Duckstation/src/common/common.vcxproj.filters

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2019-09-09 07:01:26 +00:00
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClInclude Include="bitfield.h" />
<ClInclude Include="types.h" />
<ClInclude Include="fastjmp.h" />
<ClInclude Include="hdd_image.h" />
<ClInclude Include="audio.h" />
<ClInclude Include="object.h" />
<ClInclude Include="object_type_info.h" />
<ClInclude Include="property.h" />
<ClInclude Include="type_registry.h" />
<ClInclude Include="display.h" />
<ClInclude Include="display_renderer_d3d.h" />
<ClInclude Include="display_renderer.h" />
<ClInclude Include="display_renderer_gl.h" />
<ClInclude Include="display_timing.h" />
<ClInclude Include="jit_code_buffer.h" />
<ClInclude Include="state_wrapper.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="hdd_image.cpp" />
<ClCompile Include="audio.cpp" />
<ClCompile Include="object_type_info.cpp" />
<ClCompile Include="property.cpp" />
<ClCompile Include="object.cpp" />
<ClCompile Include="display.cpp" />
<ClCompile Include="display_renderer_d3d.cpp" />
<ClCompile Include="display_renderer.cpp" />
<ClCompile Include="display_renderer_gl.cpp" />
<ClCompile Include="display_timing.cpp" />
<ClCompile Include="jit_code_buffer.cpp" />
<ClCompile Include="state_wrapper.cpp" />
</ItemGroup>
<ItemGroup>
<Natvis Include="bitfield.natvis" />
</ItemGroup>
<ItemGroup>
<MASM Include="fastjmp.asm" />
</ItemGroup>
</Project>