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			356 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			356 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
|   | /*
 | ||
|  |  * Copyright (c) Yann Collet, Facebook, Inc. | ||
|  |  * All rights reserved. | ||
|  |  * | ||
|  |  * This source code is licensed under both the BSD-style license (found in the | ||
|  |  * LICENSE file in the root directory of this source tree) and the GPLv2 (found | ||
|  |  * in the COPYING file in the root directory of this source tree). | ||
|  |  * You may select, at your option, one of the above-listed licenses. | ||
|  |  */ | ||
|  | 
 | ||
|  | 
 | ||
|  | /* ======   Dependencies   ======= */ | ||
|  | #include "zstd_deps.h" /* size_t */
 | ||
|  | #include "debug.h"     /* assert */
 | ||
|  | #include "zstd_internal.h"  /* ZSTD_customMalloc, ZSTD_customFree */
 | ||
|  | #include "pool.h"
 | ||
|  | 
 | ||
|  | /* ======   Compiler specifics   ====== */ | ||
|  | #if defined(_MSC_VER)
 | ||
|  | #  pragma warning(disable : 4204)        /* disable: C4204: non-constant aggregate initializer */
 | ||
|  | #endif
 | ||
|  | 
 | ||
|  | 
 | ||
|  | #ifdef ZSTD_MULTITHREAD
 | ||
|  | 
 | ||
|  | #include "threading.h"   /* pthread adaptation */
 | ||
|  | 
 | ||
|  | /* A job is a function and an opaque argument */ | ||
|  | typedef struct POOL_job_s { | ||
|  |     POOL_function function; | ||
|  |     void *opaque; | ||
|  | } POOL_job; | ||
|  | 
 | ||
|  | struct POOL_ctx_s { | ||
|  |     ZSTD_customMem customMem; | ||
|  |     /* Keep track of the threads */ | ||
|  |     ZSTD_pthread_t* threads; | ||
|  |     size_t threadCapacity; | ||
|  |     size_t threadLimit; | ||
|  | 
 | ||
|  |     /* The queue is a circular buffer */ | ||
|  |     POOL_job *queue; | ||
|  |     size_t queueHead; | ||
|  |     size_t queueTail; | ||
|  |     size_t queueSize; | ||
|  | 
 | ||
|  |     /* The number of threads working on jobs */ | ||
|  |     size_t numThreadsBusy; | ||
|  |     /* Indicates if the queue is empty */ | ||
|  |     int queueEmpty; | ||
|  | 
 | ||
|  |     /* The mutex protects the queue */ | ||
|  |     ZSTD_pthread_mutex_t queueMutex; | ||
|  |     /* Condition variable for pushers to wait on when the queue is full */ | ||
|  |     ZSTD_pthread_cond_t queuePushCond; | ||
|  |     /* Condition variables for poppers to wait on when the queue is empty */ | ||
|  |     ZSTD_pthread_cond_t queuePopCond; | ||
|  |     /* Indicates if the queue is shutting down */ | ||
|  |     int shutdown; | ||
|  | }; | ||
|  | 
 | ||
|  | /* POOL_thread() :
 | ||
|  |  * Work thread for the thread pool. | ||
|  |  * Waits for jobs and executes them. | ||
|  |  * @returns : NULL on failure else non-null. | ||
|  |  */ | ||
|  | static void* POOL_thread(void* opaque) { | ||
|  |     POOL_ctx* const ctx = (POOL_ctx*)opaque; | ||
|  |     if (!ctx) { return NULL; } | ||
|  |     for (;;) { | ||
|  |         /* Lock the mutex and wait for a non-empty queue or until shutdown */ | ||
|  |         ZSTD_pthread_mutex_lock(&ctx->queueMutex); | ||
|  | 
 | ||
|  |         while ( ctx->queueEmpty | ||
|  |             || (ctx->numThreadsBusy >= ctx->threadLimit) ) { | ||
|  |             if (ctx->shutdown) { | ||
|  |                 /* even if !queueEmpty, (possible if numThreadsBusy >= threadLimit),
 | ||
|  |                  * a few threads will be shutdown while !queueEmpty, | ||
|  |                  * but enough threads will remain active to finish the queue */ | ||
|  |                 ZSTD_pthread_mutex_unlock(&ctx->queueMutex); | ||
|  |                 return opaque; | ||
|  |             } | ||
|  |             ZSTD_pthread_cond_wait(&ctx->queuePopCond, &ctx->queueMutex); | ||
|  |         } | ||
