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			121 lines
		
	
	
		
			5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			121 lines
		
	
	
		
			5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
|   | /*
 | ||
|  |   Simple DirectMedia Layer | ||
|  |   Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org> | ||
|  | 
 | ||
|  |   This software is provided 'as-is', without any express or implied | ||
|  |   warranty.  In no event will the authors be held liable for any damages | ||
|  |   arising from the use of this software. | ||
|  | 
 | ||
|  |   Permission is granted to anyone to use this software for any purpose, | ||
|  |   including commercial applications, and to alter it and redistribute it | ||
|  |   freely, subject to the following restrictions: | ||
|  | 
 | ||
|  |   1. The origin of this software must not be misrepresented; you must not | ||
|  |      claim that you wrote the original software. If you use this software | ||
|  |      in a product, an acknowledgment in the product documentation would be | ||
|  |      appreciated but is not required. | ||
|  |   2. Altered source versions must be plainly marked as such, and must not be | ||
|  |      misrepresented as being the original software. | ||
|  |   3. This notice may not be removed or altered from any source distribution. | ||
|  | */ | ||
|  | 
 | ||
|  | /**
 | ||
|  |  *  \file SDL_blendmode.h | ||
|  |  * | ||
|  |  *  Header file declaring the SDL_BlendMode enumeration | ||
|  |  */ | ||
|  | 
 | ||
|  | #ifndef SDL_blendmode_h_
 | ||
|  | #define SDL_blendmode_h_
 | ||
|  | 
 | ||
|  | #include "begin_code.h"
 | ||
|  | /* Set up for C function definitions, even when using C++ */ | ||
|  | #ifdef __cplusplus
 | ||
|  | extern "C" { | ||
|  | #endif
 | ||
|  | 
 | ||
|  | /**
 | ||
|  |  *  \brief The blend mode used in SDL_RenderCopy() and drawing operations. | ||
|  |  */ | ||
|  | typedef enum | ||
|  | { | ||
|  |     SDL_BLENDMODE_NONE = 0x00000000,     /**< no blending
 | ||
|  |                                               dstRGBA = srcRGBA */ | ||
|  |     SDL_BLENDMODE_BLEND = 0x00000001,    /**< alpha blending
 | ||
|  |                                               dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA)) | ||
|  |                                               dstA = srcA + (dstA * (1-srcA)) */ | ||
|  |     SDL_BLENDMODE_ADD = 0x00000002,      /**< additive blending
 | ||
|  |                                               dstRGB = (srcRGB * srcA) + dstRGB | ||
|  |                                               dstA = dstA */ | ||
|  |     SDL_BLENDMODE_MOD = 0x00000004,      /**< color modulate
 | ||
|  |                                               dstRGB = srcRGB * dstRGB | ||
|  |                                               dstA = dstA */ | ||
|  |     SDL_BLENDMODE_INVALID = 0x7FFFFFFF | ||
|  | 
 | ||
|  |     /* Additional custom blend modes can be returned by SDL_ComposeCustomBlendMode() */ | ||
|  | 
 | ||
|  | } SDL_BlendMode; | ||
|  | 
 | ||
|  | /**
 | ||
|  |  *  \brief The blend operation used when combining source and destination pixel components | ||
|  |  */ | ||
|  | typedef enum | ||
|  | { | ||
|  |     SDL_BLENDOPERATION_ADD              = 0x1,  /**< dst + src: supported by all renderers */ | ||
