Duckstation/src/duckstation-qt/gamelistrefreshthread.cpp

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// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#include "gamelistrefreshthread.h"
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#include "core/game_list.h"
#include "common/log.h"
#include "common/progress_callback.h"
#include "common/timer.h"
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#include <QtWidgets/QMessageBox>
AsyncRefreshProgressCallback::AsyncRefreshProgressCallback(GameListRefreshThread* parent) : m_parent(parent) {}
void AsyncRefreshProgressCallback::Cancel()
{
// Not atomic, but we don't need to cancel immediately.
m_cancelled = true;
}
void AsyncRefreshProgressCallback::SetStatusText(const char* text)
{
QString new_text(QString::fromUtf8(text));
if (new_text == m_status_text)
return;
m_status_text = new_text;
fireUpdate();
}
void AsyncRefreshProgressCallback::SetProgressRange(u32 range)
{
BaseProgressCallback::SetProgressRange(range);
if (static_cast<int>(m_progress_range) == m_last_range)
return;
m_last_range = static_cast<int>(m_progress_range);
fireUpdate();
}
void AsyncRefreshProgressCallback::SetProgressValue(u32 value)
{
BaseProgressCallback::SetProgressValue(value);
if (static_cast<int>(m_progress_value) == m_last_value)
return;
m_last_value = static_cast<int>(m_progress_value);
fireUpdate();
}
void AsyncRefreshProgressCallback::SetTitle(const char* title) {}
void AsyncRefreshProgressCallback::DisplayError(const char* message)
{
QMessageBox::critical(nullptr, QStringLiteral("Error"), QString::fromUtf8(message));
}
void AsyncRefreshProgressCallback::DisplayWarning(const char* message)
{
QMessageBox::warning(nullptr, QStringLiteral("Warning"), QString::fromUtf8(message));
}
void AsyncRefreshProgressCallback::DisplayInformation(const char* message)
{
QMessageBox::information(nullptr, QStringLiteral("Information"), QString::fromUtf8(message));
}
void AsyncRefreshProgressCallback::DisplayDebugMessage(const char* message)
{
Log::Write("AsyncRefreshProgressCallback", "", LOGLEVEL_DEV, message);
}
void AsyncRefreshProgressCallback::ModalError(const char* message)
{
QMessageBox::critical(nullptr, QStringLiteral("Error"), QString::fromUtf8(message));
}
bool AsyncRefreshProgressCallback::ModalConfirmation(const char* message)
{
return QMessageBox::question(nullptr, QStringLiteral("Question"), QString::fromUtf8(message)) == QMessageBox::Yes;
}
void AsyncRefreshProgressCallback::ModalInformation(const char* message)
{
QMessageBox::information(nullptr, QStringLiteral("Information"), QString::fromUtf8(message));
}
void AsyncRefreshProgressCallback::fireUpdate()
{
m_parent->refreshProgress(m_status_text, m_last_value, m_last_range);
}
GameListRefreshThread::GameListRefreshThread(bool invalidate_cache)
: QThread(), m_progress(this), m_invalidate_cache(invalidate_cache)
{
}
GameListRefreshThread::~GameListRefreshThread() = default;
void GameListRefreshThread::cancel()
{
m_progress.Cancel();
}
void GameListRefreshThread::run()
{
GameList::Refresh(m_invalidate_cache, false, &m_progress);
emit refreshComplete();
}