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			539 lines
		
	
	
		
			16 KiB
		
	
	
	
		
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			539 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
|   | //////////////////////////////////////////////////////////////////////////////
 | ||
|  | ///
 | ||
|  | /// SoundTouch - main class for tempo/pitch/rate adjusting routines. 
 | ||
|  | ///
 | ||
|  | /// Notes:
 | ||
|  | /// - Initialize the SoundTouch object instance by setting up the sound stream 
 | ||
|  | ///   parameters with functions 'setSampleRate' and 'setChannels', then set 
 | ||
|  | ///   desired tempo/pitch/rate settings with the corresponding functions.
 | ||
|  | ///
 | ||
|  | /// - The SoundTouch class behaves like a first-in-first-out pipeline: The 
 | ||
|  | ///   samples that are to be processed are fed into one of the pipe by calling
 | ||
|  | ///   function 'putSamples', while the ready processed samples can be read 
 | ||
|  | ///   from the other end of the pipeline with function 'receiveSamples'.
 | ||
|  | /// 
 | ||
|  | /// - The SoundTouch processing classes require certain sized 'batches' of 
 | ||
|  | ///   samples in order to process the sound. For this reason the classes buffer 
 | ||
|  | ///   incoming samples until there are enough of samples available for 
 | ||
|  | ///   processing, then they carry out the processing step and consequently
 | ||
|  | ///   make the processed samples available for outputting.
 | ||
|  | /// 
 | ||
|  | /// - For the above reason, the processing routines introduce a certain 
 | ||
|  | ///   'latency' between the input and output, so that the samples input to
 | ||
|  | ///   SoundTouch may not be immediately available in the output, and neither 
 | ||
|  | ///   the amount of outputtable samples may not immediately be in direct 
 | ||
|  | ///   relationship with the amount of previously input samples.
 | ||
|  | ///
 | ||
|  | /// - The tempo/pitch/rate control parameters can be altered during processing.
 | ||
|  | ///   Please notice though that they aren't currently protected by semaphores,
 | ||
|  | ///   so in multi-thread application external semaphore protection may be
 | ||
|  | ///   required.
 | ||
|  | ///
 | ||
|  | /// - This class utilizes classes 'TDStretch' for tempo change (without modifying
 | ||
|  | ///   pitch) and 'RateTransposer' for changing the playback rate (that is, both 
 | ||
|  | ///   tempo and pitch in the same ratio) of the sound. The third available control 
 | ||
|  | ///   'pitch' (change pitch but maintain tempo) is produced by a combination of
 | ||
|  | ///   combining the two other controls.
 | ||
|  | ///
 | ||
|  | /// Author        : Copyright (c) Olli Parviainen
 | ||
|  | /// Author e-mail : oparviai 'at' iki.fi
 | ||
|  | /// SoundTouch WWW: http://www.surina.net/soundtouch
 | ||
|  | ///
 | ||
|  | ////////////////////////////////////////////////////////////////////////////////
 | ||
|  | //
 | ||
|  | // License :
 | ||
|  | //
 | ||
|  | //  SoundTouch audio processing library
 | ||
|  | //  Copyright (c) Olli Parviainen
 | ||
|  | //
 | ||
|  | //  This library is free software; you can redistribute it and/or
 | ||
|  | //  modify it under the terms of the GNU Lesser General Public
 | ||
|  | //  License as published by the Free Software Foundation; either
 | ||
|  | //  version 2.1 of the License, or (at your option) any later version.
 | ||
|  | //
 | ||
|  | //  This library is distributed in the hope that it will be useful,
 | ||
|  | //  but WITHOUT ANY WARRANTY; without even the implied warranty of
 | ||
|  | //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | ||
|  | //  Lesser General Public License for more details.
