Duckstation/src/common/common.vcxproj

765 lines
43 KiB
XML
Raw Normal View History

2019-09-09 07:01:26 +00:00
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
2020-10-13 11:37:37 +00:00
<ProjectConfiguration Include="DebugFast|ARM64">
<Configuration>DebugFast</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
2019-09-09 07:01:26 +00:00
<ProjectConfiguration Include="DebugFast|Win32">
<Configuration>DebugFast</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DebugFast|x64">
<Configuration>DebugFast</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
2020-10-13 11:37:37 +00:00
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
2019-09-09 07:01:26 +00:00
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
2020-10-13 11:37:37 +00:00
<ProjectConfiguration Include="ReleaseLTCG|ARM64">
<Configuration>ReleaseLTCG</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
2019-09-09 07:01:26 +00:00
<ProjectConfiguration Include="ReleaseLTCG|Win32">
<Configuration>ReleaseLTCG</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="ReleaseLTCG|x64">
<Configuration>ReleaseLTCG</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
2020-10-13 11:37:37 +00:00
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
2019-09-09 07:01:26 +00:00
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
2020-01-10 03:31:12 +00:00
<ClInclude Include="align.h" />
<ClInclude Include="assert.h" />
2019-10-10 16:20:10 +00:00
<ClInclude Include="audio_stream.h" />
2019-09-09 07:01:26 +00:00
<ClInclude Include="bitfield.h" />
2020-04-26 07:21:33 +00:00
<ClInclude Include="bitutils.h" />
2020-01-10 03:31:12 +00:00
<ClInclude Include="byte_stream.h" />
2019-09-20 10:14:00 +00:00
<ClInclude Include="cd_image.h" />
2020-06-07 15:19:35 +00:00
<ClInclude Include="cd_image_hasher.h" />
2020-01-10 03:31:12 +00:00
<ClInclude Include="cpu_detect.h" />
<ClInclude Include="crash_handler.h" />
<ClInclude Include="d3d11\shader_cache.h" />
2019-11-03 14:39:25 +00:00
<ClInclude Include="d3d11\shader_compiler.h" />
<ClInclude Include="d3d11\staging_texture.h" />
<ClInclude Include="d3d11\stream_buffer.h" />
<ClInclude Include="d3d11\texture.h" />
2020-06-17 12:46:13 +00:00
<ClInclude Include="dimensional_array.h" />
2021-02-22 14:43:58 +00:00
<ClInclude Include="easing.h" />
<ClInclude Include="error.h" />
<ClInclude Include="event.h" />
2019-09-17 09:22:23 +00:00
<ClInclude Include="fifo_queue.h" />
2020-01-10 03:31:12 +00:00
<ClInclude Include="file_system.h" />
<ClInclude Include="gl\context.h" />
2020-10-13 11:37:37 +00:00
<ClInclude Include="gl\context_wgl.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseLTCG|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='DebugFast|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="gl\program.h" />
2020-04-03 14:11:09 +00:00
<ClInclude Include="gl\shader_cache.h" />
<ClInclude Include="gl\stream_buffer.h" />
<ClInclude Include="gl\texture.h" />
<ClInclude Include="hash_combine.h" />
2019-10-27 03:34:13 +00:00
<ClInclude Include="heap_array.h" />
2020-06-30 14:34:22 +00:00
<ClInclude Include="image.h" />
2019-11-29 13:36:25 +00:00
<ClInclude Include="iso_reader.h" />
2019-09-09 07:01:26 +00:00
<ClInclude Include="jit_code_buffer.h" />
2020-01-10 03:31:12 +00:00
<ClInclude Include="log.h" />
2021-02-20 17:45:50 +00:00
<ClInclude Include="lru_cache.h" />
<ClInclude Include="make_array.h" />
2020-01-10 03:31:12 +00:00
<ClInclude Include="md5_digest.h" />
<ClInclude Include="null_audio_stream.h" />
<ClInclude Include="pbp_types.h" />
2020-03-12 03:54:27 +00:00
<ClInclude Include="progress_callback.h" />
<ClInclude Include="memory_arena.h" />
<ClInclude Include="page_fault_handler.h" />
2019-11-05 09:19:20 +00:00
<ClInclude Include="rectangle.h" />
<ClInclude Include="cd_subchannel_replacement.h" />
2020-06-16 12:46:14 +00:00
<ClInclude Include="scope_guard.h" />
2020-09-18 14:26:01 +00:00
<ClInclude Include="shiftjis.h" />
2019-09-09 07:01:26 +00:00
<ClInclude Include="state_wrapper.h" />
2020-01-10 03:31:12 +00:00
<ClInclude Include="string.h" />
<ClInclude Include="string_util.h" />
<ClInclude Include="thirdparty\StackWalker.h" />
2020-01-10 03:31:12 +00:00
<ClInclude Include="timer.h" />
<ClInclude Include="timestamp.h" />
2019-09-09 07:01:26 +00:00
<ClInclude Include="types.h" />
<ClInclude Include="cd_xa.h" />
<ClInclude Include="minizip_helpers.h" />
<ClInclude Include="vulkan\builders.h" />
<ClInclude Include="vulkan\context.h" />
<ClInclude Include="vulkan\shader_cache.h" />
<ClInclude Include="vulkan\shader_compiler.h" />
<ClInclude Include="vulkan\staging_buffer.h" />
<ClInclude Include="vulkan\staging_texture.h" />
<ClInclude Include="vulkan\stream_buffer.h" />
<ClInclude Include="vulkan\swap_chain.h" />
