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Common: Purge ByteStream
This commit is contained in:
parent
6ce9e571ed
commit
0321a2cdc4
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@ -7,8 +7,6 @@ add_library(common
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bitfield.h
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bitutils.h
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build_timestamp.h
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byte_stream.cpp
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byte_stream.h
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crash_handler.cpp
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crash_handler.h
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dimensional_array.h
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File diff suppressed because it is too large
Load diff
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@ -1,277 +0,0 @@
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// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
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#pragma once
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#include "types.h"
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#include <memory>
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#include <string>
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#include <string_view>
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#include <vector>
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class Error;
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// base byte stream creation functions
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enum BYTESTREAM_OPEN_MODE
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{
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BYTESTREAM_OPEN_READ = 1, // open stream for writing
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BYTESTREAM_OPEN_WRITE = 2, // open stream for writing
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BYTESTREAM_OPEN_APPEND = 4, // seek to the end
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BYTESTREAM_OPEN_TRUNCATE = 8, // truncate the file, seek to start
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BYTESTREAM_OPEN_CREATE = 16, // if the file does not exist, create it
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BYTESTREAM_OPEN_ATOMIC_UPDATE = 64, //
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BYTESTREAM_OPEN_SEEKABLE = 128,
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BYTESTREAM_OPEN_STREAMED = 256,
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};
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// forward declarations for implemented classes
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class ByteStream;
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class MemoryByteStream;
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class GrowableMemoryByteStream;
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class ReadOnlyMemoryByteStream;
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class NullByteStream;
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// interface class used by readers, writers, etc.
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class ByteStream
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{
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public:
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virtual ~ByteStream() {}
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// reads a single byte from the stream.
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virtual bool ReadByte(u8* pDestByte) = 0;
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// read bytes from this stream. returns the number of bytes read, if this isn't equal to the requested size, an error
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// or EOF occurred.
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virtual u32 Read(void* pDestination, u32 ByteCount) = 0;
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// read bytes from this stream, optionally returning the number of bytes read.
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virtual bool Read2(void* pDestination, u32 ByteCount, u32* pNumberOfBytesRead = nullptr) = 0;
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// writes a single byte to the stream.
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virtual bool WriteByte(u8 SourceByte) = 0;
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// write bytes to this stream, returns the number of bytes written. if this isn't equal to the requested size, a
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// buffer overflow, or write error occurred.
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virtual u32 Write(const void* pSource, u32 ByteCount) = 0;
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// write bytes to this stream, optionally returning the number of bytes written.
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virtual bool Write2(const void* pSource, u32 ByteCount, u32* pNumberOfBytesWritten = nullptr) = 0;
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// seeks to the specified position in the stream
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// if seek failed, returns false.
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virtual bool SeekAbsolute(u64 Offset) = 0;
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virtual bool SeekRelative(s64 Offset) = 0;
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virtual bool SeekToEnd() = 0;
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// gets the current offset in the stream
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virtual u64 GetPosition() const = 0;
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// gets the size of the stream
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virtual u64 GetSize() const = 0;
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// flush any changes to the stream to disk
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virtual bool Flush() = 0;
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// if the file was opened in atomic update mode, discards any changes made to the file
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virtual bool Discard() = 0;
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// if the file was opened in atomic update mode, commits the file and replaces the temporary file
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virtual bool Commit() = 0;
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// state accessors
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inline bool InErrorState() const { return m_errorState; }
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inline void SetErrorState() { m_errorState = true; }
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inline void ClearErrorState() { m_errorState = false; }
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bool ReadU8(u8* dest);
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bool ReadU16(u16* dest);
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bool ReadU32(u32* dest);
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bool ReadU64(u64* dest);
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bool ReadS8(s8* dest);
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bool ReadS16(s16* dest);
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bool ReadS32(s32* dest);
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bool ReadS64(s64* dest);
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bool ReadSizePrefixedString(std::string* dest);
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bool WriteU8(u8 dest);
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bool WriteU16(u16 dest);
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bool WriteU32(u32 dest);
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bool WriteU64(u64 dest);
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bool WriteS8(s8 dest);
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bool WriteS16(s16 dest);
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bool WriteS32(s32 dest);
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bool WriteS64(s64 dest);
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bool WriteSizePrefixedString(std::string_view str);
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// base byte stream creation functions
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// opens a local file-based stream. fills in error if passed, and returns false if the file cannot be opened.
