mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-30 09:35:40 +00:00
107 lines
3.4 KiB
Python
107 lines
3.4 KiB
Python
|
import sys
|
||
|
import configparser
|
||
|
|
||
|
def parse_ini(path):
|
||
|
config = configparser.ConfigParser()
|
||
|
config.read(path)
|
||
|
|
||
|
entries = {}
|
||
|
int_keys = {
|
||
|
"DisplayActiveStartOffset": "display_active_start_offset",
|
||
|
"DisplayActiveEndOffset": "display_active_end_offset",
|
||
|
"DMAMaxSliceTicks": "dma_max_slice_ticks",
|
||
|
"DMAHaltTicks": "dma_halt_ticks",
|
||
|
"GPUFIFOSize" : "gpu_fifo_size",
|
||
|
"GPUMaxRunAhead" : "gpu_max_run_ahead"
|
||
|
}
|
||
|
float_keys = {
|
||
|
"GPUPGXPTolerance" : "gpu_pgxp_tolerance"
|
||
|
}
|
||
|
traits = [
|
||
|
"ForceInterpreter",
|
||
|
"ForceSoftwareRenderer",
|
||
|
"ForceInterlacing",
|
||
|
"DisableTrueColor",
|
||
|
"DisableUpscaling",
|
||
|
"DisableScaledDithering",
|
||
|
"DisableForceNTSCTimings",
|
||
|
"DisableWidescreen",
|
||
|
"DisablePGXP",
|
||
|
"DisablePGXPCulling",
|
||
|
"DisablePGXPTextureCorrection",
|
||
|
"ForcePGXPVertexCache",
|
||
|
"ForcePGXPCPUMode",
|
||
|
"ForceDigitalController",
|
||
|
"ForceRecompilerMemoryExceptions",
|
||
|
"ForceRecompilerICache"
|
||
|
]
|
||
|
|
||
|
for gameid in config.sections():
|
||
|
entry = {}
|
||
|
for ini_key, cpp_key in int_keys.items():
|
||
|
try:
|
||
|
value = config.get(gameid, ini_key)
|
||
|
if value is not None:
|
||
|
entry[cpp_key] = str(value)
|
||
|
except configparser.NoOptionError:
|
||
|
pass
|
||
|
|
||
|
for ini_key, cpp_key in float_keys.items():
|
||
|
try:
|
||
|
value = config.getfloat(gameid, ini_key, fallback=None)
|
||
|
if value is not None:
|
||
|
entry[cpp_key] = str(value)
|
||
|
except configparser.NoOptionError:
|
||
|
pass
|
||
|
|
||
|
for trait in traits:
|
||
|
try:
|
||
|
value = config.getboolean(gameid, trait, fallback=None)
|
||
|
if value == True:
|
||
|
if "traits" not in entry:
|
||
|
entry["traits"] = []
|
||
|
entry["traits"].append(trait)
|
||
|
except configparser.NoOptionError:
|
||
|
pass
|
||
|
|
||
|
if len(entry) > 0:
|
||
|
entries[gameid] = entry
|
||
|
|
||
|
return entries
|
||
|
|
||
|
|
||
|
def write_cpp(entries, path):
|
||
|
print("Writing %u entries to '%s'" % (len(entries), path))
|
||
|
with open(path, "w") as f:
|
||
|
f.write('#include "libretro_game_settings.h"\n')
|
||
|
f.write('\n')
|
||
|
f.write('std::unique_ptr<GameSettings::Entry> GetSettingsForGame(const std::string& game_code)\n')
|
||
|
f.write('{\n')
|
||
|
f.write(' std::unique_ptr<GameSettings::Entry> gs = std::make_unique<GameSettings::Entry>();\n')
|
||
|
f.write('\n')
|
||
|
|
||
|
for gameid, entry in entries.items():
|
||
|
f.write(' if (game_code == "%s")\n' % gameid)
|
||
|
f.write(' {\n')
|
||
|
for key, value in entry.items():
|
||
|
if key == "traits":
|
||
|
for trait in value:
|
||
|
f.write(' gs->AddTrait(GameSettings::Trait::%s);\n' % trait)
|
||
|
else:
|
||
|
f.write(' gs->%s = %s;\n' % (key, value))
|
||
|
f.write(' return gs;\n')
|
||
|
f.write(' }\n')
|
||
|
f.write('\n')
|
||
|
|
||
|
f.write(' return {};\n')
|
||
|
f.write('}\n')
|
||
|
|
||
|
|
||
|
if __name__ == "__main__":
|
||
|
if len(sys.argv) < 3:
|
||
|
print("usage: %s <path to gamesettings.ini> <output cpp file>" % sys.argv[0])
|
||
|
sys.exit(1)
|
||
|
|
||
|
entries = parse_ini(sys.argv[1])
|
||
|
write_cpp(entries, sys.argv[2])
|