<ClInclude Include="vulkan\texture.h" />
<ClInclude Include="vulkan\util.h" />
2020-03-15 12:03:22 +00:00
<ClInclude Include="wav_writer.h" />
2020-08-06 09:33:08 +00:00
<ClInclude Include="win32_progress_callback.h" />
<ClInclude Include="window_info.h" />
2019-09-09 07:01:26 +00:00
</ItemGroup>
<ItemGroup>
2020-01-10 03:31:12 +00:00
<ClCompile Include="assert.cpp" />
2019-10-10 16:20:10 +00:00
<ClCompile Include="audio_stream.cpp" />
2020-01-10 03:31:12 +00:00
<ClCompile Include="byte_stream.cpp" />
2019-09-20 10:14:00 +00:00
<ClCompile Include="cd_image.cpp" />
<ClCompile Include="cd_image_bin.cpp" />
2020-01-30 05:50:14 +00:00
<ClCompile Include="cd_image_chd.cpp" />
2019-10-20 12:31:45 +00:00
<ClCompile Include="cd_image_cue.cpp" />
2021-03-06 14:28:09 +00:00
<ClCompile Include="cd_image_ecm.cpp" />
2020-06-07 15:19:35 +00:00
<ClCompile Include="cd_image_hasher.cpp" />
<ClCompile Include="cd_image_mds.cpp" />
2020-07-21 14:03:07 +00:00
<ClCompile Include="cd_image_memory.cpp" />
<ClCompile Include="cd_image_pbp.cpp" />
<ClCompile Include="crash_handler.cpp" />
<ClCompile Include="d3d11\shader_cache.cpp" />
2019-11-03 14:39:25 +00:00
<ClCompile Include="d3d11\shader_compiler.cpp" />
<ClCompile Include="d3d11\staging_texture.cpp" />
<ClCompile Include="d3d11\stream_buffer.cpp" />
<ClCompile Include="d3d11\texture.cpp" />
<ClCompile Include="error.cpp" />
<ClCompile Include="event.cpp" />
2020-01-10 03:31:12 +00:00
<ClCompile Include="file_system.cpp" />
<ClCompile Include="gl\context.cpp" />
2020-10-13 11:37:37 +00:00
<ClCompile Include="gl\context_wgl.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseLTCG|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='DebugFast|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="gl\program.cpp" />
2020-04-03 14:11:09 +00:00
<ClCompile Include="gl\shader_cache.cpp" />
<ClCompile Include="gl\stream_buffer.cpp" />
<ClCompile Include="gl\texture.cpp" />
2020-06-30 14:34:22 +00:00
<ClCompile Include="image.cpp" />
2019-11-29 13:36:25 +00:00
<ClCompile Include="iso_reader.cpp" />
2019-09-09 07:01:26 +00:00
<ClCompile Include="jit_code_buffer.cpp" />
<ClCompile Include="cd_subchannel_replacement.cpp" />
2020-01-10 03:31:12 +00:00
<ClCompile Include="log.cpp" />
<ClCompile Include="md5_digest.cpp" />
<ClCompile Include="minizip_helpers.cpp" />
<ClCompile Include="null_audio_stream.cpp" />
2020-03-12 03:54:27 +00:00
<ClCompile Include="progress_callback.cpp" />
2020-09-18 14:26:01 +00:00
<ClCompile Include="shiftjis.cpp" />
<ClCompile Include="memory_arena.cpp" />
<ClCompile Include="page_fault_handler.cpp" />
2019-09-09 07:01:26 +00:00
<ClCompile Include="state_wrapper.cpp" />
<ClCompile Include="cd_xa.cpp" />
2020-01-10 03:31:12 +00:00
<ClCompile Include="string.cpp" />
<ClCompile Include="string_util.cpp" />
<ClCompile Include="thirdparty\StackWalker.cpp" />
2020-01-10 03:31:12 +00:00
<ClCompile Include="timer.cpp" />
<ClCompile Include="timestamp.cpp" />
<ClCompile Include="vulkan\builders.cpp" />
<ClCompile Include="vulkan\context.cpp" />
<ClCompile Include="vulkan\shader_cache.cpp" />
<ClCompile Include="vulkan\shader_compiler.cpp" />
<ClCompile Include="vulkan\staging_buffer.cpp" />
<ClCompile Include="vulkan\staging_texture.cpp" />
<ClCompile Include="vulkan\stream_buffer.cpp" />
<ClCompile Include="vulkan\swap_chain.cpp" />
<ClCompile Include="vulkan\texture.cpp" />
<ClCompile Include="vulkan\util.cpp" />
2020-03-15 12:03:22 +00:00
<ClCompile Include="wav_writer.cpp" />
2020-08-06 09:33:08 +00:00
<ClCompile Include="win32_progress_callback.cpp" />
2019-09-09 07:01:26 +00:00
</ItemGroup>
<ItemGroup>
<Natvis Include="bitfield.natvis" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\dep\glad\glad.vcxproj">
<Project>{43540154-9e1e-409c-834f-b84be5621388}</Project>
</ProjectReference>
<ProjectReference Include="..\..\dep\glslang\glslang.vcxproj">
<Project>{7f909e29-4808-4bd9-a60c-56c51a3aaec2}</Project>
</ProjectReference>
2020-01-30 05:50:14 +00:00
<ProjectReference Include="..\..\dep\libchdr\libchdr.vcxproj">
<Project>{425d6c99-d1c8-43c2-b8ac-4d7b1d941017}</Project>
</ProjectReference>
<ProjectReference Include="..\..\dep\libcue\libcue.vcxproj">
<Project>{6a4208ed-e3dc-41e1-81cd-f61025fc285a}</Project>
</ProjectReference>
2021-01-10 07:01:02 +00:00
<ProjectReference Include="..\..\dep\libsamplerate\libsamplerate.vcxproj">
<Project>{39f0adff-3a84-470d-9cf0-ca49e164f2f3}</Project>
</ProjectReference>
2019-09-09 07:01:26 +00:00
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{EE054E08-3799-4A59-A422-18259C105FFD}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>common</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>NotSet</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>NotSet</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>NotSet</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
