2019-09-12 02:53:04 +00:00
|
|
|
#pragma once
|
2019-09-12 14:18:13 +00:00
|
|
|
#include "common/gl_program.h"
|
|
|
|
#include "common/gl_texture.h"
|
2019-09-12 02:53:04 +00:00
|
|
|
#include "glad.h"
|
2019-09-12 14:18:13 +00:00
|
|
|
#include "gpu_hw.h"
|
2019-09-12 02:53:04 +00:00
|
|
|
#include <array>
|
2019-09-12 14:18:13 +00:00
|
|
|
#include <memory>
|
2019-09-12 02:53:04 +00:00
|
|
|
|
|
|
|
class GPU_HW_OpenGL : public GPU_HW
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
GPU_HW_OpenGL();
|
|
|
|
~GPU_HW_OpenGL() override;
|
|
|
|
|
2019-09-12 14:18:13 +00:00
|
|
|
bool Initialize(System* system, Bus* bus, DMA* dma) override;
|
2019-09-12 02:53:04 +00:00
|
|
|
void Reset() override;
|
|
|
|
|
|
|
|
protected:
|
|
|
|
virtual void DispatchRenderCommand(RenderCommand rc, u32 num_vertices) override;
|
|
|
|
virtual void FlushRender() override;
|
|
|
|
|
|
|
|
private:
|
|
|
|
void CreateFramebuffer();
|
|
|
|
void ClearFramebuffer();
|
|
|
|
void DestroyFramebuffer();
|
|
|
|
|
|
|
|
void CreateVertexBuffer();
|
|
|
|
|
2019-09-12 14:18:13 +00:00
|
|
|
bool CompilePrograms();
|
|
|
|
|
|
|
|
bool SetProgram(bool texture_enable);
|
|
|
|
void SetViewport();
|
|
|
|
void SetScissor();
|
|
|
|
|
|
|
|
std::unique_ptr<GL::Texture> m_framebuffer_texture;
|
2019-09-12 02:53:04 +00:00
|
|
|
GLuint m_framebuffer_fbo_id = 0;
|
|
|
|
|
|
|
|
GLuint m_vertex_buffer = 0;
|
|
|
|
GLuint m_vao_id = 0;
|
|
|
|
|
2019-09-12 14:18:13 +00:00
|
|
|
GL::Program m_texture_program;
|
|
|
|
GL::Program m_color_program;
|
2019-09-12 02:53:04 +00:00
|
|
|
};
|