Duckstation/src/util/opengl_context_egl_x11.cpp

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2024-02-25 09:22:25 +00:00
// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#include "opengl_context_egl_x11.h"
#include "common/error.h"
OpenGLContextEGLX11::OpenGLContextEGLX11(const WindowInfo& wi) : OpenGLContextEGL(wi)
{
}
OpenGLContextEGLX11::~OpenGLContextEGLX11() = default;
std::unique_ptr<OpenGLContext> OpenGLContextEGLX11::Create(const WindowInfo& wi,
std::span<const Version> versions_to_try, Error* error)
{
std::unique_ptr<OpenGLContextEGLX11> context = std::make_unique<OpenGLContextEGLX11>(wi);
if (!context->Initialize(versions_to_try, error))
return nullptr;
return context;
}
std::unique_ptr<OpenGLContext> OpenGLContextEGLX11::CreateSharedContext(const WindowInfo& wi, Error* error)
{
std::unique_ptr<OpenGLContextEGLX11> context = std::make_unique<OpenGLContextEGLX11>(wi);
context->m_display = m_display;
if (!context->CreateContextAndSurface(m_version, m_context, false))
return nullptr;
return context;
}
EGLDisplay OpenGLContextEGLX11::GetPlatformDisplay(const EGLAttrib* attribs, Error* error)
{
EGLDisplay dpy = TryGetPlatformDisplay(EGL_PLATFORM_X11_KHR, attribs);
if (dpy == EGL_NO_DISPLAY)
dpy = GetFallbackDisplay(error);
return dpy;
}