2020-10-13 11:37:37 +00:00
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>NotSet</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
2019-09-09 07:01:26 +00:00
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>NotSet</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
2020-10-13 11:37:37 +00:00
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>NotSet</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
2019-09-09 07:01:26 +00:00
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>NotSet</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
<SpectreMitigation>false</SpectreMitigation>
2019-09-09 07:01:26 +00:00
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseLTCG|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>NotSet</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
<SpectreMitigation>false</SpectreMitigation>
2019-09-09 07:01:26 +00:00
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>NotSet</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
<SpectreMitigation>false</SpectreMitigation>
2019-09-09 07:01:26 +00:00
</PropertyGroup>
2020-10-13 11:37:37 +00:00
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>NotSet</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
<SpectreMitigation>false</SpectreMitigation>
</PropertyGroup>
2019-09-09 07:01:26 +00:00
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseLTCG|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>NotSet</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
<SpectreMitigation>false</SpectreMitigation>
2019-09-09 07:01:26 +00:00
</PropertyGroup>
2020-10-13 11:37:37 +00:00
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseLTCG|ARM64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>NotSet</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
<SpectreMitigation>false</SpectreMitigation>
</PropertyGroup>
2019-09-09 07:01:26 +00:00
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
2020-10-13 11:37:37 +00:00
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
2019-09-09 07:01:26 +00:00
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
2020-10-13 11:37:37 +00:00
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
2019-09-09 07:01:26 +00:00
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseLTCG|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
2020-10-13 11:37:37 +00:00
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
2019-09-09 07:01:26 +00:00
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseLTCG|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
2020-10-13 11:37:37 +00:00
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseLTCG|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
2019-09-09 07:01:26 +00:00
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)build\$(ProjectName)-$(Platform)-$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)build\$(ProjectName)-$(Platform)-$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)build\$(ProjectName)-$(Platform)-$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)build\$(ProjectName)-$(Platform)-$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)build\$(ProjectName)-$(Platform)-$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)build\$(ProjectName)-$(Platform)-$(Configuration)\</IntDir>
</PropertyGroup>
2020-10-13 11:37:37 +00:00
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)build\$(ProjectName)-$(Platform)-$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)build\$(ProjectName)-$(Platform)-$(Configuration)\</IntDir>
</PropertyGroup>
2019-09-09 07:01:26 +00:00
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|x64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)build\$(ProjectName)-$(Platform)-$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)build\$(ProjectName)-$(Platform)-$(Configuration)\</IntDir>
</PropertyGroup>
2020-10-13 11:37:37 +00:00
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|ARM64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)build\$(ProjectName)-$(Platform)-$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)build\$(ProjectName)-$(Platform)-$(Configuration)\</IntDir>
</PropertyGroup>
2019-09-09 07:01:26 +00:00
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)build\$(ProjectName)-$(Platform)-$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)build\$(ProjectName)-$(Platform)-$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseLTCG|Win32'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)build\$(ProjectName)-$(Platform)-$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)build\$(ProjectName)-$(Platform)-$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)build\$(ProjectName)-$(Platform)-$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)build\$(ProjectName)-$(Platform)-$(Configuration)\</IntDir>