 | ||
|  | //
 | ||
|  | //  You should have received a copy of the GNU Lesser General Public
 | ||
|  | //  License along with this library; if not, write to the Free Software
 | ||
|  | //  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 | ||
|  | //
 | ||
|  | ////////////////////////////////////////////////////////////////////////////////
 | ||
|  | 
 | ||
|  | #include <assert.h>
 | ||
|  | #include <stdlib.h>
 | ||
|  | #include <memory.h>
 | ||
|  | #include <math.h>
 | ||
|  | #include <stdio.h>
 | ||
|  | 
 | ||
|  | #include "SoundTouch.h"
 | ||
|  | #include "TDStretch.h"
 | ||
|  | #include "RateTransposer.h"
 | ||
|  | #include "cpu_detect.h"
 | ||
|  | 
 | ||
|  | using namespace soundtouch; | ||
|  |      | ||
|  | /// test if two floating point numbers are equal
 | ||
|  | #define TEST_FLOAT_EQUAL(a, b)  (fabs(a - b) < 1e-10)
 | ||
|  | 
 | ||
|  | 
 | ||
|  | /// Print library version string for autoconf
 | ||
|  | extern "C" void soundtouch_ac_test() | ||
|  | { | ||
|  |     printf("SoundTouch Version: %s\n",SOUNDTOUCH_VERSION); | ||
|  | }  | ||
|  | 
 | ||
|  | 
 | ||
|  | SoundTouch::SoundTouch() | ||
|  | { | ||
|  |     // Initialize rate transposer and tempo changer instances
 | ||
|  | 
 | ||
|  |     pRateTransposer = new RateTransposer(); | ||
|  |     pTDStretch = TDStretch::newInstance(); | ||
|  | 
 | ||
|  |     setOutPipe(pTDStretch); | ||
|  | 
 | ||
|  |     rate = tempo = 0; | ||
|  | 
 | ||
|  |     virtualPitch =  | ||
|  |     virtualRate =  | ||
|  |     virtualTempo = 1.0; | ||
|  | 
 | ||
|  |     calcEffectiveRateAndTempo(); | ||
|  | 
 | ||
|  |     samplesExpectedOut = 0; | ||
|  |     samplesOutput = 0; | ||
|  | 
 | ||
|  |     channels = 0; | ||
|  |     bSrateSet = false; | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | SoundTouch::~SoundTouch() | ||
|  | { | ||
|  |     delete pRateTransposer; | ||
|  |     delete pTDStretch; | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | /// Get SoundTouch library version string
 | ||
|  | const char *SoundTouch::getVersionString() | ||
|  | { | ||
|  |     static const char *_version = SOUNDTOUCH_VERSION; | ||
|  | 
 | ||
|  |     return _version; | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | /// Get SoundTouch library version Id
 | ||
|  | uint SoundTouch::getVersionId() | ||
|  | { | ||
|  |     return SOUNDTOUCH_VERSION_ID; | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | // Sets the number of channels, 1 = mono, 2 = stereo
 | ||
|  | void SoundTouch::setChannels(uint numChannels) | ||
|  | { | ||
|  |     if (!verifyNumberOfChannels(numChannels)) return; | ||
|  | 
 | ||
|  |     channels = numChannels; | ||
|  |     pRateTransposer->setChannels((int)numChannels); | ||
|  |     pTDStretch->setChannels((int)numChannels); | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | // Sets new rate control value. Normal rate = 1.0, smaller values
 | ||
|  | // represent slower rate, larger faster rates.
 | ||
|  | void SoundTouch::setRate(double newRate) | ||
|  | { | ||
|  |     virtualRate = newRate; | ||
|  |     calcEffectiveRateAndTempo(); | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | // Sets new rate control value as a difference in percents compared
 | ||
|  | // to the original rate (-50 .. +100 %)
 | ||
|  | void SoundTouch::setRateChange(double newRate) | ||
|  | { | ||
|  |     virtualRate = 1.0 + 0.01 * newRate; | ||
|  |     calcEffectiveRateAndTempo(); | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | // Sets new tempo control value. Normal tempo = 1.0, smaller values
 | ||
|  | // represent slower tempo, larger faster tempo.