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static std::unique_ptr<ByteStream> OpenFile(const char* FileName, u32 OpenMode, Error* error = nullptr);
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// memory byte stream, caller is responsible for management, therefore it can be located on either the stack or on the
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// heap.
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static std::unique_ptr<MemoryByteStream> CreateMemoryStream(void* pMemory, u32 Size);
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// a growable memory byte stream will automatically allocate its own memory if the provided memory is overflowed.
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// a "pure heap" buffer, i.e. a buffer completely managed by this implementation, can be created by supplying a NULL
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// pointer and initialSize of zero.
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static std::unique_ptr<GrowableMemoryByteStream> CreateGrowableMemoryStream(void* pInitialMemory, u32 InitialSize);
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static std::unique_ptr<GrowableMemoryByteStream> CreateGrowableMemoryStream();
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// readable memory stream
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static std::unique_ptr<ReadOnlyMemoryByteStream> CreateReadOnlyMemoryStream(const void* pMemory, u32 Size);
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// null memory stream
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static std::unique_ptr<NullByteStream> CreateNullStream();
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// zstd stream, actually defined in util/zstd_byte_stream.cpp, to avoid common dependency on libzstd
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static std::unique_ptr<ByteStream> CreateZstdCompressStream(ByteStream* src_stream, int compression_level);
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static std::unique_ptr<ByteStream> CreateZstdDecompressStream(ByteStream* src_stream, u32 compressed_size);
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// copies one stream's contents to another. rewinds source streams automatically, and returns it back to its old
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// position.
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static bool CopyStream(ByteStream* pDestinationStream, ByteStream* pSourceStream);
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// appends one stream's contents to another.
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static bool AppendStream(ByteStream* pSourceStream, ByteStream* pDestinationStream);
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// copies a number of bytes from one to another
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static u32 CopyBytes(ByteStream* pSourceStream, u32 byteCount, ByteStream* pDestinationStream);
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static std::string ReadStreamToString(ByteStream* stream, bool seek_to_start = true);
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static bool WriteStreamToString(std::string_view sv, ByteStream* stream);
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static std::vector<u8> ReadBinaryStream(ByteStream* stream, bool seek_to_start = true);
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static bool WriteBinaryToStream(ByteStream* stream, const void* data, size_t data_length);
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protected:
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ByteStream() : m_errorState(false) {}
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// state bits
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bool m_errorState;
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// make it noncopyable
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ByteStream(const ByteStream&) = delete;
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ByteStream& operator=(const ByteStream&) = delete;
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};
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class NullByteStream final : public ByteStream
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{
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public:
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NullByteStream();
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~NullByteStream() override;
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bool ReadByte(u8* pDestByte) override;
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u32 Read(void* pDestination, u32 ByteCount) override;
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bool Read2(void* pDestination, u32 ByteCount, u32* pNumberOfBytesRead /* = nullptr */) override;
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bool WriteByte(u8 SourceByte) override;
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u32 Write(const void* pSource, u32 ByteCount) override;
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bool Write2(const void* pSource, u32 ByteCount, u32* pNumberOfBytesWritten /* = nullptr */) override;
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bool SeekAbsolute(u64 Offset) override;
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bool SeekRelative(s64 Offset) override;
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bool SeekToEnd() override;
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u64 GetSize() const override;
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u64 GetPosition() const override;
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bool Flush() override;
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bool Commit() override;
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bool Discard() override;
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};
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class MemoryByteStream final : public ByteStream
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{
