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										 |  |  | /*
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							|  |  |  |   Simple DirectMedia Layer | 
					
						
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											2020-02-03 03:53:31 +00:00
										 |  |  |   Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org> | 
					
						
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							|  |  |  |   This software is provided 'as-is', without any express or implied | 
					
						
							|  |  |  |   warranty.  In no event will the authors be held liable for any damages | 
					
						
							|  |  |  |   arising from the use of this software. | 
					
						
							|  |  |  | 
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							|  |  |  |   Permission is granted to anyone to use this software for any purpose, | 
					
						
							|  |  |  |   including commercial applications, and to alter it and redistribute it | 
					
						
							|  |  |  |   freely, subject to the following restrictions: | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   1. The origin of this software must not be misrepresented; you must not | 
					
						
							|  |  |  |      claim that you wrote the original software. If you use this software | 
					
						
							|  |  |  |      in a product, an acknowledgment in the product documentation would be | 
					
						
							|  |  |  |      appreciated but is not required. | 
					
						
							|  |  |  |   2. Altered source versions must be plainly marked as such, and must not be | 
					
						
							|  |  |  |      misrepresented as being the original software. | 
					
						
							|  |  |  |   3. This notice may not be removed or altered from any source distribution. | 
					
						
							|  |  |  | */ | 
					
						
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										 |  |  | #ifndef SDL_mutex_h_
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							|  |  |  | #define SDL_mutex_h_
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							|  |  |  | /**
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							|  |  |  |  *  \file SDL_mutex.h | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  *  Functions to provide thread synchronization primitives. | 
					
						
							|  |  |  |  */ | 
					
						
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							|  |  |  | #include "SDL_stdinc.h"
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							|  |  |  | #include "SDL_error.h"
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							|  |  |  | #include "begin_code.h"
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							|  |  |  | /* Set up for C function definitions, even when using C++ */ | 
					
						
							|  |  |  | #ifdef __cplusplus
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							|  |  |  | extern "C" { | 
					
						
							|  |  |  | #endif
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							|  |  |  | /**
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							|  |  |  |  *  Synchronization functions which can time out return this value | 
					
						
							|  |  |  |  *  if they time out. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define SDL_MUTEX_TIMEDOUT  1
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							|  |  |  | /**
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							|  |  |  |  *  This is the timeout value which corresponds to never time out. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define SDL_MUTEX_MAXWAIT   (~(Uint32)0)
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							|  |  |  | /**
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							|  |  |  |  *  \name Mutex functions | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | /* @{ */ | 
					
						
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							|  |  |  | /* The SDL mutex structure, defined in SDL_sysmutex.c */ | 
					
						
							|  |  |  | struct SDL_mutex; | 
					
						
							|  |  |  | typedef struct SDL_mutex SDL_mutex; | 
					
						
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							|  |  |  | /**
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							|  |  |  |  *  Create a mutex, initialized unlocked. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | extern DECLSPEC SDL_mutex *SDLCALL SDL_CreateMutex(void); | 
					
						
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							|  |  |  | /**
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							|  |  |  |  *  Lock the mutex. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  *  \return 0, or -1 on error. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define SDL_mutexP(m)   SDL_LockMutex(m)
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							|  |  |  | extern DECLSPEC int SDLCALL SDL_LockMutex(SDL_mutex * mutex); | 
					
						
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							|  |  |  | /**
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							|  |  |  |  *  Try to lock the mutex | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  *  \return 0, SDL_MUTEX_TIMEDOUT, or -1 on error | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | extern DECLSPEC int SDLCALL SDL_TryLockMutex(SDL_mutex * mutex); | 
					
						
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							|  |  |  | /**
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							|  |  |  |  *  Unlock the mutex. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  *  \return 0, or -1 on error. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  *  \warning It is an error to unlock a mutex that has not been locked by | 
					
						
							|  |  |  |  *           the current thread, and doing so results in undefined behavior. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define SDL_mutexV(m)   SDL_UnlockMutex(m)
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							|  |  |  | extern DECLSPEC int SDLCALL SDL_UnlockMutex(SDL_mutex * mutex); | 
					
						
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							|  |  |  | /**
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							|  |  |  |  *  Destroy a mutex. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex * mutex); | 
					
						
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							|  |  |  | /* @} *//* Mutex functions */ | 
					
						
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							|  |  |  | /**
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							|  |  |  |  *  \name Semaphore functions | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | /* @{ */ | 
					
						
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							|  |  |  | /* The SDL semaphore structure, defined in SDL_syssem.c */ | 
					
						
							|  |  |  | struct SDL_semaphore; | 
					
						
							|  |  |  | typedef struct SDL_semaphore SDL_sem; | 
					
						
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							|  |  |  | /**
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							|  |  |  |  *  Create a semaphore, initialized with value, returns NULL on failure. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | extern DECLSPEC SDL_sem *SDLCALL SDL_CreateSemaphore(Uint32 initial_value); | 
					
						
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							|  |  |  | /**
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							|  |  |  |  *  Destroy a semaphore. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem * sem); | 
					
