Duckstation/android/app/src/cpp/android_host_interface.cpp

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#include "android_host_interface.h"
#include "YBaseLib/Assert.h"
#include "YBaseLib/Log.h"
#include "YBaseLib/String.h"
#include "android_audio_stream.h"
#include "android_gles_host_display.h"
#include "core/controller.h"
#include "core/gpu.h"
#include "core/game_list.h"
#include "core/host_display.h"
#include "core/system.h"
#include <android/native_window_jni.h>
#include <cmath>
#include <imgui.h>
Log_SetChannel(AndroidHostInterface);
static JavaVM* s_jvm;
static jclass s_AndroidHostInterface_class;
static jmethodID s_AndroidHostInterface_constructor;
static jfieldID s_AndroidHostInterface_field_nativePointer;
// helper for retrieving the current per-thread jni environment
static JNIEnv* GetJNIEnv()
{
JNIEnv* env;
if (s_jvm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION_1_6) != JNI_OK)
return nullptr;
else
return env;
}
static AndroidHostInterface* GetNativeClass(JNIEnv* env, jobject obj)
{
return reinterpret_cast<AndroidHostInterface*>(
static_cast<uintptr_t>(env->GetLongField(obj, s_AndroidHostInterface_field_nativePointer)));
}
static std::string JStringToString(JNIEnv* env, jstring str)
{
if (str == nullptr)
return {};
jsize length = env->GetStringUTFLength(str);
if (length == 0)
return {};
const char* data = env->GetStringUTFChars(str, nullptr);
Assert(data != nullptr);
std::string ret(data, length);
env->ReleaseStringUTFChars(str, data);
return ret;
}
AndroidHostInterface::AndroidHostInterface(jobject java_object) : m_java_object(java_object)
{
m_settings.SetDefaults();
m_settings.bios_path = "/sdcard/PSX/BIOS/scph1001.bin";
m_settings.memory_card_a_path = "/sdcard/PSX/memory_card_a.mcd";
m_settings.cpu_execution_mode = CPUExecutionMode::Recompiler;
//m_settings.cpu_execution_mode = CPUExecutionMode::CachedInterpreter;
//m_settings.gpu_renderer = GPURenderer::Software;
m_settings.speed_limiter_enabled = false;
m_settings.video_sync_enabled = false;
m_settings.audio_sync_enabled = false;
//m_settings.debugging.show_vram = true;
}
AndroidHostInterface::~AndroidHostInterface()
{
ImGui::DestroyContext();
GetJNIEnv()->DeleteGlobalRef(m_java_object);
}
void AndroidHostInterface::ReportError(const char* message)
{
HostInterface::ReportError(message);
}
void AndroidHostInterface::ReportMessage(const char* message)
{
HostInterface::ReportMessage(message);
}
bool AndroidHostInterface::StartEmulationThread(ANativeWindow* initial_surface, std::string initial_filename,
std::string initial_state_filename)
{
Assert(!IsEmulationThreadRunning());
Log_DevPrintf("Starting emulation thread...");
m_emulation_thread_stop_request.store(false);
m_emulation_thread = std::thread(&AndroidHostInterface::EmulationThreadEntryPoint, this, initial_surface,
std::move(initial_filename), std::move(initial_state_filename));
m_emulation_thread_started.Wait();
if (!m_emulation_thread_start_result.load())
{
m_emulation_thread.join();
Log_ErrorPrint("Failed to start emulation in thread");
return false;
}
return true;
}
void AndroidHostInterface::StopEmulationThread()
{
Assert(IsEmulationThreadRunning());
Log_InfoPrint("Stopping emulation thread...");
m_emulation_thread_stop_request.store(true);
m_emulation_thread.join();
Log_InfoPrint("Emulation thread stopped");
}
void AndroidHostInterface::RunOnEmulationThread(std::function<void()> function, bool blocking)
{
if (!IsEmulationThreadRunning())
{
function();
return;
}
m_callback_mutex.lock();
m_callback_queue.push_back(std::move(function));
if (blocking)
{
// TODO: Don't spin
for (;;)
{
if (m_callback_queue.empty())
break;
m_callback_mutex.unlock();
m_callback_mutex.lock();
}
}
m_callback_mutex.unlock();
}
void AndroidHostInterface::EmulationThreadEntryPoint(ANativeWindow* initial_surface, std::string initial_filename,
std::string initial_state_filename)
{
CreateImGuiContext();
// Create display.