</PropertyGroup>
2020-10-13 11:37:37 +00:00
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)build\$(ProjectName)-$(Platform)-$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)build\$(ProjectName)-$(Platform)-$(Configuration)\</IntDir>
</PropertyGroup>
2019-09-09 07:01:26 +00:00
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseLTCG|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)build\$(ProjectName)-$(Platform)-$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)build\$(ProjectName)-$(Platform)-$(Configuration)\</IntDir>
</PropertyGroup>
2020-10-13 11:37:37 +00:00
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseLTCG|ARM64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)build\$(ProjectName)-$(Platform)-$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)build\$(ProjectName)-$(Platform)-$(Configuration)\</IntDir>
</PropertyGroup>
2019-09-09 07:01:26 +00:00
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
2021-01-10 07:01:02 +00:00
<AdditionalIncludeDirectories>$(SolutionDir)dep\libsamplerate\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\libcue\include;$(SolutionDir)dep\libchdr\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)dep\glslang;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<LanguageStandard>stdcpp17</LanguageStandard>
2019-10-26 15:58:28 +00:00
<ConformanceMode>true</ConformanceMode>
2019-11-03 14:39:25 +00:00
<ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName>
<AdditionalOptions>/Zo /utf-8 %(AdditionalOptions)</AdditionalOptions>
2019-09-09 07:01:26 +00:00
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(SolutionDir)dep\msvc\lib32-debug;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
<Lib />
2019-11-03 14:39:25 +00:00
<Lib>
<AdditionalDependencies>d3dcompiler.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Lib>
2019-09-09 07:01:26 +00:00
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_ITERATOR_DEBUG_LEVEL=1;WIN32;_DEBUGFAST;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
2021-01-10 07:01:02 +00:00
<AdditionalIncludeDirectories>$(SolutionDir)dep\libsamplerate\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\libcue\include;$(SolutionDir)dep\libchdr\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)dep\glslang;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
2019-09-09 07:01:26 +00:00
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<SupportJustMyCode>false</SupportJustMyCode>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<LanguageStandard>stdcpp17</LanguageStandard>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
2019-10-26 15:58:28 +00:00
<ConformanceMode>true</ConformanceMode>
2019-11-03 14:39:25 +00:00
<ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName>
<AdditionalOptions>/Zo /utf-8 %(AdditionalOptions)</AdditionalOptions>
2019-09-09 07:01:26 +00:00
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(SolutionDir)dep\msvc\lib32-debug;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
<Lib />
2019-11-03 14:39:25 +00:00
<Lib>
<AdditionalDependencies>d3dcompiler.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Lib>
2019-09-09 07:01:26 +00:00
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
2021-01-10 07:01:02 +00:00
<AdditionalIncludeDirectories>$(SolutionDir)dep\libsamplerate\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\libcue\include;$(SolutionDir)dep\libchdr\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)dep\glslang;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<LanguageStandard>stdcpp17</LanguageStandard>
2019-10-26 15:58:28 +00:00
<ConformanceMode>true</ConformanceMode>
2019-11-03 14:39:25 +00:00
<ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName>
<AdditionalOptions>/Zo /utf-8 %(AdditionalOptions)</AdditionalOptions>
2019-09-09 07:01:26 +00:00
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(SolutionDir)dep\msvc\lib32-debug;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
<Lib />
2019-11-03 14:39:25 +00:00
<Lib>
<AdditionalDependencies>d3dcompiler.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Lib>
2019-09-09 07:01:26 +00:00
</ItemDefinitionGroup>
2020-10-13 11:37:37 +00:00
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
2021-01-10 07:01:02 +00:00
<AdditionalIncludeDirectories>$(SolutionDir)dep\libsamplerate\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\libcue\include;$(SolutionDir)dep\libchdr\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)dep\glslang;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