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public:
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MemoryByteStream(void* pMemory, u32 MemSize);
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~MemoryByteStream() override;
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u8* GetMemoryPointer() const { return m_pMemory; }
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u32 GetMemorySize() const { return m_iSize; }
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bool ReadByte(u8* pDestByte) override;
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u32 Read(void* pDestination, u32 ByteCount) override;
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bool Read2(void* pDestination, u32 ByteCount, u32* pNumberOfBytesRead /* = nullptr */) override;
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bool WriteByte(u8 SourceByte) override;
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u32 Write(const void* pSource, u32 ByteCount) override;
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bool Write2(const void* pSource, u32 ByteCount, u32* pNumberOfBytesWritten /* = nullptr */) override;
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bool SeekAbsolute(u64 Offset) override;
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bool SeekRelative(s64 Offset) override;
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bool SeekToEnd() override;
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u64 GetSize() const override;
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u64 GetPosition() const override;
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bool Flush() override;
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bool Commit() override;
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bool Discard() override;
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private:
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u8* m_pMemory;
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u32 m_iPosition;
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u32 m_iSize;
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};
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class ReadOnlyMemoryByteStream final : public ByteStream
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{
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public:
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ReadOnlyMemoryByteStream(const void* pMemory, u32 MemSize);
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~ReadOnlyMemoryByteStream() override;
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const u8* GetMemoryPointer() const { return m_pMemory; }
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u32 GetMemorySize() const { return m_iSize; }
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bool ReadByte(u8* pDestByte) override;
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u32 Read(void* pDestination, u32 ByteCount) override;
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bool Read2(void* pDestination, u32 ByteCount, u32* pNumberOfBytesRead /* = nullptr */) override;
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bool WriteByte(u8 SourceByte) override;
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u32 Write(const void* pSource, u32 ByteCount) override;
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bool Write2(const void* pSource, u32 ByteCount, u32* pNumberOfBytesWritten /* = nullptr */) override;
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bool SeekAbsolute(u64 Offset) override;
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bool SeekRelative(s64 Offset) override;
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bool SeekToEnd() override;
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u64 GetSize() const override;
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u64 GetPosition() const override;
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bool Flush() override;
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bool Commit() override;
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bool Discard() override;
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private:
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const u8* m_pMemory;
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u32 m_iPosition;
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u32 m_iSize;
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};
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class GrowableMemoryByteStream final : public ByteStream
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{
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public:
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GrowableMemoryByteStream(void* pInitialMem, u32 InitialMemSize);
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~GrowableMemoryByteStream() override;
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u8* GetMemoryPointer() const { return m_pMemory; }
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u32 GetMemorySize() const { return m_iMemorySize; }
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void Resize(u32 new_size);
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void ResizeMemory(u32 new_size);
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void EnsureSpace(u32 space);
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void ShrinkToFit();
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bool ReadByte(u8* pDestByte) override;
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u32 Read(void* pDestination, u32 ByteCount) override;
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bool Read2(void* pDestination, u32 ByteCount, u32* pNumberOfBytesRead /* = nullptr */) override;
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bool WriteByte(u8 SourceByte) override;
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u32 Write(const void* pSource, u32 ByteCount) override;
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bool Write2(const void* pSource, u32 ByteCount, u32* pNumberOfBytesWritten /* = nullptr */) override;