m_display = AndroidGLESHostDisplay::Create(initial_surface);
if (!m_display)
{
Log_ErrorPrint("Failed to create display on emulation thread.");
DestroyImGuiContext();
m_emulation_thread_start_result.store(false);
m_emulation_thread_started.Signal();
return;
}
// Create audio stream.
m_audio_stream = AndroidAudioStream::Create();
if (!m_audio_stream || !m_audio_stream->Reconfigure(44100, 2))
{
Log_ErrorPrint("Failed to create audio stream on emulation thread.");
m_audio_stream.reset();
m_display.reset();
DestroyImGuiContext();
m_emulation_thread_start_result.store(false);
m_emulation_thread_started.Signal();
return;
}
// Boot system.
if (!CreateSystem() || !BootSystem(initial_filename.empty() ? nullptr : initial_filename.c_str(),
initial_state_filename.empty() ? nullptr : initial_state_filename.c_str()))
{
Log_ErrorPrintf("Failed to boot system on emulation thread (file:%s state:%s).", initial_filename.c_str(),
initial_state_filename.c_str());
m_audio_stream.reset();
m_display.reset();
DestroyImGuiContext();
m_emulation_thread_start_result.store(false);
m_emulation_thread_started.Signal();
return;
}
// System is ready to go.
m_emulation_thread_start_result.store(true);
m_emulation_thread_started.Signal();
ImGui::NewFrame();
while (!m_emulation_thread_stop_request.load())
{
// run any events
m_callback_mutex.lock();
for (;;)
{
if (m_callback_queue.empty())
break;
auto callback = std::move(m_callback_queue.front());
m_callback_queue.pop_front();
m_callback_mutex.unlock();
callback();
m_callback_mutex.lock();
}
m_callback_mutex.unlock();
// simulate the system if not paused
if (m_system && !m_paused)
m_system->RunFrame();
// rendering
{
DrawImGui();
if (m_system)
m_system->GetGPU()->ResetGraphicsAPIState();
ImGui::Render();
m_display->Render();
ImGui::NewFrame();
if (m_system)
{
m_system->GetGPU()->RestoreGraphicsAPIState();
if (m_speed_limiter_enabled)
Throttle();
}
UpdatePerformanceCounters();
}
}
m_display.reset();
m_audio_stream.reset();
DestroyImGuiContext();
}
void AndroidHostInterface::CreateImGuiContext()
{
ImGui::CreateContext();
ImGui::GetIO().IniFilename = nullptr;
// ImGui::GetIO().ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad;
// ImGui::GetIO().BackendFlags |= ImGuiBackendFlags_HasGamepad;
}
void AndroidHostInterface::DestroyImGuiContext()
{
ImGui::DestroyContext();
}
void AndroidHostInterface::DrawImGui()
{
DrawFPSWindow();
DrawOSDMessages();
ImGui::Render();
}
void AndroidHostInterface::DrawFPSWindow()
{
const bool show_fps = true;
const bool show_vps = true;
const bool show_speed = true;
ImGui::SetNextWindowPos(ImVec2(ImGui::GetIO().DisplaySize.x - 175.0f, 0.0f), ImGuiCond_Always);
ImGui::SetNextWindowSize(ImVec2(175.0f, 16.0f));
if (!ImGui::Begin("FPSWindow", nullptr, ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoCollapse |
ImGuiWindowFlags_NoBackground | ImGuiWindowFlags_NoResize |
ImGuiWindowFlags_NoMouseInputs | ImGuiWindowFlags_NoBringToFrontOnFocus))
{
ImGui::End();
return;
}
bool first = true;
if (show_fps)
{
ImGui::Text("%.2f", m_fps);
first = false;
}
if (show_vps)
{
if (first) {
first = false;
}
else {
ImGui::SameLine();
ImGui::Text("/");
ImGui::SameLine();
}
ImGui::Text("%.2f", m_vps);
}
if (show_speed)
{
if (first) {
first = false;
}
else {
ImGui::SameLine();
ImGui::Text("/");
ImGui::SameLine();
}
const u32 rounded_speed = static_cast<u32>(std::round(m_speed));
if (m_speed < 90.0f)
ImGui::TextColored(ImVec4(1.0f, 0.4f, 0.4f, 1.0f), "%u%%", rounded_speed);
else if (m_speed < 110.0f)
ImGui::TextColored(ImVec4(1.0f, 1.0f, 1.0f, 1.0f), "%u%%", rounded_speed);
