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										 |  |  | /*
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							|  |  |  |   Simple DirectMedia Layer | 
					
						
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										 |  |  |   Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org> | 
					
						
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							|  |  |  |   This software is provided 'as-is', without any express or implied | 
					
						
							|  |  |  |   warranty.  In no event will the authors be held liable for any damages | 
					
						
							|  |  |  |   arising from the use of this software. | 
					
						
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							|  |  |  |   Permission is granted to anyone to use this software for any purpose, | 
					
						
							|  |  |  |   including commercial applications, and to alter it and redistribute it | 
					
						
							|  |  |  |   freely, subject to the following restrictions: | 
					
						
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							|  |  |  |   1. The origin of this software must not be misrepresented; you must not | 
					
						
							|  |  |  |      claim that you wrote the original software. If you use this software | 
					
						
							|  |  |  |      in a product, an acknowledgment in the product documentation would be | 
					
						
							|  |  |  |      appreciated but is not required. | 
					
						
							|  |  |  |   2. Altered source versions must be plainly marked as such, and must not be | 
					
						
							|  |  |  |      misrepresented as being the original software. | 
					
						
							|  |  |  |   3. This notice may not be removed or altered from any source distribution. | 
					
						
							|  |  |  | */ | 
					
						
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							|  |  |  | /**
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							|  |  |  |  *  \file SDL_touch.h | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  *  Include file for SDL touch event handling. | 
					
						
							|  |  |  |  */ | 
					
						
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										 |  |  | #ifndef SDL_touch_h_
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							|  |  |  | #define SDL_touch_h_
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							|  |  |  | #include "SDL_stdinc.h"
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							|  |  |  | #include "SDL_error.h"
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							|  |  |  | #include "SDL_video.h"
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							|  |  |  | #include "begin_code.h"
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							|  |  |  | /* Set up for C function definitions, even when using C++ */ | 
					
						
							|  |  |  | #ifdef __cplusplus
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							|  |  |  | extern "C" { | 
					
						
							|  |  |  | #endif
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							|  |  |  | typedef Sint64 SDL_TouchID; | 
					
						
							|  |  |  | typedef Sint64 SDL_FingerID; | 
					
						
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										 |  |  | typedef enum | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     SDL_TOUCH_DEVICE_INVALID = -1, | 
					
						
							|  |  |  |     SDL_TOUCH_DEVICE_DIRECT,            /* touch screen with window-relative coordinates */ | 
					
						
							|  |  |  |     SDL_TOUCH_DEVICE_INDIRECT_ABSOLUTE, /* trackpad with absolute device coordinates */ | 
					
						
							|  |  |  |     SDL_TOUCH_DEVICE_INDIRECT_RELATIVE  /* trackpad with screen cursor-relative coordinates */ | 
					
						
							|  |  |  | } SDL_TouchDeviceType; | 
					
						
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										 |  |  | typedef struct SDL_Finger | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     SDL_FingerID id; | 
					
						
							|  |  |  |     float x; | 
					
						
							|  |  |  |     float y; | 
					
						
							|  |  |  |     float pressure; | 
					
						
							|  |  |  | } SDL_Finger; | 
					
						
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							|  |  |  | /* Used as the device ID for mouse events simulated with touch input */ | 
					
						
							|  |  |  | #define SDL_TOUCH_MOUSEID ((Uint32)-1)
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										 |  |  | /* Used as the SDL_TouchID for touch events simulated with mouse input */ | 
					
						
							|  |  |  | #define SDL_MOUSE_TOUCHID ((Sint64)-1)
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							|  |  |  | /* Function prototypes */ | 
					
						
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							|  |  |  | /**
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							|  |  |  |  *  \brief Get the number of registered touch devices. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | extern DECLSPEC int SDLCALL SDL_GetNumTouchDevices(void); | 
					
						
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							|  |  |  | /**
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							|  |  |  |  *  \brief Get the touch ID with the given index, or 0 if the index is invalid. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | extern DECLSPEC SDL_TouchID SDLCALL SDL_GetTouchDevice(int index); | 
					
						
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										 |  |  | /**
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							|  |  |  |  * \brief Get the type of the given touch device. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | extern DECLSPEC SDL_TouchDeviceType SDLCALL SDL_GetTouchDeviceType(SDL_TouchID touchID); | 
					
						
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										 |  |  | /**
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							|  |  |  |  *  \brief Get the number of active fingers for a given touch device. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | extern DECLSPEC int SDLCALL SDL_GetNumTouchFingers(SDL_TouchID touchID); | 
					
						
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							|  |  |  | /**
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							|  |  |  |  *  \brief Get the finger object of the given touch, with the given index. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | extern DECLSPEC SDL_Finger * SDLCALL SDL_GetTouchFinger(SDL_TouchID touchID, int index); | 
					
						
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							|  |  |  | /* Ends C function definitions when using C++ */ | 
					
						
							|  |  |  | #ifdef __cplusplus
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							|  |  |  | } | 
					
						
							|  |  |  | #endif
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							|  |  |  | #include "close_code.h"
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										 |  |  | #endif /* SDL_touch_h_ */
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							|  |  |  | /* vi: set ts=4 sw=4 expandtab: */ |