 | ||
|  | void SoundTouch::setTempo(double newTempo) | ||
|  | { | ||
|  |     virtualTempo = newTempo; | ||
|  |     calcEffectiveRateAndTempo(); | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | // Sets new tempo control value as a difference in percents compared
 | ||
|  | // to the original tempo (-50 .. +100 %)
 | ||
|  | void SoundTouch::setTempoChange(double newTempo) | ||
|  | { | ||
|  |     virtualTempo = 1.0 + 0.01 * newTempo; | ||
|  |     calcEffectiveRateAndTempo(); | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | // Sets new pitch control value. Original pitch = 1.0, smaller values
 | ||
|  | // represent lower pitches, larger values higher pitch.
 | ||
|  | void SoundTouch::setPitch(double newPitch) | ||
|  | { | ||
|  |     virtualPitch = newPitch; | ||
|  |     calcEffectiveRateAndTempo(); | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | // Sets pitch change in octaves compared to the original pitch
 | ||
|  | // (-1.00 .. +1.00)
 | ||
|  | void SoundTouch::setPitchOctaves(double newPitch) | ||
|  | { | ||
|  |     virtualPitch = exp(0.69314718056 * newPitch); | ||
|  |     calcEffectiveRateAndTempo(); | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | // Sets pitch change in semi-tones compared to the original pitch
 | ||
|  | // (-12 .. +12)
 | ||
|  | void SoundTouch::setPitchSemiTones(int newPitch) | ||
|  | { | ||
|  |     setPitchOctaves((double)newPitch / 12.0); | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | void SoundTouch::setPitchSemiTones(double newPitch) | ||
|  | { | ||
|  |     setPitchOctaves(newPitch / 12.0); | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | // Calculates 'effective' rate and tempo values from the
 | ||
|  | // nominal control values.
 | ||
|  | void SoundTouch::calcEffectiveRateAndTempo() | ||
|  | { | ||
|  |     double oldTempo = tempo; | ||
|  |     double oldRate = rate; | ||
|  | 
 | ||
|  |     tempo = virtualTempo / virtualPitch; | ||
|  |     rate = virtualPitch * virtualRate; | ||
|  | 
 | ||
|  |     if (!TEST_FLOAT_EQUAL(rate,oldRate)) pRateTransposer->setRate(rate); | ||
|  |     if (!TEST_FLOAT_EQUAL(tempo, oldTempo)) pTDStretch->setTempo(tempo); | ||
|  | 
 | ||
|  | #ifndef SOUNDTOUCH_PREVENT_CLICK_AT_RATE_CROSSOVER
 | ||
|  |     if (rate <= 1.0f)  | ||
|  |     { | ||
|  |         if (output != pTDStretch)  | ||
|  |         { | ||
|  |             FIFOSamplePipe *tempoOut; | ||
|  | 
 | ||
|  |             assert(output == pRateTransposer); | ||
|  |             // move samples in the current output buffer to the output of pTDStretch
 | ||
|  |             tempoOut = pTDStretch->getOutput(); | ||
|  |             tempoOut->moveSamples(*output); | ||
|  |             // move samples in pitch transposer's store buffer to tempo changer's input
 | ||
|  |             // deprecated : pTDStretch->moveSamples(*pRateTransposer->getStore());
 | ||
|  | 
 | ||
|  |             output = pTDStretch; | ||
|  |         } | ||
|  |     } | ||
|  |     else | ||
|  | #endif
 | ||
|  |     { | ||
|  |         if (output != pRateTransposer)  | ||
|  |         { | ||
|  |             FIFOSamplePipe *transOut; | ||
|  | 
 | ||
|  |             assert(output == pTDStretch); | ||
|  |             // move samples in the current output buffer to the output of pRateTransposer
 | ||
|  |             transOut = pRateTransposer->getOutput(); | ||
|  |             transOut->moveSamples(*output); | ||
|  |             // move samples in tempo changer's input to pitch transposer's input
 | ||
|  |             pRateTransposer->moveSamples(*pTDStretch->getInput()); | ||
|  | 
 | ||
|  |             output = pRateTransposer; | ||
|  |         } | ||
|  |     }  | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | // Sets sample rate.
 | ||
|  | void SoundTouch::setSampleRate(uint srate) | ||
|  | { | ||
|  |     // set sample rate, leave other tempo changer parameters as they are.