|  |     SDL_BLENDOPERATION_SUBTRACT         = 0x2,  /**< dst - src : supported by D3D9, D3D11, OpenGL, OpenGLES */ | ||
|  |     SDL_BLENDOPERATION_REV_SUBTRACT     = 0x3,  /**< src - dst : supported by D3D9, D3D11, OpenGL, OpenGLES */ | ||
|  |     SDL_BLENDOPERATION_MINIMUM          = 0x4,  /**< min(dst, src) : supported by D3D11 */ | ||
|  |     SDL_BLENDOPERATION_MAXIMUM          = 0x5   /**< max(dst, src) : supported by D3D11 */ | ||
|  | 
 | ||
|  | } SDL_BlendOperation; | ||
|  | 
 | ||
|  | /**
 | ||
|  |  *  \brief The normalized factor used to multiply pixel components | ||
|  |  */ | ||
|  | typedef enum | ||
|  | { | ||
|  |     SDL_BLENDFACTOR_ZERO                = 0x1,  /**< 0, 0, 0, 0 */ | ||
|  |     SDL_BLENDFACTOR_ONE                 = 0x2,  /**< 1, 1, 1, 1 */ | ||
|  |     SDL_BLENDFACTOR_SRC_COLOR           = 0x3,  /**< srcR, srcG, srcB, srcA */ | ||
|  |     SDL_BLENDFACTOR_ONE_MINUS_SRC_COLOR = 0x4,  /**< 1-srcR, 1-srcG, 1-srcB, 1-srcA */ | ||
|  |     SDL_BLENDFACTOR_SRC_ALPHA           = 0x5,  /**< srcA, srcA, srcA, srcA */ | ||
|  |     SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA = 0x6,  /**< 1-srcA, 1-srcA, 1-srcA, 1-srcA */ | ||
|  |     SDL_BLENDFACTOR_DST_COLOR           = 0x7,  /**< dstR, dstG, dstB, dstA */ | ||
|  |     SDL_BLENDFACTOR_ONE_MINUS_DST_COLOR = 0x8,  /**< 1-dstR, 1-dstG, 1-dstB, 1-dstA */ | ||
|  |     SDL_BLENDFACTOR_DST_ALPHA           = 0x9,  /**< dstA, dstA, dstA, dstA */ | ||
|  |     SDL_BLENDFACTOR_ONE_MINUS_DST_ALPHA = 0xA   /**< 1-dstA, 1-dstA, 1-dstA, 1-dstA */ | ||
|  | 
 | ||
|  | } SDL_BlendFactor; | ||
|  | 
 | ||
|  | /**
 | ||
|  |  *  \brief Create a custom blend mode, which may or may not be supported by a given renderer | ||
|  |  * | ||
|  |  *  \param srcColorFactor source color factor | ||
|  |  *  \param dstColorFactor destination color factor | ||
|  |  *  \param colorOperation color operation | ||
|  |  *  \param srcAlphaFactor source alpha factor | ||
|  |  *  \param dstAlphaFactor destination alpha factor | ||
|  |  *  \param alphaOperation alpha operation | ||
|  |  * | ||
|  |  *  The result of the blend mode operation will be: | ||
|  |  *      dstRGB = dstRGB * dstColorFactor colorOperation srcRGB * srcColorFactor | ||
|  |  *  and | ||
|  |  *      dstA = dstA * dstAlphaFactor alphaOperation srcA * srcAlphaFactor | ||
|  |  */ | ||
|  | extern DECLSPEC SDL_BlendMode SDLCALL SDL_ComposeCustomBlendMode(SDL_BlendFactor srcColorFactor, | ||
|  |                                                                  SDL_BlendFactor dstColorFactor, | ||
|  |                                                                  SDL_BlendOperation colorOperation, | ||
|  |                                                                  SDL_BlendFactor srcAlphaFactor, | ||
|  |                                                                  SDL_BlendFactor dstAlphaFactor, | ||
|  |                                                                  SDL_BlendOperation alphaOperation); | ||
|  | 
 | ||
|  | /* Ends C function definitions when using C++ */ | ||
|  | #ifdef __cplusplus
 | ||
|  | } | ||
|  | #endif
 | ||
|  | #include "close_code.h"
 | ||
|  | 
 | ||
|  | #endif /* SDL_blendmode_h_ */
 | ||
|  | 
 | ||
|  | /* vi: set ts=4 sw=4 expandtab: */ |