|  |         /* Pop a job off the queue */ | ||
|  |         {   POOL_job const job = ctx->queue[ctx->queueHead]; | ||
|  |             ctx->queueHead = (ctx->queueHead + 1) % ctx->queueSize; | ||
|  |             ctx->numThreadsBusy++; | ||
|  |             ctx->queueEmpty = (ctx->queueHead == ctx->queueTail); | ||
|  |             /* Unlock the mutex, signal a pusher, and run the job */ | ||
|  |             ZSTD_pthread_cond_signal(&ctx->queuePushCond); | ||
|  |             ZSTD_pthread_mutex_unlock(&ctx->queueMutex); | ||
|  | 
 | ||
|  |             job.function(job.opaque); | ||
|  | 
 | ||
|  |             /* If the intended queue size was 0, signal after finishing job */ | ||
|  |             ZSTD_pthread_mutex_lock(&ctx->queueMutex); | ||
|  |             ctx->numThreadsBusy--; | ||
|  |             if (ctx->queueSize == 1) { | ||
|  |                 ZSTD_pthread_cond_signal(&ctx->queuePushCond); | ||
|  |             } | ||
|  |             ZSTD_pthread_mutex_unlock(&ctx->queueMutex); | ||
|  |         } | ||
|  |     }  /* for (;;) */ | ||
|  |     assert(0);  /* Unreachable */ | ||
|  | } | ||
|  | 
 | ||
|  | /* ZSTD_createThreadPool() : public access point */ | ||
|  | POOL_ctx* ZSTD_createThreadPool(size_t numThreads) { | ||
|  |     return POOL_create (numThreads, 0); | ||
|  | } | ||
|  | 
 | ||
|  | POOL_ctx* POOL_create(size_t numThreads, size_t queueSize) { | ||
|  |     return POOL_create_advanced(numThreads, queueSize, ZSTD_defaultCMem); | ||
|  | } | ||
|  | 
 | ||
|  | POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize, | ||
|  |                                ZSTD_customMem customMem) | ||
|  | { | ||
|  |     POOL_ctx* ctx; | ||
|  |     /* Check parameters */ | ||
|  |     if (!numThreads) { return NULL; } | ||
|  |     /* Allocate the context and zero initialize */ | ||
|  |     ctx = (POOL_ctx*)ZSTD_customCalloc(sizeof(POOL_ctx), customMem); | ||
|  |     if (!ctx) { return NULL; } | ||
|  |     /* Initialize the job queue.
 | ||
|  |      * It needs one extra space since one space is wasted to differentiate | ||
|  |      * empty and full queues. | ||
|  |      */ | ||
|  |     ctx->queueSize = queueSize + 1; | ||
|  |     ctx->queue = (POOL_job*)ZSTD_customMalloc(ctx->queueSize * sizeof(POOL_job), customMem); | ||
|  |     ctx->queueHead = 0; | ||
|  |     ctx->queueTail = 0; | ||
|  |     ctx->numThreadsBusy = 0; | ||
|  |     ctx->queueEmpty = 1; | ||
|  |     { | ||
|  |         int error = 0; | ||
|  |         error |= ZSTD_pthread_mutex_init(&ctx->queueMutex, NULL); | ||
|  |         error |= ZSTD_pthread_cond_init(&ctx->queuePushCond, NULL); | ||
|  |         error |= ZSTD_pthread_cond_init(&ctx->queuePopCond, NULL); | ||
|  |         if (error) { POOL_free(ctx); return NULL; } | ||
|  |     } | ||
|  |     ctx->shutdown = 0; | ||
|  |     /* Allocate space for the thread handles */ | ||
|  |     ctx->threads = (ZSTD_pthread_t*)ZSTD_customMalloc(numThreads * sizeof(ZSTD_pthread_t), customMem); | ||
|  |     ctx->threadCapacity = 0; | ||
|  |     ctx->customMem = customMem; | ||
|  |     /* Check for errors */ | ||
|  |     if (!ctx->threads || !ctx->queue) { POOL_free(ctx); return NULL; } | ||
|  |     /* Initialize the threads */ | ||
|  |     {   size_t i; | ||
|  |         for (i = 0; i < numThreads; ++i) { | ||
|  |             if (ZSTD_pthread_create(&ctx->threads[i], NULL, &POOL_thread, ctx)) { | ||
|  |                 ctx->threadCapacity = i; | ||
|  |                 POOL_free(ctx); | ||
|  |                 return NULL; | ||
|  |         }   } | ||
|  |         ctx->threadCapacity = numThreads; | ||
|  |         ctx->threadLimit = numThreads; | ||
|  |     } | ||
|  |     return ctx; | ||
|  | } | ||
|  | 
 | ||
|  | /*! POOL_join() :
 | ||
