mirror of
https://github.com/RetroDECK/Duckstation.git
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41 lines
1.5 KiB
Plaintext
41 lines
1.5 KiB
Plaintext
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<ClInclude Include="bitfield.h" />
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<ClInclude Include="types.h" />
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<ClInclude Include="fastjmp.h" />
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<ClInclude Include="hdd_image.h" />
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<ClInclude Include="audio.h" />
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<ClInclude Include="object.h" />
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<ClInclude Include="object_type_info.h" />
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<ClInclude Include="property.h" />
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<ClInclude Include="type_registry.h" />
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<ClInclude Include="display.h" />
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<ClInclude Include="display_renderer_d3d.h" />
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<ClInclude Include="display_renderer.h" />
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<ClInclude Include="display_renderer_gl.h" />
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<ClInclude Include="display_timing.h" />
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<ClInclude Include="jit_code_buffer.h" />
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<ClInclude Include="state_wrapper.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="hdd_image.cpp" />
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<ClCompile Include="audio.cpp" />
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<ClCompile Include="object_type_info.cpp" />
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<ClCompile Include="property.cpp" />
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<ClCompile Include="object.cpp" />
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<ClCompile Include="display.cpp" />
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<ClCompile Include="display_renderer_d3d.cpp" />
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<ClCompile Include="display_renderer.cpp" />
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<ClCompile Include="display_renderer_gl.cpp" />
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<ClCompile Include="display_timing.cpp" />
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<ClCompile Include="jit_code_buffer.cpp" />
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<ClCompile Include="state_wrapper.cpp" />
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</ItemGroup>
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<ItemGroup>
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<Natvis Include="bitfield.natvis" />
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</ItemGroup>
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<ItemGroup>
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<MASM Include="fastjmp.asm" />
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</ItemGroup>
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</Project>
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