 | ||
|  |     pTDStretch->setParameters((int)srate); | ||
|  |     bSrateSet = true; | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | // Adds 'numSamples' pcs of samples from the 'samples' memory position into
 | ||
|  | // the input of the object.
 | ||
|  | void SoundTouch::putSamples(const SAMPLETYPE *samples, uint nSamples) | ||
|  | { | ||
|  |     if (bSrateSet == false)  | ||
|  |     { | ||
|  |         ST_THROW_RT_ERROR("SoundTouch : Sample rate not defined"); | ||
|  |     }  | ||
|  |     else if (channels == 0)  | ||
|  |     { | ||
|  |         ST_THROW_RT_ERROR("SoundTouch : Number of channels not defined"); | ||
|  |     } | ||
|  | 
 | ||
|  |     // accumulate how many samples are expected out from processing, given the current 
 | ||
|  |     // processing setting
 | ||
|  |     samplesExpectedOut += (double)nSamples / ((double)rate * (double)tempo); | ||
|  | 
 | ||
|  | #ifndef SOUNDTOUCH_PREVENT_CLICK_AT_RATE_CROSSOVER
 | ||
|  |     if (rate <= 1.0f)  | ||
|  |     { | ||
|  |         // transpose the rate down, output the transposed sound to tempo changer buffer
 | ||
|  |         assert(output == pTDStretch); | ||
|  |         pRateTransposer->putSamples(samples, nSamples); | ||
|  |         pTDStretch->moveSamples(*pRateTransposer); | ||
|  |     }  | ||
|  |     else  | ||
|  | #endif
 | ||
|  |     { | ||
|  |         // evaluate the tempo changer, then transpose the rate up, 
 | ||
|  |         assert(output == pRateTransposer); | ||
|  |         pTDStretch->putSamples(samples, nSamples); | ||
|  |         pRateTransposer->moveSamples(*pTDStretch); | ||
|  |     } | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | // Flushes the last samples from the processing pipeline to the output.
 | ||
|  | // Clears also the internal processing buffers.
 | ||
|  | //
 | ||
|  | // Note: This function is meant for extracting the last samples of a sound
 | ||
|  | // stream. This function may introduce additional blank samples in the end
 | ||
|  | // of the sound stream, and thus it's not recommended to call this function
 | ||
|  | // in the middle of a sound stream.
 | ||
|  | void SoundTouch::flush() | ||
|  | { | ||
|  |     int i; | ||
|  |     int numStillExpected; | ||
|  |     SAMPLETYPE *buff = new SAMPLETYPE[128 * channels]; | ||
|  | 
 | ||
|  |     // how many samples are still expected to output
 | ||
|  |     numStillExpected = (int)((long)(samplesExpectedOut + 0.5) - samplesOutput); | ||
|  |     if (numStillExpected < 0) numStillExpected = 0; | ||
|  | 
 | ||
|  |     memset(buff, 0, 128 * channels * sizeof(SAMPLETYPE)); | ||
|  |     // "Push" the last active samples out from the processing pipeline by
 | ||
|  |     // feeding blank samples into the processing pipeline until new, 
 | ||
|  |     // processed samples appear in the output (not however, more than 
 | ||
|  |     // 24ksamples in any case)
 | ||
|  |     for (i = 0; (numStillExpected > (int)numSamples()) && (i < 200); i ++) | ||
|  |     { | ||
|  |         putSamples(buff, 128); | ||
|  |     } | ||
|  | 
 | ||
|  |     adjustAmountOfSamples(numStillExpected); | ||
|  | 
 | ||
|  |     delete[] buff; | ||
|  | 
 | ||
|  |     // Clear input buffers
 | ||
|  |     pTDStretch->clearInput(); | ||
|  |     // yet leave the output intouched as that's where the
 | ||
|  |     // flushed samples are!
 | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | // Changes a setting controlling the processing system behaviour. See the
 | ||
|  | // 'SETTING_...' defines for available setting ID's.