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bool SeekAbsolute(u64 Offset) override;
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bool SeekRelative(s64 Offset) override;
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bool SeekToEnd() override;
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u64 GetSize() const override;
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u64 GetPosition() const override;
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bool Flush() override;
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bool Commit() override;
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bool Discard() override;
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private:
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void Grow(u32 MinimumGrowth);
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u8* m_pPrivateMemory;
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u8* m_pMemory;
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u32 m_iPosition;
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u32 m_iSize;
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u32 m_iMemorySize;
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};
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@ -7,7 +7,6 @@
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<ClInclude Include="bitfield.h" />
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<ClInclude Include="bitutils.h" />
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<ClInclude Include="build_timestamp.h" />
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<ClInclude Include="byte_stream.h" />
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<ClInclude Include="crash_handler.h" />
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<ClInclude Include="dimensional_array.h" />
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<ClInclude Include="dynamic_library.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="assert.cpp" />
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<ClCompile Include="byte_stream.cpp" />
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<ClCompile Include="crash_handler.cpp" />
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<ClCompile Include="dynamic_library.cpp" />
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<ClCompile Include="error.cpp" />
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@ -7,7 +7,6 @@
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<ClInclude Include="heap_array.h" />
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<ClInclude Include="log.h" />
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<ClInclude Include="small_string.h" />
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<ClInclude Include="byte_stream.h" />
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<ClInclude Include="timer.h" />
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<ClInclude Include="assert.h" />
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<ClInclude Include="align.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="small_string.cpp" />
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<ClCompile Include="byte_stream.cpp" />
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<ClCompile Include="log.cpp" />
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<ClCompile Include="timer.cpp" />
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<ClCompile Include="assert.cpp" />
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@ -67,7 +67,6 @@ add_library(util
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wav_writer.h
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window_info.cpp
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window_info.h
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zstd_byte_stream.cpp
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)
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target_precompile_headers(util PRIVATE "pch.h")
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@ -199,7 +199,6 @@
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<ClCompile Include="win32_raw_input_source.cpp" />
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<ClCompile Include="window_info.cpp" />
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<ClCompile Include="xinput_source.cpp" />
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<ClCompile Include="zstd_byte_stream.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\dep\cubeb\cubeb.vcxproj">
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@ -142,7 +142,6 @@
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<ClCompile Include="http_downloader.cpp" />
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<ClCompile Include="metal_device.mm" />
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<ClCompile Include="metal_stream_buffer.mm" />
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<ClCompile Include="zstd_byte_stream.cpp" />
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<ClCompile Include="opengl_context.cpp" />
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<ClCompile Include="opengl_context_egl.cpp" />
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<ClCompile Include="opengl_context_egl_wayland.cpp" />
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@ -1,317 +0,0 @@
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// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
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#include "common/byte_stream.h"
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#include "common/log.h"
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#include <zstd.h>
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#include <zstd_errors.h>
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Log_SetChannel(ByteStream);
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namespace {
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class ZstdCompressStream final : public ByteStream
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{
