcs of samples from the 'samples' memory position to
 | ||
|  |     /// the sample buffer.
 | ||
|  |     virtual void putSamples(const SAMPLETYPE *samples,  ///< Pointer to samples.
 | ||
|  |                             uint numSamples                         ///< Number of samples to insert.
 | ||
|  |                             ) override; | ||
|  | 
 | ||
|  |     /// Adjusts the book-keeping to increase number of samples in the buffer without 
 | ||
|  |     /// copying any actual samples.
 | ||
|  |     ///
 | ||
|  |     /// This function is used to update the number of samples in the sample buffer
 | ||
|  |     /// when accessing the buffer directly with 'ptrEnd' function. Please be 
 | ||
|  |     /// careful though!
 | ||
|  |     virtual void putSamples(uint numSamples   ///< Number of samples been inserted.
 | ||
|  |                             ); | ||
|  | 
 | ||
|  |     /// Output samples from beginning of the sample buffer. Copies requested samples to 
 | ||
|  |     /// output buffer and removes them from the sample buffer. If there are less than 
 | ||
|  |     /// 'numsample' samples in the buffer, returns all that available.
 | ||
|  |     ///
 | ||
|  |     /// \return Number of samples returned.
 | ||
|  |     virtual uint receiveSamples(SAMPLETYPE *output, ///< Buffer where to copy output samples.
 | ||
|  |                                 uint maxSamples                 ///< How many samples to receive at max.
 | ||
|  |                                 ) override; | ||
|  | 
 | ||
|  |     /// Adjusts book-keeping so that given number of samples are removed from beginning of the 
 | ||
|  |     /// sample buffer without copying them anywhere. 
 | ||
|  |     ///
 | ||
|  |     /// Used to reduce the number of samples in the buffer when accessing the sample buffer directly
 | ||
|  |     /// with 'ptrBegin' function.
 | ||
|  |     virtual uint receiveSamples(uint maxSamples   ///< Remove this many samples from the beginning of pipe.
 | ||
|  |                                 ) override; | ||
|  | 
 | ||
|  |     /// Returns number of samples currently available.
 | ||
|  |     virtual uint numSamples() const override; | ||
|  | 
 | ||
|  |     /// Sets number of channels, 1 = mono, 2 = stereo.
 | ||
|  |     void setChannels(int numChannels); | ||
|  | 
 | ||
|  |     /// Get number of channels
 | ||
|  |     int getChannels()  | ||
|  |     { | ||
|  |         return channels; | ||
|  |     } | ||
|  | 
 | ||
|  |     /// Returns nonzero if there aren't any samples available for outputting.
 | ||
|  |     virtual int isEmpty() const override; | ||
|  | 
 | ||
|  |     /// Clears all the samples.
 | ||
|  |     virtual void clear() override; | ||
|  | 
 | ||
|  |     /// allow trimming (downwards) amount of samples in pipeline.
 | ||
|  |     /// Returns adjusted amount of samples
 | ||
|  |     uint adjustAmountOfSamples(uint numSamples) override; | ||
|  | 
 | ||
|  |     /// Add silence to end of buffer
 | ||
|  |     void addSilent(uint nSamples); | ||
|  | }; | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | #endif
 |