 | ||
|  | bool SoundTouch::setSetting(int settingId, int value) | ||
|  | { | ||
|  |     int sampleRate, sequenceMs, seekWindowMs, overlapMs; | ||
|  | 
 | ||
|  |     // read current tdstretch routine parameters
 | ||
|  |     pTDStretch->getParameters(&sampleRate, &sequenceMs, &seekWindowMs, &overlapMs); | ||
|  | 
 | ||
|  |     switch (settingId)  | ||
|  |     { | ||
|  |         case SETTING_USE_AA_FILTER : | ||
|  |             // enables / disabless anti-alias filter
 | ||
|  |             pRateTransposer->enableAAFilter((value != 0) ? true : false); | ||
|  |             return true; | ||
|  | 
 | ||
|  |         case SETTING_AA_FILTER_LENGTH : | ||
|  |             // sets anti-alias filter length
 | ||
|  |             pRateTransposer->getAAFilter()->setLength(value); | ||
|  |             return true; | ||
|  | 
 | ||
|  |         case SETTING_USE_QUICKSEEK : | ||
|  |             // enables / disables tempo routine quick seeking algorithm
 | ||
|  |             pTDStretch->enableQuickSeek((value != 0) ? true : false); | ||
|  |             return true; | ||
|  | 
 | ||
|  |         case SETTING_SEQUENCE_MS: | ||
|  |             // change time-stretch sequence duration parameter
 | ||
|  |             pTDStretch->setParameters(sampleRate, value, seekWindowMs, overlapMs); | ||
|  |             return true; | ||
|  | 
 | ||
|  |         case SETTING_SEEKWINDOW_MS: | ||
|  |             // change time-stretch seek window length parameter
 | ||
|  |             pTDStretch->setParameters(sampleRate, sequenceMs, value, overlapMs); | ||
|  |             return true; | ||
|  | 
 | ||
|  |         case SETTING_OVERLAP_MS: | ||
|  |             // change time-stretch overlap length parameter
 | ||
|  |             pTDStretch->setParameters(sampleRate, sequenceMs, seekWindowMs, value); | ||
|  |             return true; | ||
|  | 
 | ||
|  |         default : | ||
|  |             return false; | ||
|  |     } | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | // Reads a setting controlling the processing system behaviour. See the
 | ||
|  | // 'SETTING_...' defines for available setting ID's.
 | ||
|  | //
 | ||
|  | // Returns the setting value.
 | ||
|  | int SoundTouch::getSetting(int settingId) const | ||
|  | { | ||
|  |     int temp; | ||
|  | 
 | ||
|  |     switch (settingId)  | ||
|  |     { | ||
|  |         case SETTING_USE_AA_FILTER : | ||
|  |             return (uint)pRateTransposer->isAAFilterEnabled(); | ||
|  | 
 | ||
|  |         case SETTING_AA_FILTER_LENGTH : | ||
|  |             return pRateTransposer->getAAFilter()->getLength(); | ||
|  | 
 | ||
|  |         case SETTING_USE_QUICKSEEK : | ||
|  |             return (uint)pTDStretch->isQuickSeekEnabled(); | ||
|  | 
 | ||
|  |         case SETTING_SEQUENCE_MS: | ||
|  |             pTDStretch->getParameters(NULL, &temp, NULL, NULL); | ||
|  |             return temp; | ||
|  | 
 | ||
|  |         case SETTING_SEEKWINDOW_MS: | ||
|  |             pTDStretch->getParameters(NULL, NULL, &temp, NULL); | ||
|  |             return temp; | ||
|  | 
 | ||
|  |         case SETTING_OVERLAP_MS: | ||
|  |             pTDStretch->getParameters(NULL, NULL, NULL, &temp); | ||
|  |             return temp; | ||
|  | 
 | ||
|  |         case SETTING_NOMINAL_INPUT_SEQUENCE : | ||
|  |         { | ||
|  |             int size = pTDStretch->getInputSampleReq(); | ||
|  | 
 | ||
|  | #ifndef SOUNDTOUCH_PREVENT_CLICK_AT_RATE_CROSSOVER
 | ||
|  |             if (rate <= 1.0) | ||
|  |             { | ||
|  |                 // transposing done before timestretch, which impacts latency
 | ||
|  |                 return (int)(size * rate + 0.5); | ||
|  |             } | ||
|  | #endif
 | ||
|  |             return size; | ||
