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										 |  |  | /*
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							|  |  |  |   Simple DirectMedia Layer | 
					
						
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										 |  |  |   Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org> | 
					
						
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							|  |  |  |   This software is provided 'as-is', without any express or implied | 
					
						
							|  |  |  |   warranty.  In no event will the authors be held liable for any damages | 
					
						
							|  |  |  |   arising from the use of this software. | 
					
						
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							|  |  |  |   Permission is granted to anyone to use this software for any purpose, | 
					
						
							|  |  |  |   including commercial applications, and to alter it and redistribute it | 
					
						
							|  |  |  |   freely, subject to the following restrictions: | 
					
						
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							|  |  |  |   1. The origin of this software must not be misrepresented; you must not | 
					
						
							|  |  |  |      claim that you wrote the original software. If you use this software | 
					
						
							|  |  |  |      in a product, an acknowledgment in the product documentation would be | 
					
						
							|  |  |  |      appreciated but is not required. | 
					
						
							|  |  |  |   2. Altered source versions must be plainly marked as such, and must not be | 
					
						
							|  |  |  |      misrepresented as being the original software. | 
					
						
							|  |  |  |   3. This notice may not be removed or altered from any source distribution. | 
					
						
							|  |  |  | */ | 
					
						
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										 |  |  | #ifndef SDL_config_h_
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							|  |  |  | #define SDL_config_h_
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							|  |  |  | #include "SDL_platform.h"
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							|  |  |  | /**
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							|  |  |  |  *  \file SDL_config.h | 
					
						
							|  |  |  |  */ | 
					
						
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							|  |  |  | /* Add any platform that doesn't build using the configure system. */ | 
					
						
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										 |  |  | #if defined(__WIN32__)
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										 |  |  | #include "SDL_config_windows.h"
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							|  |  |  | #elif defined(__WINRT__)
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							|  |  |  | #include "SDL_config_winrt.h"
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							|  |  |  | #elif defined(__MACOSX__)
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							|  |  |  | #include "SDL_config_macosx.h"
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							|  |  |  | #elif defined(__IPHONEOS__)
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							|  |  |  | #include "SDL_config_iphoneos.h"
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							|  |  |  | #elif defined(__ANDROID__)
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							|  |  |  | #include "SDL_config_android.h"
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							|  |  |  | #elif defined(__PSP__)
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							|  |  |  | #include "SDL_config_psp.h"
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										 |  |  | #elif defined(__OS2__)
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							|  |  |  | #include "SDL_config_os2.h"
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										 |  |  | #else
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										 |  |  | /* This is a minimal configuration just to get SDL running on new platforms. */ | 
					
						
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										 |  |  | #include "SDL_config_minimal.h"
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							|  |  |  | #endif /* platform config */
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							|  |  |  | #ifdef USING_GENERATED_CONFIG_H
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							|  |  |  | #error Wrong SDL_config.h, check your include path?
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							|  |  |  | #endif
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										 |  |  | #endif /* SDL_config_h_ */
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