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			109 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			109 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
|   | /*
 | ||
|  | ** Copyright (c) 2014-2016 The Khronos Group Inc. | ||
|  | ** | ||
|  | ** Permission is hereby granted, free of charge, to any person obtaining a copy | ||
|  | ** of this software and/or associated documentation files (the "Materials"), | ||
|  | ** to deal in the Materials without restriction, including without limitation | ||
|  | ** the rights to use, copy, modify, merge, publish, distribute, sublicense, | ||
|  | ** and/or sell copies of the Materials, and to permit persons to whom the | ||
|  | ** Materials are furnished to do so, subject to the following conditions: | ||
|  | ** | ||
|  | ** The above copyright notice and this permission notice shall be included in | ||
|  | ** all copies or substantial portions of the Materials. | ||
|  | ** | ||
|  | ** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS | ||
|  | ** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND | ||
|  | ** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
 | ||
|  | ** | ||
|  | ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | ||
|  | ** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
|  | ** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | ||
|  | ** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
|  | ** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | ||
|  | ** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS | ||
|  | ** IN THE MATERIALS. | ||
|  | */ | ||
|  | 
 | ||
|  | #ifndef GLSLextAMD_H
 | ||
|  | #define GLSLextAMD_H
 | ||
|  | 
 | ||
|  | static const int GLSLextAMDVersion = 100; | ||
|  | static const int GLSLextAMDRevision = 7; | ||
|  | 
 | ||
|  | // SPV_AMD_shader_ballot
 | ||
|  | static const char* const E_SPV_AMD_shader_ballot = "SPV_AMD_shader_ballot"; | ||
|  | 
 | ||
|  | enum ShaderBallotAMD { | ||
|  |     ShaderBallotBadAMD = 0, // Don't use
 | ||
|  | 
 | ||
|  |     SwizzleInvocationsAMD = 1, | ||
|  |     SwizzleInvocationsMaskedAMD = 2, | ||
|  |     WriteInvocationAMD = 3, | ||
|  |     MbcntAMD = 4, | ||
|  | 
 | ||
|  |     ShaderBallotCountAMD | ||
|  | }; | ||
|  | 
 | ||
|  | // SPV_AMD_shader_trinary_minmax
 | ||
|  | static const char* const E_SPV_AMD_shader_trinary_minmax = "SPV_AMD_shader_trinary_minmax"; | ||
|  | 
 | ||
|  | enum ShaderTrinaryMinMaxAMD { | ||
|  |     ShaderTrinaryMinMaxBadAMD = 0, // Don't use
 | ||
|  | 
 | ||
|  |     FMin3AMD = 1, | ||
|  |     UMin3AMD = 2, | ||
|  |     SMin3AMD = 3, | ||
|  |     FMax3AMD = 4, | ||
|  |     UMax3AMD = 5, | ||
|  |     SMax3AMD = 6, | ||
|  |     FMid3AMD = 7, | ||
|  |     UMid3AMD = 8, | ||
|  |     SMid3AMD = 9, | ||
|  | 
 | ||
|  |     ShaderTrinaryMinMaxCountAMD | ||
|  | }; | ||
|  | 
 | ||
|  | // SPV_AMD_shader_explicit_vertex_parameter
 | ||
|  | static const char* const E_SPV_AMD_shader_explicit_vertex_parameter = "SPV_AMD_shader_explicit_vertex_parameter"; | ||
|  | 
 | ||
|  | enum ShaderExplicitVertexParameterAMD { | ||
|  |     ShaderExplicitVertexParameterBadAMD = 0, // Don't use
 | ||
|  | 
 | ||
|  |     InterpolateAtVertexAMD = 1, | ||
|  | 
 | ||
|  |     ShaderExplicitVertexParameterCountAMD | ||
|  | }; | ||
|  | 
 | ||
|  | // SPV_AMD_gcn_shader
 | ||
|  | static const char* const E_SPV_AMD_gcn_shader = "SPV_AMD_gcn_shader"; | ||
|  | 
 | ||
|  | enum GcnShaderAMD { | ||
|  |     GcnShaderBadAMD = 0, // Don't use
 | ||
|  | 
 | ||
|  |     CubeFaceIndexAMD = 1, | ||
|  |     CubeFaceCoordAMD = 2, | ||
|  |     TimeAMD = 3, | ||
|  | 
 | ||
|  |     GcnShaderCountAMD | ||
|  | }; | ||
|  | 
 | ||
|  | // SPV_AMD_gpu_shader_half_float
 | ||
|  | static const char* const E_SPV_AMD_gpu_shader_half_float = "SPV_AMD_gpu_shader_half_float"; | ||
|  | 
 | ||
|  | // SPV_AMD_texture_gather_bias_lod
 | ||
|  | static const char* const E_SPV_AMD_texture_gather_bias_lod = "SPV_AMD_texture_gather_bias_lod"; | ||
|  | 
 | ||
|  | // SPV_AMD_gpu_shader_int16
 | ||
|  | static const char* const E_SPV_AMD_gpu_shader_int16 = "SPV_AMD_gpu_shader_int16"; | ||
|  | 
 | ||
|  | // SPV_AMD_shader_image_load_store_lod
 | ||
|  | static const char* const E_SPV_AMD_shader_image_load_store_lod = "SPV_AMD_shader_image_load_store_lod"; | ||
|  | 
 | ||
|  | // SPV_AMD_shader_fragment_mask
 | ||
|  | static const char* const E_SPV_AMD_shader_fragment_mask = "SPV_AMD_shader_fragment_mask"; | ||
|  | 
 | ||
|  | // SPV_AMD_gpu_shader_half_float_fetch
 | ||
|  | static const char* const E_SPV_AMD_gpu_shader_half_float_fetch = "SPV_AMD_gpu_shader_half_float_fetch"; | ||
|  | 
 | ||
|  | #endif  // #ifndef GLSLextAMD_H
 |