|  |     Shutdown the queue, wake any sleeping threads, and join all of the threads. | ||
|  | */ | ||
|  | static void POOL_join(POOL_ctx* ctx) { | ||
|  |     /* Shut down the queue */ | ||
|  |     ZSTD_pthread_mutex_lock(&ctx->queueMutex); | ||
|  |     ctx->shutdown = 1; | ||
|  |     ZSTD_pthread_mutex_unlock(&ctx->queueMutex); | ||
|  |     /* Wake up sleeping threads */ | ||
|  |     ZSTD_pthread_cond_broadcast(&ctx->queuePushCond); | ||
|  |     ZSTD_pthread_cond_broadcast(&ctx->queuePopCond); | ||
|  |     /* Join all of the threads */ | ||
|  |     {   size_t i; | ||
|  |         for (i = 0; i < ctx->threadCapacity; ++i) { | ||
|  |             ZSTD_pthread_join(ctx->threads[i], NULL);  /* note : could fail */ | ||
|  |     }   } | ||
|  | } | ||
|  | 
 | ||
|  | void POOL_free(POOL_ctx *ctx) { | ||
|  |     if (!ctx) { return; } | ||
|  |     POOL_join(ctx); | ||
|  |     ZSTD_pthread_mutex_destroy(&ctx->queueMutex); | ||
|  |     ZSTD_pthread_cond_destroy(&ctx->queuePushCond); | ||
|  |     ZSTD_pthread_cond_destroy(&ctx->queuePopCond); | ||
|  |     ZSTD_customFree(ctx->queue, ctx->customMem); | ||
|  |     ZSTD_customFree(ctx->threads, ctx->customMem); | ||
|  |     ZSTD_customFree(ctx, ctx->customMem); | ||
|  | } | ||
|  | 
 | ||
|  | void ZSTD_freeThreadPool (ZSTD_threadPool* pool) { | ||
|  |   POOL_free (pool); | ||
|  | } | ||
|  | 
 | ||
|  | size_t POOL_sizeof(const POOL_ctx* ctx) { | ||
|  |     if (ctx==NULL) return 0;  /* supports sizeof NULL */ | ||
|  |     return sizeof(*ctx) | ||
|  |         + ctx->queueSize * sizeof(POOL_job) | ||
|  |         + ctx->threadCapacity * sizeof(ZSTD_pthread_t); | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | /* @return : 0 on success, 1 on error */ | ||
|  | static int POOL_resize_internal(POOL_ctx* ctx, size_t numThreads) | ||
|  | { | ||
|  |     if (numThreads <= ctx->threadCapacity) { | ||
|  |         if (!numThreads) return 1; | ||
|  |         ctx->threadLimit = numThreads; | ||
|  |         return 0; | ||
|  |     } | ||
|  |     /* numThreads > threadCapacity */ | ||
|  |     {   ZSTD_pthread_t* const threadPool = (ZSTD_pthread_t*)ZSTD_customMalloc(numThreads * sizeof(ZSTD_pthread_t), ctx->customMem); | ||
|  |         if (!threadPool) return 1; | ||
|  |         /* replace existing thread pool */ | ||
|  |         ZSTD_memcpy(threadPool, ctx->threads, ctx->threadCapacity * sizeof(*threadPool)); | ||
|  |         ZSTD_customFree(ctx->threads, ctx->customMem); | ||
|  |         ctx->threads = threadPool; | ||
|  |         /* Initialize additional threads */ | ||
|  |         {   size_t threadId; | ||
|  |             for (threadId = ctx->threadCapacity; threadId < numThreads; ++threadId) { | ||
|  |                 if (ZSTD_pthread_create(&threadPool[threadId], NULL, &POOL_thread, ctx)) { | ||
|  |                     ctx->threadCapacity = threadId; | ||
|  |                     return 1; | ||
|  |             }   } | ||
|  |     }   } | ||
|  |     /* successfully expanded */ | ||
|  |     ctx->threadCapacity = numThreads; | ||
|  |     ctx->threadLimit = numThreads; | ||
|  |     return 0; | ||
|  | } | ||
|  | 
 | ||
|  | /* @return : 0 on success, 1 on error */ | ||
|  | int POOL_resize(POOL_ctx* ctx, size_t numThreads) | ||
|  | { | ||
|  |     int result; | ||
|  |     if (ctx==NULL) return 1; | ||
|  |     ZSTD_pthread_mutex_lock(&ctx->queueMutex); | ||
|  |     result = POOL_resize_internal(ctx, numThreads); | ||
|  |     ZSTD_pthread_cond_broadcast(&ctx->queuePopCond); | ||
|  |     ZSTD_pthread_mutex_unlock(&ctx->queueMutex); | ||
|  |     return result; | ||
|  | } | ||
|  | 
 | ||
|  | /**
 | ||
|  |  * Returns 1 if the queue is full and 0 otherwise. | ||
|  |  * | ||
|  |  * When queueSize is 1 (pool was created with an intended queueSize of 0), | ||
