Duckstation/src/duckstation-qt/emulationsettingswidget.cpp

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#include "emulationsettingswidget.h"
#include "core/system.h"
#include "qtutils.h"
#include "settingsdialog.h"
#include "settingwidgetbinder.h"
#include <QtWidgets/QMessageBox>
EmulationSettingsWidget::EmulationSettingsWidget(QtHostInterface* host_interface, QWidget* parent,
SettingsDialog* dialog)
: QWidget(parent), m_host_interface(host_interface)
{
m_ui.setupUi(this);
SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.syncToHostRefreshRate, "Main",
"SyncToHostRefreshRate", false);
QtUtils::FillComboBoxWithEmulationSpeeds(m_ui.emulationSpeed);
const int emulation_speed_index =
m_ui.emulationSpeed->findData(QVariant(m_host_interface->GetFloatSettingValue("Main", "EmulationSpeed", 1.0f)));
if (emulation_speed_index >= 0)
m_ui.emulationSpeed->setCurrentIndex(emulation_speed_index);
connect(m_ui.emulationSpeed, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
&EmulationSettingsWidget::onEmulationSpeedIndexChanged);
QtUtils::FillComboBoxWithEmulationSpeeds(m_ui.fastForwardSpeed);
const int fast_forward_speed_index =
m_ui.fastForwardSpeed->findData(QVariant(m_host_interface->GetFloatSettingValue("Main", "FastForwardSpeed", 0.0f)));
if (fast_forward_speed_index >= 0)
m_ui.fastForwardSpeed->setCurrentIndex(fast_forward_speed_index);
connect(m_ui.fastForwardSpeed, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
&EmulationSettingsWidget::onFastForwardSpeedIndexChanged);
QtUtils::FillComboBoxWithEmulationSpeeds(m_ui.turboSpeed);
const int turbo_speed_index =
m_ui.turboSpeed->findData(QVariant(m_host_interface->GetFloatSettingValue("Main", "TurboSpeed", 0.0f)));
if (turbo_speed_index >= 0)
m_ui.turboSpeed->setCurrentIndex(turbo_speed_index);
connect(m_ui.turboSpeed, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
&EmulationSettingsWidget::onTurboSpeedIndexChanged);
dialog->registerWidgetHelp(
m_ui.emulationSpeed, tr("Emulation Speed"), "100%",
tr("Sets the target emulation speed. It is not guaranteed that this speed will be reached, "
"and if not, the emulator will run as fast as it can manage."));
dialog->registerWidgetHelp(
m_ui.fastForwardSpeed, tr("Fast Forward Speed"), tr("User Preference"),
tr("Sets the fast forward speed. This speed will be used when the fast forward hotkey is pressed/toggled."));
dialog->registerWidgetHelp(
m_ui.turboSpeed, tr("Turbo Speed"), tr("User Preference"),
tr("Sets the turbo speed. This speed will be used when the turbo hotkey is pressed/toggled. Turboing will take "
"priority over fast forwarding if both hotkeys are pressed/toggled."));
dialog->registerWidgetHelp(
m_ui.syncToHostRefreshRate, tr("Sync To Host Refresh Rate"), tr("Unchecked"),
tr("Adjusts the emulation speed so the console's refresh rate matches the host's refresh rate when both VSync and "
"Audio Resampling settings are enabled. This results in the smoothest animations possible, at the cost of "
"potentially increasing the emulation speed by less than 1%. Sync To Host Refresh Rate will not take effect if "
"the console's refresh rate is too far from the host's refresh rate. Users with variable refresh rate displays "
"should disable this option."));
}
EmulationSettingsWidget::~EmulationSettingsWidget() = default;
void EmulationSettingsWidget::onEmulationSpeedIndexChanged(int index)
{
bool okay;
const float value = m_ui.emulationSpeed->currentData().toFloat(&okay);
m_host_interface->SetFloatSettingValue("Main", "EmulationSpeed", okay ? value : 1.0f);
m_host_interface->applySettings();
}
void EmulationSettingsWidget::onFastForwardSpeedIndexChanged(int index)
{
bool okay;
const float value = m_ui.fastForwardSpeed->currentData().toFloat(&okay);
m_host_interface->SetFloatSettingValue("Main", "FastForwardSpeed", okay ? value : 0.0f);
m_host_interface->applySettings();
}
void EmulationSettingsWidget::onTurboSpeedIndexChanged(int index)
{
bool okay;
const float value = m_ui.turboSpeed->currentData().toFloat(&okay);
m_host_interface->SetFloatSettingValue("Main", "TurboSpeed", okay ? value : 0.0f);
m_host_interface->applySettings();
}