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								/*
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								  Simple DirectMedia Layer
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											2020-12-31 09:44:46 +00:00
										 
									 
								 
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								  Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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								  This software is provided 'as-is', without any express or implied
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								  warranty.  In no event will the authors be held liable for any damages
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								  arising from the use of this software.
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								  Permission is granted to anyone to use this software for any purpose,
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								  including commercial applications, and to alter it and redistribute it
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								  freely, subject to the following restrictions:
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								  1. The origin of this software must not be misrepresented; you must not
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								     claim that you wrote the original software. If you use this software
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								     in a product, an acknowledgment in the product documentation would be
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								     appreciated but is not required.
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								  2. Altered source versions must be plainly marked as such, and must not be
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								     misrepresented as being the original software.
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								  3. This notice may not be removed or altered from any source distribution.
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								*/
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								#ifndef SDL_shape_h_
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								#define SDL_shape_h_
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								#include "SDL_stdinc.h"
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								#include "SDL_pixels.h"
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								#include "SDL_rect.h"
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								#include "SDL_surface.h"
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								#include "SDL_video.h"
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								#include "begin_code.h"
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								/* Set up for C function definitions, even when using C++ */
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								#ifdef __cplusplus
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								extern "C" {
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								#endif
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								/** \file SDL_shape.h
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								 *
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								 * Header file for the shaped window API.
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								 */
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								#define SDL_NONSHAPEABLE_WINDOW -1
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								#define SDL_INVALID_SHAPE_ARGUMENT -2
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								#define SDL_WINDOW_LACKS_SHAPE -3
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								/**
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								 *  \brief Create a window that can be shaped with the specified position, dimensions, and flags.
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								 *
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								 *  \param title The title of the window, in UTF-8 encoding.
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								 *  \param x     The x position of the window, ::SDL_WINDOWPOS_CENTERED, or
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								 *               ::SDL_WINDOWPOS_UNDEFINED.
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								 *  \param y     The y position of the window, ::SDL_WINDOWPOS_CENTERED, or
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								 *               ::SDL_WINDOWPOS_UNDEFINED.
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								 *  \param w     The width of the window.
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								 *  \param h     The height of the window.
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								 *  \param flags The flags for the window, a mask of SDL_WINDOW_BORDERLESS with any of the following:
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								 *               ::SDL_WINDOW_OPENGL,     ::SDL_WINDOW_INPUT_GRABBED,
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								 *               ::SDL_WINDOW_HIDDEN,     ::SDL_WINDOW_RESIZABLE,
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								 *               ::SDL_WINDOW_MAXIMIZED,  ::SDL_WINDOW_MINIMIZED,
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								 *       ::SDL_WINDOW_BORDERLESS is always set, and ::SDL_WINDOW_FULLSCREEN is always unset.
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								 *
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								 *  \return The window created, or NULL if window creation failed.
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								 *
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								 *  \sa SDL_DestroyWindow()
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								 */
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								extern DECLSPEC SDL_Window * SDLCALL SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags);
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								/**
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								 * \brief Return whether the given window is a shaped window.
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								 *
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								 * \param window The window to query for being shaped.
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								 *
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								 * \return SDL_TRUE if the window is a window that can be shaped, SDL_FALSE if the window is unshaped or NULL.
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								 *
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								 * \sa SDL_CreateShapedWindow
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								 */
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								extern DECLSPEC SDL_bool SDLCALL SDL_IsShapedWindow(const SDL_Window *window);
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								/** \brief An enum denoting the specific type of contents present in an SDL_WindowShapeParams union. */
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								typedef enum {
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								    /** \brief The default mode, a binarized alpha cutoff of 1. */
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								    ShapeModeDefault,
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								    /** \brief A binarized alpha cutoff with a given integer value. */
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								    ShapeModeBinarizeAlpha,
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								    /** \brief A binarized alpha cutoff with a given integer value, but with the opposite comparison. */
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								    ShapeModeReverseBinarizeAlpha,
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								    /** \brief A color key is applied. */
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								    ShapeModeColorKey
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								} WindowShapeMode;
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								#define SDL_SHAPEMODEALPHA(mode) (mode == ShapeModeDefault || mode == ShapeModeBinarizeAlpha || mode == ShapeModeReverseBinarizeAlpha)
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								/** \brief A union containing parameters for shaped windows. */
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								typedef union {
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								    /** \brief A cutoff alpha value for binarization of the window shape's alpha channel. */
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								    Uint8 binarizationCutoff;
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								    SDL_Color colorKey;
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								} SDL_WindowShapeParams;
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								/** \brief A struct that tags the SDL_WindowShapeParams union with an enum describing the type of its contents. */
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								typedef struct SDL_WindowShapeMode {
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								    /** \brief The mode of these window-shape parameters. */
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								    WindowShapeMode mode;
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								    /** \brief Window-shape parameters. */
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								    SDL_WindowShapeParams parameters;
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								} SDL_WindowShapeMode;
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								/**
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								 * \brief Set the shape and parameters of a shaped window.
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								 *
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								 * \param window The shaped window whose parameters should be set.
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								 * \param shape A surface encoding the desired shape for the window.
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								 * \param shape_mode The parameters to set for the shaped window.
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								 *
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								 * \return 0 on success, SDL_INVALID_SHAPE_ARGUMENT on an invalid shape argument, or SDL_NONSHAPEABLE_WINDOW
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								 *           if the SDL_Window given does not reference a valid shaped window.
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								 *
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								 * \sa SDL_WindowShapeMode
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								 * \sa SDL_GetShapedWindowMode.
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								 */
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								extern DECLSPEC int SDLCALL SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode);
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								/**
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								 * \brief Get the shape parameters of a shaped window.
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								 *
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								 * \param window The shaped window whose parameters should be retrieved.
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								 * \param shape_mode An empty shape-mode structure to fill, or NULL to check whether the window has a shape.
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								 *
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								 * \return 0 if the window has a shape and, provided shape_mode was not NULL, shape_mode has been filled with the mode
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								 *           data, SDL_NONSHAPEABLE_WINDOW if the SDL_Window given is not a shaped window, or SDL_WINDOW_LACKS_SHAPE if
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								 *           the SDL_Window given is a shapeable window currently lacking a shape.
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								 *
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								 * \sa SDL_WindowShapeMode
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								 * \sa SDL_SetWindowShape
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								 */
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								extern DECLSPEC int SDLCALL SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shape_mode);
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								/* Ends C function definitions when using C++ */
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								#ifdef __cplusplus
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								}
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								#endif
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								#include "close_code.h"
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								#endif /* SDL_shape_h_ */
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