Duckstation/src/common/audio_stream.h

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2019-10-10 16:20:10 +00:00
#pragma once
#include "types.h"
#include <memory>
#include <mutex>
#include <vector>
// Uses signed 16-bits samples.
class AudioStream
{
public:
using SampleType = s16;
enum
{
DefaultOutputSampleRate = 44100,
DefaultBufferSize = 2048,
DefaultBufferCount = 3,
};
AudioStream();
virtual ~AudioStream();
u32 GetOutputSampleRate() const { return m_output_sample_rate; }
u32 GetChannels() const { return m_channels; }
u32 GetBufferSize() const { return m_buffer_size; }
u32 GetBufferCount() const { return static_cast<u32>(m_buffers.size()); }
bool Reconfigure(u32 output_sample_rate = DefaultOutputSampleRate, u32 channels = 1,
u32 buffer_size = DefaultBufferSize, u32 buffer_count = DefaultBufferCount);
void PauseOutput(bool paused);
void EmptyBuffers();
void Shutdown();
void BeginWrite(SampleType** buffer_ptr, u32* num_samples);
void WriteSamples(const SampleType* samples, u32 num_samples);
void EndWrite(u32 num_samples);
protected:
virtual bool OpenDevice() = 0;
virtual void PauseDevice(bool paused) = 0;
virtual void CloseDevice() = 0;
bool IsDeviceOpen() const { return (m_output_sample_rate > 0); }
u32 ReadSamples(SampleType* samples, u32 num_samples);
u32 m_output_sample_rate = 0;
u32 m_channels = 0;
u32 m_buffer_size = 0;
private:
struct Buffer
{
std::vector<SampleType> data;
u32 write_position;
u32 read_position;
};
void AllocateBuffers(u32 buffer_count);
void DropBuffer();
std::vector<Buffer> m_buffers;
std::mutex m_buffer_lock;
// For input.
u32 m_first_free_buffer = 0;
u32 m_num_free_buffers = 0;
// For output.
u32 m_num_available_buffers = 0;
u32 m_first_available_buffer = 0;
bool m_output_paused = true;
};