2020-10-13 11:37:37 +00:00
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<LanguageStandard>stdcpp17</LanguageStandard>
<ConformanceMode>true</ConformanceMode>
<ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName>
<AdditionalOptions>/Zo /utf-8 %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(SolutionDir)dep\msvc\lib32-debug;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
<Lib />
<Lib>
<AdditionalDependencies>d3dcompiler.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
2019-09-09 07:01:26 +00:00
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|x64'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_ITERATOR_DEBUG_LEVEL=1;WIN32;_DEBUGFAST;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
2021-01-10 07:01:02 +00:00
<AdditionalIncludeDirectories>$(SolutionDir)dep\libsamplerate\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\libcue\include;$(SolutionDir)dep\libchdr\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)dep\glslang;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
2019-09-09 07:01:26 +00:00
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<SupportJustMyCode>false</SupportJustMyCode>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<LanguageStandard>stdcpp17</LanguageStandard>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
2019-10-26 15:58:28 +00:00
<ConformanceMode>true</ConformanceMode>
2019-11-03 14:39:25 +00:00
<ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName>
<AdditionalOptions>/Zo /utf-8 %(AdditionalOptions)</AdditionalOptions>
2019-09-09 07:01:26 +00:00
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(SolutionDir)dep\msvc\lib32-debug;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
<Lib />
2019-11-03 14:39:25 +00:00
<Lib>
<AdditionalDependencies>d3dcompiler.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Lib>
2019-09-09 07:01:26 +00:00
</ItemDefinitionGroup>
2020-10-13 11:37:37 +00:00
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|ARM64'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_ITERATOR_DEBUG_LEVEL=1;WIN32;_DEBUGFAST;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
2021-01-10 07:01:02 +00:00
<AdditionalIncludeDirectories>$(SolutionDir)dep\libsamplerate\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\libcue\include;$(SolutionDir)dep\libchdr\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)dep\glslang;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
2020-10-13 11:37:37 +00:00
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<SupportJustMyCode>false</SupportJustMyCode>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<LanguageStandard>stdcpp17</LanguageStandard>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<ConformanceMode>true</ConformanceMode>
<ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName>
<AdditionalOptions>/Zo /utf-8 %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(SolutionDir)dep\msvc\lib32-debug;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
<Lib />
<Lib>
<AdditionalDependencies>d3dcompiler.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
2019-09-09 07:01:26 +00:00
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
2021-01-10 07:01:02 +00:00
<AdditionalIncludeDirectories>$(SolutionDir)dep\libsamplerate\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\libcue\include;$(SolutionDir)dep\libchdr\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)dep\glslang;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<LanguageStandard>stdcpp17</LanguageStandard>
<WholeProgramOptimization>false</WholeProgramOptimization>
2019-10-26 15:58:28 +00:00
<ConformanceMode>true</ConformanceMode>
2019-11-03 14:39:25 +00:00
<ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName>
<AdditionalOptions>/Zo /utf-8 %(AdditionalOptions)</AdditionalOptions>
2019-09-09 07:01:26 +00:00
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(SolutionDir)dep\msvc\lib32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
<Lib />
2019-11-03 14:39:25 +00:00
<Lib>
<AdditionalDependencies>d3dcompiler.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Lib>
2019-09-09 07:01:26 +00:00
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseLTCG|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
2021-01-10 07:01:02 +00:00
<AdditionalIncludeDirectories>$(SolutionDir)dep\libsamplerate\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\libcue\include;$(SolutionDir)dep\libchdr\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)dep\glslang;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
2019-09-09 07:01:26 +00:00
<OmitFramePointers>true</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<LanguageStandard>stdcpp17</LanguageStandard>
2019-10-26 15:58:28 +00:00