else
ImGui::TextColored(ImVec4(0.4f, 1.0f, 0.4f, 1.0f), "%u%%", rounded_speed);
}
ImGui::End();
}
void AndroidHostInterface::SurfaceChanged(ANativeWindow* window, int format, int width, int height)
{
Log_InfoPrintf("SurfaceChanged %p %d %d %d", window, format, width, height);
if (m_display->GetRenderWindow() == window)
{
m_display->WindowResized();
return;
}
m_display->ChangeRenderWindow(window);
}
void AndroidHostInterface::SetControllerType(u32 index, std::string_view type_name)
{
if (!IsEmulationThreadRunning())
{
m_controller_type_names[index] = type_name;
return;
}
std::string type_name_copy(type_name);
RunOnEmulationThread([this, index, type_name_copy]() {
Log_InfoPrintf("Changing controller slot %d to %s", index, type_name_copy.c_str());
m_controller_type_names[index] = std::move(type_name_copy);
m_controllers[index] = Controller::Create(m_controller_type_names[index]);
m_system->SetController(index, m_controllers[index]);
}, false);
}
void AndroidHostInterface::SetControllerButtonState(u32 index, s32 button_code, bool pressed)
{
if (!IsEmulationThreadRunning())
return;
RunOnEmulationThread([this, index, button_code, pressed]() {
if (!m_controllers[index])
return;
m_controllers[index]->SetButtonState(button_code, pressed);
}, false);
}
void AndroidHostInterface::ConnectControllers()
{
for (u32 i = 0; i < NUM_CONTROLLERS; i++)
{
if (m_controller_type_names[i].empty())
continue;
Log_InfoPrintf("Connecting controller '%s' to port %u", m_controller_type_names[i].c_str(), i);
m_controllers[i] = Controller::Create(m_controller_type_names[i]);
if (m_controllers[i])
m_system->SetController(i, m_controllers[i]);
}
}
extern "C" jint JNI_OnLoad(JavaVM* vm, void* reserved)
{
Log::GetInstance().SetDebugOutputParams(true, nullptr, LOGLEVEL_DEV);
s_jvm = vm;
JNIEnv* env = GetJNIEnv();
if ((s_AndroidHostInterface_class = env->FindClass("com/github/stenzek/duckstation/AndroidHostInterface")) == nullptr)
{
Log_ErrorPrint("AndroidHostInterface class lookup failed");
return -1;
}
// Create global reference so it doesn't get cleaned up.
s_AndroidHostInterface_class = static_cast<jclass>(env->NewGlobalRef(s_AndroidHostInterface_class));
if (!s_AndroidHostInterface_class)
{
Log_ErrorPrint("Failed to get reference to AndroidHostInterface");
return -1;
}
if ((s_AndroidHostInterface_constructor = env->GetMethodID(s_AndroidHostInterface_class, "<init>", "()V")) ==
nullptr ||
(s_AndroidHostInterface_field_nativePointer =
env->GetFieldID(s_AndroidHostInterface_class, "nativePointer", "J")) == nullptr)
{
Log_ErrorPrint("AndroidHostInterface lookups failed");
return -1;
}
return JNI_VERSION_1_6;
}
#define DEFINE_JNI_METHOD(return_type, name) \
extern "C" JNIEXPORT return_type JNICALL Java_com_github_stenzek_duckstation_##name(JNIEnv* env)
#define DEFINE_JNI_ARGS_METHOD(return_type, name, ...) \
extern "C" JNIEXPORT return_type JNICALL Java_com_github_stenzek_duckstation_##name(JNIEnv* env, __VA_ARGS__)
DEFINE_JNI_ARGS_METHOD(jobject, AndroidHostInterface_create, jobject unused)
{
// initialize the java side
jobject java_obj = env->NewObject(s_AndroidHostInterface_class, s_AndroidHostInterface_constructor);
if (!java_obj)
{
Log_ErrorPrint("Failed to create Java AndroidHostInterface");
return nullptr;
}
jobject java_obj_ref = env->NewGlobalRef(java_obj);
Assert(java_obj_ref != nullptr);
// initialize the C++ side
AndroidHostInterface* cpp_obj = new AndroidHostInterface(java_obj_ref);
if (!cpp_obj)
{
// TODO: Do we need to release the original java object reference?
