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30 lines
1.2 KiB
C
30 lines
1.2 KiB
C
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#pragma once
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#include "common/types.h"
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#include <optional>
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#include <string>
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#include <string_view>
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#include <vector>
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namespace Host {
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/// Reads a file from the resources directory of the application.
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/// This may be outside of the "normal" filesystem on platforms such as Mac.
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std::optional<std::vector<u8>> ReadResourceFile(const char* filename);
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/// Reads a resource file file from the resources directory as a string.
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std::optional<std::string> ReadResourceFileToString(const char* filename);
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/// Adds OSD messages, duration is in seconds.
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void AddOSDMessage(std::string message, float duration = 2.0f);
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void AddKeyedOSDMessage(std::string key, std::string message, float duration = 2.0f);
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void AddFormattedOSDMessage(float duration, const char* format, ...);
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void AddKeyedFormattedOSDMessage(std::string key, float duration, const char* format, ...);
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void RemoveKeyedOSDMessage(std::string key);
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void ClearOSDMessages();
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/// Displays an asynchronous error on the UI thread, i.e. doesn't block the caller.
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void ReportErrorAsync(const std::string_view& title, const std::string_view& message);
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void ReportFormattedErrorAsync(const std::string_view& title, const char* format, ...);
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} // namespace Host
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