|  |  * then a queue is empty if there is a thread free _and_ no job is waiting. | ||
|  |  */ | ||
|  | static int isQueueFull(POOL_ctx const* ctx) { | ||
|  |     if (ctx->queueSize > 1) { | ||
|  |         return ctx->queueHead == ((ctx->queueTail + 1) % ctx->queueSize); | ||
|  |     } else { | ||
|  |         return (ctx->numThreadsBusy == ctx->threadLimit) || | ||
|  |                !ctx->queueEmpty; | ||
|  |     } | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | static void | ||
|  | POOL_add_internal(POOL_ctx* ctx, POOL_function function, void *opaque) | ||
|  | { | ||
|  |     POOL_job const job = {function, opaque}; | ||
|  |     assert(ctx != NULL); | ||
|  |     if (ctx->shutdown) return; | ||
|  | 
 | ||
|  |     ctx->queueEmpty = 0; | ||
|  |     ctx->queue[ctx->queueTail] = job; | ||
|  |     ctx->queueTail = (ctx->queueTail + 1) % ctx->queueSize; | ||
|  |     ZSTD_pthread_cond_signal(&ctx->queuePopCond); | ||
|  | } | ||
|  | 
 | ||
|  | void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque) | ||
|  | { | ||
|  |     assert(ctx != NULL); | ||
|  |     ZSTD_pthread_mutex_lock(&ctx->queueMutex); | ||
|  |     /* Wait until there is space in the queue for the new job */ | ||
|  |     while (isQueueFull(ctx) && (!ctx->shutdown)) { | ||
|  |         ZSTD_pthread_cond_wait(&ctx->queuePushCond, &ctx->queueMutex); | ||
|  |     } | ||
|  |     POOL_add_internal(ctx, function, opaque); | ||
|  |     ZSTD_pthread_mutex_unlock(&ctx->queueMutex); | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque) | ||
|  | { | ||
|  |     assert(ctx != NULL); | ||
|  |     ZSTD_pthread_mutex_lock(&ctx->queueMutex); | ||
|  |     if (isQueueFull(ctx)) { | ||
|  |         ZSTD_pthread_mutex_unlock(&ctx->queueMutex); | ||
|  |         return 0; | ||
|  |     } | ||
|  |     POOL_add_internal(ctx, function, opaque); | ||
|  |     ZSTD_pthread_mutex_unlock(&ctx->queueMutex); | ||
|  |     return 1; | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | #else  /* ZSTD_MULTITHREAD  not defined */
 | ||
|  | 
 | ||
|  | /* ========================== */ | ||
|  | /* No multi-threading support */ | ||
|  | /* ========================== */ | ||
|  | 
 | ||
|  | 
 | ||
|  | /* We don't need any data, but if it is empty, malloc() might return NULL. */ | ||
|  | struct POOL_ctx_s { | ||
|  |     int dummy; | ||
|  | }; | ||
|  | static POOL_ctx g_poolCtx; | ||
|  | 
 | ||
|  | POOL_ctx* POOL_create(size_t numThreads, size_t queueSize) { | ||
|  |     return POOL_create_advanced(numThreads, queueSize, ZSTD_defaultCMem); | ||
|  | } | ||
|  | 
 | ||
|  | POOL_ctx* | ||
|  | POOL_create_advanced(size_t numThreads, size_t queueSize, ZSTD_customMem customMem) | ||
|  | { | ||
|  |     (void)numThreads; | ||
|  |     (void)queueSize; | ||
|  |     (void)customMem; | ||
|  |     return &g_poolCtx; | ||
|  | } | ||
|  | 
 | ||
|  | void POOL_free(POOL_ctx* ctx) { | ||
|  |     assert(!ctx || ctx == &g_poolCtx); | ||
|  |     (void)ctx; | ||
|  | } | ||
|  | 
 | ||
|  | int POOL_resize(POOL_ctx* ctx, size_t numThreads) { | ||
|  |     (void)ctx; (void)numThreads; | ||
|  |     return 0; | ||
|  | } | ||
|  | 
 | ||
|  | void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque) { | ||
|  |     (void)ctx; | ||
|  |     function(opaque); | ||
|  | } | ||
|  | 
 | ||
|  | int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque) { | ||
|  |     (void)ctx; | ||
|  |     function(opaque); | ||
|  |     return 1; | ||
|  | } | ||
|  | 
 | ||
|  | size_t POOL_sizeof(const POOL_ctx* ctx) { | ||
|  |     if (ctx==NULL) return 0;  /* supports sizeof NULL */ | ||
|  |     assert(ctx == &g_poolCtx); | ||
|  |     return sizeof(*ctx); | ||
|  | } | ||
|  | 
 | ||
|  | #endif  /* ZSTD_MULTITHREAD */
 |