Duckstation/src/core/save_state_version.h

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2019-09-09 07:01:26 +00:00
#pragma once
#include "types.h"
2019-09-09 07:01:26 +00:00
static constexpr u32 SAVE_STATE_MAGIC = 0x43435544;
static constexpr u32 SAVE_STATE_VERSION = 24;
#pragma pack(push, 4)
struct SAVE_STATE_HEADER
{
enum : u32
{
MAX_TITLE_LENGTH = 128,
MAX_GAME_CODE_LENGTH = 32
};
u32 magic;
u32 version;
char title[MAX_TITLE_LENGTH];
char game_code[MAX_GAME_CODE_LENGTH];
u32 screenshot_width;
u32 screenshot_height;
u32 screenshot_size;
u32 offset_to_screenshot;
u32 data_compression_type;
u32 data_compressed_size;
u32 data_uncompressed_size;
u32 offset_to_data;
};
#pragma pack(pop)