2021-07-10 11:37:08 +00:00
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// dear imgui: Renderer Backend for DirectX12
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// This needs to be used along with a Platform Backend (e.g. Win32)
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#pragma once
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2022-07-08 13:06:09 +00:00
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#include "imgui.h" // IMGUI_IMPL_API
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2021-07-10 11:37:08 +00:00
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2022-07-08 13:06:09 +00:00
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bool ImGui_ImplDX12_Init(DXGI_FORMAT rtv_format);
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void ImGui_ImplDX12_Shutdown();
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void ImGui_ImplDX12_RenderDrawData(ImDrawData* draw_data);
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2021-07-10 11:37:08 +00:00
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// Use if you want to reset your rendering device without losing Dear ImGui state.
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2022-07-08 13:06:09 +00:00
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void ImGui_ImplDX12_DestroyDeviceObjects();
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bool ImGui_ImplDX12_CreateDeviceObjects();
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bool ImGui_ImplDX12_CreateFontsTexture();
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