<ConformanceMode>true</ConformanceMode>
2019-11-03 14:39:25 +00:00
<ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName>
<AdditionalOptions>/Zo /utf-8 %(AdditionalOptions)</AdditionalOptions>
2019-09-09 07:01:26 +00:00
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(SolutionDir)dep\msvc\lib32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
<Lib />
2019-11-03 14:39:25 +00:00
<Lib>
<AdditionalDependencies>d3dcompiler.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Lib>
2019-09-09 07:01:26 +00:00
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
2021-01-10 07:01:02 +00:00
<AdditionalIncludeDirectories>$(SolutionDir)dep\libsamplerate\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\libcue\include;$(SolutionDir)dep\libchdr\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)dep\glslang;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<LanguageStandard>stdcpp17</LanguageStandard>
<WholeProgramOptimization>false</WholeProgramOptimization>
2019-10-26 15:58:28 +00:00
<ConformanceMode>true</ConformanceMode>
2019-11-03 14:39:25 +00:00
<ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName>
<AdditionalOptions>/Zo /utf-8 %(AdditionalOptions)</AdditionalOptions>
2019-09-09 07:01:26 +00:00
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(SolutionDir)dep\msvc\lib32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
<Lib />
2019-11-03 14:39:25 +00:00
<Lib>
<AdditionalDependencies>d3dcompiler.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Lib>
2019-09-09 07:01:26 +00:00
</ItemDefinitionGroup>
2020-10-13 11:37:37 +00:00
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
2021-01-10 07:01:02 +00:00
<AdditionalIncludeDirectories>$(SolutionDir)dep\libsamplerate\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\libcue\include;$(SolutionDir)dep\libchdr\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)dep\glslang;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
2020-10-13 11:37:37 +00:00
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<LanguageStandard>stdcpp17</LanguageStandard>
<WholeProgramOptimization>false</WholeProgramOptimization>
<ConformanceMode>true</ConformanceMode>
<ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName>
<AdditionalOptions>/Zo /utf-8 %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(SolutionDir)dep\msvc\lib32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
<Lib />
<Lib>
<AdditionalDependencies>d3dcompiler.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
2019-09-09 07:01:26 +00:00
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseLTCG|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
2021-01-10 07:01:02 +00:00
<AdditionalIncludeDirectories>$(SolutionDir)dep\libsamplerate\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\libcue\include;$(SolutionDir)dep\libchdr\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)dep\glslang;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
2019-09-09 07:01:26 +00:00
<OmitFramePointers>true</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<LanguageStandard>stdcpp17</LanguageStandard>
2020-10-13 11:37:37 +00:00
<ConformanceMode>true</ConformanceMode>
<ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName>
<AdditionalOptions>/Zo /utf-8 %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(SolutionDir)dep\msvc\lib32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
<Lib />
<Lib>
<AdditionalDependencies>d3dcompiler.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseLTCG|ARM64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
2021-01-10 07:01:02 +00:00
<AdditionalIncludeDirectories>$(SolutionDir)dep\libsamplerate\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\libcue\include;$(SolutionDir)dep\libchdr\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)dep\glslang;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\minizip\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
2020-10-13 11:37:37 +00:00
<OmitFramePointers>true</OmitFramePointers>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<LanguageStandard>stdcpp17</LanguageStandard>
2019-10-26 15:58:28 +00:00
<ConformanceMode>true</ConformanceMode>
2019-11-03 14:39:25 +00:00
<ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName>
<AdditionalOptions>/Zo /utf-8 %(AdditionalOptions)</AdditionalOptions>
2019-09-09 07:01:26 +00:00
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(SolutionDir)dep\msvc\lib32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
<Lib />
2019-11-03 14:39:25 +00:00
<Lib>
<AdditionalDependencies>d3dcompiler.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Lib>
2019-09-09 07:01:26 +00:00
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" />
</ImportGroup>
2021-01-10 07:01:02 +00:00
</Project>