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public:
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ZstdCompressStream(ByteStream* dst_stream, int compression_level) : m_dst_stream(dst_stream)
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{
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m_cstream = ZSTD_createCStream();
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ZSTD_CCtx_setParameter(m_cstream, ZSTD_c_compressionLevel, compression_level);
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}
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~ZstdCompressStream() override
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{
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if (!m_done)
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Compress(ZSTD_e_end);
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ZSTD_freeCStream(m_cstream);
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}
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bool ReadByte(u8* pDestByte) override { return false; }
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u32 Read(void* pDestination, u32 ByteCount) override { return 0; }
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bool Read2(void* pDestination, u32 ByteCount, u32* pNumberOfBytesRead = nullptr) override { return false; }
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bool WriteByte(u8 SourceByte) override
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{
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if (m_input_buffer_wpos == INPUT_BUFFER_SIZE && !Compress(ZSTD_e_continue))
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return false;
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m_input_buffer[m_input_buffer_wpos++] = SourceByte;
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return true;
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}
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u32 Write(const void* pSource, u32 ByteCount) override
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{
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u32 remaining = ByteCount;
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const u8* read_ptr = static_cast<const u8*>(pSource);
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for (;;)
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{
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const u32 copy_size = std::min(INPUT_BUFFER_SIZE - m_input_buffer_wpos, remaining);
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std::memcpy(&m_input_buffer[m_input_buffer_wpos], read_ptr, copy_size);
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read_ptr += copy_size;
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remaining -= copy_size;
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m_input_buffer_wpos += copy_size;
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if (remaining == 0 || !Compress(ZSTD_e_continue))
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break;
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}
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return ByteCount - remaining;
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}
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bool Write2(const void* pSource, u32 ByteCount, u32* pNumberOfBytesWritten = nullptr) override
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{
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const u32 bytes_written = Write(pSource, ByteCount);
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if (pNumberOfBytesWritten)
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*pNumberOfBytesWritten = bytes_written;
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return (bytes_written == ByteCount);
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}
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bool SeekAbsolute(u64 Offset) override { return false; }
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bool SeekRelative(s64 Offset) override { return (Offset == 0); }
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bool SeekToEnd() override { return false; }
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u64 GetPosition() const override { return m_position; }
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u64 GetSize() const override { return 0; }
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bool Flush() override { return Compress(ZSTD_e_flush); }
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bool Discard() override { return true; }
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bool Commit() override { return Compress(ZSTD_e_end); }
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private:
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enum : u32
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{
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INPUT_BUFFER_SIZE = 131072,
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OUTPUT_BUFFER_SIZE = 65536,
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};
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bool Compress(ZSTD_EndDirective action)
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{
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if (m_errorState || m_done)
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return false;
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ZSTD_inBuffer inbuf = {m_input_buffer, m_input_buffer_wpos, 0};
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for (;;)
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{
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ZSTD_outBuffer outbuf = {m_output_buffer, OUTPUT_BUFFER_SIZE, 0};
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const size_t ret = ZSTD_compressStream2(m_cstream, &outbuf, &inbuf, action);
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if (ZSTD_isError(ret))
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{
|
||||
ERROR_LOG("ZSTD_compressStream2() failed: {} ({})", static_cast<unsigned>(ZSTD_getErrorCode(ret)),
|
||||
