Duckstation/src/frontend-common/fullscreen_ui_progress_callback.cpp

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2021-01-30 11:37:49 +00:00
#include "fullscreen_ui_progress_callback.h"
#include "common/log.h"
#include "core/host_interface.h"
#include "imgui_fullscreen.h"
Log_SetChannel(ProgressCallback);
namespace FullscreenUI {
ProgressCallback::ProgressCallback(String name) : BaseProgressCallback(), m_name(std::move(name))
{
ImGuiFullscreen::OpenBackgroundProgressDialog(m_name, "", 0, 100, 0);
}
ProgressCallback::~ProgressCallback()
{
ImGuiFullscreen::CloseBackgroundProgressDialog(m_name);
}
void ProgressCallback::PushState()
{
BaseProgressCallback::PushState();
}
void ProgressCallback::PopState()
{
BaseProgressCallback::PopState();
Redraw(true);
}
void ProgressCallback::SetCancellable(bool cancellable)
{
BaseProgressCallback::SetCancellable(cancellable);
Redraw(true);
}
void ProgressCallback::SetTitle(const char* title)
{
// todo?
}
void ProgressCallback::SetStatusText(const char* text)
{
BaseProgressCallback::SetStatusText(text);
Redraw(true);
}
void ProgressCallback::SetProgressRange(u32 range)
{
u32 last_range = m_progress_range;
BaseProgressCallback::SetProgressRange(range);
if (m_progress_range != last_range)
Redraw(false);
}
void ProgressCallback::SetProgressValue(u32 value)
{
u32 lastValue = m_progress_value;
BaseProgressCallback::SetProgressValue(value);
if (m_progress_value != lastValue)
Redraw(false);
}
void ProgressCallback::Redraw(bool force)
{
const int percent =
static_cast<int>((static_cast<float>(m_progress_value) / static_cast<float>(m_progress_range)) * 100.0f);
if (percent == m_last_progress_percent && !force)
return;
m_last_progress_percent = percent;
ImGuiFullscreen::UpdateBackgroundProgressDialog(
m_name, m_status_text.GetCharArray(), 0, 100, percent);
}
void ProgressCallback::DisplayError(const char* message)
{
Log_ErrorPrint(message);
}
void ProgressCallback::DisplayWarning(const char* message)
{
Log_WarningPrint(message);
}
void ProgressCallback::DisplayInformation(const char* message)
{
Log_InfoPrint(message);
}
void ProgressCallback::DisplayDebugMessage(const char* message)
{
Log_DevPrint(message);
}
void ProgressCallback::ModalError(const char* message)
{
Log_ErrorPrint(message);
g_host_interface->ReportError(message);
}
bool ProgressCallback::ModalConfirmation(const char* message)
{
Log_InfoPrint(message);
return g_host_interface->ConfirmMessage(message);
}
void ProgressCallback::ModalInformation(const char* message)
{
Log_InfoPrint(message);
g_host_interface->ReportMessage(message);
}
} // namespace FullscreenUI