|  |         } | ||
|  | 
 | ||
|  |         case SETTING_NOMINAL_OUTPUT_SEQUENCE : | ||
|  |         { | ||
|  |             int size = pTDStretch->getOutputBatchSize(); | ||
|  | 
 | ||
|  |             if (rate > 1.0) | ||
|  |             { | ||
|  |                 // transposing done after timestretch, which impacts latency
 | ||
|  |                 return (int)(size / rate + 0.5); | ||
|  |             } | ||
|  |             return size; | ||
|  |         } | ||
|  | 
 | ||
|  |         case SETTING_INITIAL_LATENCY: | ||
|  |         { | ||
|  |             double latency = pTDStretch->getLatency(); | ||
|  |             int latency_tr = pRateTransposer->getLatency(); | ||
|  | 
 | ||
|  | #ifndef SOUNDTOUCH_PREVENT_CLICK_AT_RATE_CROSSOVER
 | ||
|  |             if (rate <= 1.0) | ||
|  |             { | ||
|  |                 // transposing done before timestretch, which impacts latency
 | ||
|  |                 latency = (latency + latency_tr) * rate; | ||
|  |             } | ||
|  |             else | ||
|  | #endif
 | ||
|  |             { | ||
|  |                 latency += (double)latency_tr / rate; | ||
|  |             } | ||
|  | 
 | ||
|  |             return (int)(latency + 0.5); | ||
|  |         } | ||
|  | 
 | ||
|  |         default : | ||
|  |             return 0; | ||
|  |     } | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | // Clears all the samples in the object's output and internal processing
 | ||
|  | // buffers.
 | ||
|  | void SoundTouch::clear() | ||
|  | { | ||
|  |     samplesExpectedOut = 0; | ||
|  |     samplesOutput = 0; | ||
|  |     pRateTransposer->clear(); | ||
|  |     pTDStretch->clear(); | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | /// Returns number of samples currently unprocessed.
 | ||
|  | uint SoundTouch::numUnprocessedSamples() const | ||
|  | { | ||
|  |     FIFOSamplePipe * psp; | ||
|  |     if (pTDStretch) | ||
|  |     { | ||
|  |         psp = pTDStretch->getInput(); | ||
|  |         if (psp) | ||
|  |         { | ||
|  |             return psp->numSamples(); | ||
|  |         } | ||
|  |     } | ||
|  |     return 0; | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | /// Output samples from beginning of the sample buffer. Copies requested samples to 
 | ||
|  | /// output buffer and removes them from the sample buffer. If there are less than 
 | ||
|  | /// 'numsample' samples in the buffer, returns all that available.
 | ||
|  | ///
 | ||
|  | /// \return Number of samples returned.
 | ||
|  | uint SoundTouch::receiveSamples(SAMPLETYPE *output, uint maxSamples) | ||
|  | { | ||
|  |     uint ret = FIFOProcessor::receiveSamples(output, maxSamples); | ||
|  |     samplesOutput += (long)ret; | ||
|  |     return ret; | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | /// Adjusts book-keeping so that given number of samples are removed from beginning of the 
 | ||
|  | /// sample buffer without copying them anywhere. 
 | ||
|  | ///
 | ||
|  | /// Used to reduce the number of samples in the buffer when accessing the sample buffer directly
 | ||
|  | /// with 'ptrBegin' function.
 | ||
|  | uint SoundTouch::receiveSamples(uint maxSamples) | ||
|  | { | ||
|  |     uint ret = FIFOProcessor::receiveSamples(maxSamples); | ||
|  |     samplesOutput += (long)ret; | ||
|  |     return ret; | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | /// Get ratio between input and output audio durations, useful for calculating
 | ||
|  | /// processed output duration: if you'll process a stream of N samples, then 
 | ||
|  | /// you can expect to get out N * getInputOutputSampleRatio() samples.
 | ||
|  | double SoundTouch::getInputOutputSampleRatio() | ||
|  | { | ||
|  |     return 1.0 / (tempo * rate); | ||
|  | } |