Log_ErrorPrint("Failed to create C++ AndroidHostInterface");
env->DeleteGlobalRef(java_obj_ref);
return nullptr;
}
env->SetLongField(java_obj, s_AndroidHostInterface_field_nativePointer,
static_cast<long>(reinterpret_cast<uintptr_t>(cpp_obj)));
return java_obj;
}
DEFINE_JNI_ARGS_METHOD(jboolean, AndroidHostInterface_isEmulationThreadRunning, jobject obj)
{
return GetNativeClass(env, obj)->IsEmulationThreadRunning();
}
DEFINE_JNI_ARGS_METHOD(jboolean, AndroidHostInterface_startEmulationThread, jobject obj, jobject surface,
jstring filename, jstring state_filename)
{
ANativeWindow* native_surface = ANativeWindow_fromSurface(env, surface);
if (!native_surface)
{
Log_ErrorPrint("ANativeWindow_fromSurface() returned null");
return false;
}
return GetNativeClass(env, obj)->StartEmulationThread(native_surface, JStringToString(env, filename),
JStringToString(env, state_filename));
}
DEFINE_JNI_ARGS_METHOD(void, AndroidHostInterface_stopEmulationThread, jobject obj)
{
GetNativeClass(env, obj)->StopEmulationThread();
}
DEFINE_JNI_ARGS_METHOD(void, AndroidHostInterface_surfaceChanged, jobject obj, jobject surface, jint format, jint width,
jint height)
{
ANativeWindow* native_surface = ANativeWindow_fromSurface(env, surface);
if (!native_surface)
Log_ErrorPrint("ANativeWindow_fromSurface() returned null");
AndroidHostInterface* hi = GetNativeClass(env, obj);
hi->RunOnEmulationThread(
[hi, native_surface, format, width, height]() { hi->SurfaceChanged(native_surface, format, width, height); }, true);
}
DEFINE_JNI_ARGS_METHOD(void, AndroidHostInterface_setControllerType, jobject obj, jint index, jstring controller_type)
{
GetNativeClass(env, obj)->SetControllerType(index, JStringToString(env, controller_type));
}
DEFINE_JNI_ARGS_METHOD(void, AndroidHostInterface_setControllerButtonState, jobject obj, jint index, jint button_code, jboolean pressed)
{
GetNativeClass(env, obj)->SetControllerButtonState(index, button_code, pressed);
}
DEFINE_JNI_ARGS_METHOD(jint, AndroidHostInterface_getControllerButtonCode, jobject unused, jstring controller_type, jstring button_name)
{
std::optional<s32> code = Controller::GetButtonCodeByName(JStringToString(env, controller_type), JStringToString(env, button_name));
return code.value_or(-1);
}
DEFINE_JNI_ARGS_METHOD(jarray, GameList_getEntries, jobject unused, jstring j_cache_path, jstring j_redump_dat_path, jarray j_search_directories, jboolean search_recursively)
{
const std::string cache_path = JStringToString(env, j_cache_path);
const std::string redump_dat_path = JStringToString(env, j_redump_dat_path);
GameList gl;
if (!redump_dat_path.empty())
gl.ParseRedumpDatabase(redump_dat_path.c_str());
const jsize search_directories_size = env->GetArrayLength(j_search_directories);
for (jsize i = 0; i < search_directories_size; i++)
{
jobject search_dir_obj = env->GetObjectArrayElement(reinterpret_cast<jobjectArray>(j_search_directories), i);
const std::string search_dir = JStringToString(env, reinterpret_cast<jstring>(search_dir_obj));
if (!search_dir.empty())
gl.AddDirectory(search_dir.c_str(), search_recursively);
}
jclass entry_class = env->FindClass("com/github/stenzek/duckstation/GameListEntry");
Assert(entry_class != nullptr);
jmethodID entry_constructor = env->GetMethodID(entry_class, "<init>", "(Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;J)V");
Assert(entry_constructor != nullptr);
jobjectArray entry_array = env->NewObjectArray(gl.GetEntryCount(), entry_class, nullptr);
Assert(entry_array != nullptr);
u32 counter = 0;
for (const GameList::GameListEntry& entry : gl.GetEntries())
{
jstring path = env->NewStringUTF(entry.path.c_str());
jstring code = env->NewStringUTF(entry.code.c_str());
jstring title = env->NewStringUTF(entry.title.c_str());
jstring region = env->NewStringUTF(Settings::GetConsoleRegionName(entry.region));
jstring type = env->NewStringUTF(GameList::EntryTypeToString(entry.type));
jlong size = entry.total_size;
jobject entry_jobject = env->NewObject(entry_class, entry_constructor, path, code, title, region, type, size);
env->SetObjectArrayElement(entry_array, counter++, entry_jobject);
}
return entry_array;
}