						
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							|  |  |  | /**
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							|  |  |  |  *  This function suspends the calling thread until the semaphore pointed | 
					
						
							|  |  |  |  *  to by \c sem has a positive count. It then atomically decreases the | 
					
						
							|  |  |  |  *  semaphore count. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem * sem); | 
					
						
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							|  |  |  | /**
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							|  |  |  |  *  Non-blocking variant of SDL_SemWait(). | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  *  \return 0 if the wait succeeds, ::SDL_MUTEX_TIMEDOUT if the wait would | 
					
						
							|  |  |  |  *          block, and -1 on error. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem * sem); | 
					
						
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							|  |  |  | /**
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							|  |  |  |  *  Variant of SDL_SemWait() with a timeout in milliseconds. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  *  \return 0 if the wait succeeds, ::SDL_MUTEX_TIMEDOUT if the wait does not | 
					
						
							|  |  |  |  *          succeed in the allotted time, and -1 on error. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  *  \warning On some platforms this function is implemented by looping with a | 
					
						
							|  |  |  |  *           delay of 1 ms, and so should be avoided if possible. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem * sem, Uint32 ms); | 
					
						
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							|  |  |  | /**
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							|  |  |  |  *  Atomically increases the semaphore's count (not blocking). | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  *  \return 0, or -1 on error. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem * sem); | 
					
						
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							|  |  |  | /**
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							|  |  |  |  *  Returns the current count of the semaphore. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem * sem); | 
					
						
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							|  |  |  | /* @} *//* Semaphore functions */ | 
					
						
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							|  |  |  | /**
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							|  |  |  |  *  \name Condition variable functions | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | /* @{ */ | 
					
						
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							|  |  |  | /* The SDL condition variable structure, defined in SDL_syscond.c */ | 
					
						
							|  |  |  | struct SDL_cond; | 
					
						
							|  |  |  | typedef struct SDL_cond SDL_cond; | 
					
						
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							|  |  |  | /**
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							|  |  |  |  *  Create a condition variable. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  *  Typical use of condition variables: | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  *  Thread A: | 
					
						
							|  |  |  |  *    SDL_LockMutex(lock); | 
					
						
							|  |  |  |  *    while ( ! condition ) { | 
					
						
							|  |  |  |  *        SDL_CondWait(cond, lock); | 
					
						
							|  |  |  |  *    } | 
					
						
							|  |  |  |  *    SDL_UnlockMutex(lock); | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  *  Thread B: | 
					
						
							|  |  |  |  *    SDL_LockMutex(lock); | 
					
						
							|  |  |  |  *    ... | 
					
						
							|  |  |  |  *    condition = true; | 
					
						
							|  |  |  |  *    ... | 
					
						
							|  |  |  |  *    SDL_CondSignal(cond); | 
					
						
							|  |  |  |  *    SDL_UnlockMutex(lock); | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  *  There is some discussion whether to signal the condition variable | 
					
						
							|  |  |  |  *  with the mutex locked or not.  There is some potential performance | 
					
						
							|  |  |  |  *  benefit to unlocking first on some platforms, but there are some | 
					
						
							|  |  |  |  *  potential race conditions depending on how your code is structured. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  *  In general it's safer to signal the condition variable while the | 
					
						
							|  |  |  |  *  mutex is locked. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | extern DECLSPEC SDL_cond *SDLCALL SDL_CreateCond(void); | 
					
						
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							|  |  |  | /**
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							|  |  |  |  *  Destroy a condition variable. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond * cond); | 
					
						
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							|  |  |  | /**
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							|  |  |  |  *  Restart one of the threads that are waiting on the condition variable. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  *  \return 0 or -1 on error. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond * cond); | 
					
						
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							|  |  |  | /**
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							|  |  |  |  *  Restart all threads that are waiting on the condition variable. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  *  \return 0 or -1 on error. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond * cond); | 
					
						
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							|  |  |  | /**
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							|  |  |  |  *  Wait on the condition variable, unlocking the provided mutex. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  *  \warning The mutex must be locked before entering this function! | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  *  The mutex is re-locked once the condition variable is signaled. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  *  \return 0 when it is signaled, or -1 on error. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex); | 
					
						
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							|  |  |  | /**
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							|  |  |  |  *  Waits for at most \c ms milliseconds, and returns 0 if the condition | 
					
						
							|  |  |  |  *  variable is signaled, ::SDL_MUTEX_TIMEDOUT if the condition is not | 
					
						
							|  |  |  |  *  signaled in the allotted time, and -1 on error. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  *  \warning On some platforms this function is implemented by looping with a | 
					
						
							|  |  |  |  *           delay of 1 ms, and so should be avoided if possible. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond * cond, | 
					
						
							|  |  |  |                                                 SDL_mutex * mutex, Uint32 ms); | 
					
						
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							|  |  |  | /* @} *//* Condition variable functions */ | 
					
						
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							|  |  |  | /* Ends C function definitions when using C++ */ | 
					
						
							|  |  |  | #ifdef __cplusplus
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							|  |  |  | } | 
					
						
							|  |  |  | #endif
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							|  |  |  | #include "close_code.h"
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										 |  |  | #endif /* SDL_mutex_h_ */
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										 |  |  | 
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							|  |  |  | /* vi: set ts=4 sw=4 expandtab: */ |