2020-05-07 12:48:13 +00:00
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#pragma once
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2020-06-18 14:18:14 +00:00
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#include "types.h"
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2020-05-07 12:48:13 +00:00
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// Contains the information required to create a graphics context in a window.
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struct WindowInfo
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{
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enum class Type
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{
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Surfaceless,
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Win32,
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X11,
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Wayland,
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MacOS,
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2020-06-29 16:46:57 +00:00
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Android,
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2021-02-04 09:32:47 +00:00
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Display,
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2020-05-07 12:48:13 +00:00
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};
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enum class SurfaceFormat
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{
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None,
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2021-01-30 16:25:05 +00:00
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Auto,
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2020-05-07 12:48:13 +00:00
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RGB8,
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RGBA8,
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RGB565,
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Count
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};
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Type type = Type::Surfaceless;
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void* display_connection = nullptr;
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void* window_handle = nullptr;
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u32 surface_width = 0;
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u32 surface_height = 0;
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2021-02-13 11:24:58 +00:00
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float surface_refresh_rate = 0.0f;
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2020-06-30 14:35:19 +00:00
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float surface_scale = 1.0f;
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2020-05-07 12:48:13 +00:00
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SurfaceFormat surface_format = SurfaceFormat::RGB8;
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2020-06-22 05:58:07 +00:00
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// Needed for macOS.
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#ifdef __APPLE__
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void* surface_handle = nullptr;
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#endif
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2021-04-02 14:55:09 +00:00
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static bool QueryRefreshRateForWindow(const WindowInfo& wi, float* refresh_rate);
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2020-05-07 12:48:13 +00:00
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};
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