ZSTD_getErrorString(ZSTD_getErrorCode(ret)));
|
||||
SetErrorState();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (outbuf.pos > 0)
|
||||
{
|
||||
if (!m_dst_stream->Write2(m_output_buffer, static_cast<u32>(outbuf.pos)))
|
||||
{
|
||||
SetErrorState();
|
||||
return false;
|
||||
}
|
||||
|
||||
outbuf.pos = 0;
|
||||
}
|
||||
|
||||
if (action == ZSTD_e_end)
|
||||
{
|
||||
// break when compression output has finished
|
||||
if (ret == 0)
|
||||
{
|
||||
m_done = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// break when all input data is consumed
|
||||
if (inbuf.pos == inbuf.size)
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
m_position += m_input_buffer_wpos;
|
||||
m_input_buffer_wpos = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
ByteStream* m_dst_stream;
|
||||
ZSTD_CStream* m_cstream = nullptr;
|
||||
u64 m_position = 0;
|
||||
u32 m_input_buffer_wpos = 0;
|
||||
bool m_done = false;
|
||||
|
||||
u8 m_input_buffer[INPUT_BUFFER_SIZE];
|
||||
u8 m_output_buffer[OUTPUT_BUFFER_SIZE];
|
||||
};
|
||||
} // namespace
|
||||
|
||||
std::unique_ptr<ByteStream> ByteStream::CreateZstdCompressStream(ByteStream* src_stream, int compression_level)
|
||||
{
|
||||
return std::make_unique<ZstdCompressStream>(src_stream, compression_level);
|
||||
}
|
||||
|
||||
namespace {
|
||||
class ZstdDecompressStream final : public ByteStream
|
||||
{
|
||||
public:
|
||||
ZstdDecompressStream(ByteStream* src_stream, u32 compressed_size)
|
||||
: m_src_stream(src_stream), m_bytes_remaining(compressed_size)
|
||||
{
|
||||
m_cstream = ZSTD_createDStream();
|
||||
m_in_buffer.src = m_input_buffer;
|
||||
Decompress();
|
||||
}
|
||||
|
||||
~ZstdDecompressStream() override { ZSTD_freeDStream(m_cstream); }
|
||||
|
||||
bool ReadByte(u8* pDestByte) override { return Read(pDestByte, sizeof(u8)) == sizeof(u8); }
|
||||
|
||||
u32 Read(void* pDestination, u32 ByteCount) override
|
||||
{
|
||||
u8* write_ptr = static_cast<u8*>(pDestination);
|
||||
u32 remaining = ByteCount;
|
||||
for (;;)
|
||||
{
|
||||
const u32 copy_size = std::min<u32>(m_output_buffer_wpos - m_output_buffer_rpos, remaining);
|
||||
std::memcpy(write_ptr, &m_output_buffer[m_output_buffer_rpos], copy_size);
|
||||
m_output_buffer_rpos += copy_size;
|
||||
write_ptr += copy_size;
|
||||
remaining -= copy_size;
|
||||
if (remaining == 0 || !Decompress())
|
||||
break;
|
||||
}
|
||||
|
||||
return ByteCount - remaining;
|
||||
}
|
||||
|
||||
bool Read2(void* pDestination, u32 ByteCount, u32* pNumberOfBytesRead = nullptr) override
|
||||
{
|
||||
const u32 bytes_read = Read(pDestination, ByteCount);
|
||||
if (pNumberOfBytesRead)
|
||||
*pNumberOfBytesRead = bytes_read;
|
||||
return (bytes_read == ByteCount);
|
||||
}
|
||||
|
||||
bool WriteByte(u8 SourceByte) override { return false; }
|
||||
|
||||
u32 Write(const void* pSource, u32 ByteCount) override { return 0; }
|
||||
|
||||
bool Write2(const void* pSource, u32 ByteCount, u32* pNumberOfBytesWritten = nullptr) override { return false; }
|
||||
|
||||
bool SeekAbsolute(u64 Offset) override { return false; }
|
||||
|
||||
bool SeekRelative(s64 Offset) override
|
||||
{
|
||||
if (Offset < 0)
|
||||
return false;
|
||||
else if (Offset == 0)
|
||||
return true;
|
||||
|
||||
s64 remaining = Offset;
|
||||
for (;;)
|
||||
{
|
||||
const s64 skip = std::min<s64>(m_output_buffer_wpos - m_output_buffer_rpos, remaining);
|
||||
remaining -= skip;
|
||||
m_output_buffer_rpos += static_cast<u32>(skip);
|
||||
if (remaining == 0)
|
||||
return true;
|
||||
else if (!Decompress())
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool SeekToEnd() override { return false; }
|
||||
|
||||
u64 GetPosition() const override { return 0; }
|
||||
|
||||
u64 GetSize() const override { return 0; }
|
||||
|
||||
bool Flush() override { return true; }
|
||||
|
||||
bool Discard() override { return true; }
|
||||
|
||||
bool Commit() override { return true; }
|
||||
|
||||
private:
|
||||
enum : u32
|
||||
{
|
||||
INPUT_BUFFER_SIZE = 65536,
|
||||
OUTPUT_BUFFER_SIZE = 131072,
|
||||
};
|
||||
|
||||
bool Decompress()
|
||||
{
|
||||
if (m_output_buffer_rpos != m_output_buffer_wpos)
|
||||
{
|
||||
const u32 move_size = m_output_buffer_wpos - m_output_buffer_rpos;
|
||||
std::memmove(&m_output_buffer[0], &m_output_buffer[m_output_buffer_rpos], move_size);
|
||||
m_output_buffer_rpos = move_size;
|
||||
m_output_buffer_wpos = move_size;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_output_buffer_rpos = 0;
|
||||
m_output_buffer_wpos = 0;
|
||||
}
|
||||
|
||||
ZSTD_outBuffer outbuf = {m_output_buffer, OUTPUT_BUFFER_SIZE - m_output_buffer_wpos, 0};
|
||||
while (outbuf.pos == 0)
|
||||
{
|
||||
if (m_in_buffer.pos == m_in_buffer.size && !m_errorState)
|
||||
{
|
||||
const u32 requested_size = std::min<u32>(m_bytes_remaining, INPUT_BUFFER_SIZE);
|
||||
const u32 bytes_read = m_src_stream->Read(m_input_buffer, requested_size);
|
||||
m_in_buffer.size = bytes_read;
|
||||
m_in_buffer.pos = 0;
|
||||
m_bytes_remaining -= bytes_read;
|
||||
if (bytes_read != requested_size || m_bytes_remaining == 0)
|
||||
{
|
||||
m_errorState = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
size_t ret = ZSTD_decompressStream(m_cstream, &outbuf, &m_in_buffer);
|
||||
if (ZSTD_isError(ret))
|
||||
{
|
||||
ERROR_LOG("ZSTD_decompressStream() failed: {} ({})", static_cast<unsigned>(ZSTD_getErrorCode(ret)),
|
||||
ZSTD_getErrorString(ZSTD_getErrorCode(ret)));
|
||||
m_in_buffer.pos = m_in_buffer.size;
|
||||
m_output_buffer_rpos = 0;
|
||||
m_output_buffer_wpos = 0;
|
||||
m_errorState = true;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
m_output_buffer_wpos = static_cast<u32>(outbuf.pos);
|
||||
return true;
|
||||
}
|
||||
|
||||
ByteStream* m_src_stream;
|
||||
ZSTD_DStream* m_cstream = nullptr;
|
||||
ZSTD_inBuffer m_in_buffer = {};
|
||||
u32 m_output_buffer_rpos = 0;
|
||||
u32 m_output_buffer_wpos = 0;
|
||||
u32 m_bytes_remaining;
|
||||
bool m_errorState = false;
|
||||
|
||||
u8 m_input_buffer[INPUT_BUFFER_SIZE];
|
||||
u8 m_output_buffer[OUTPUT_BUFFER_SIZE];
|
||||
};
|
||||
} // namespace
|
||||
|
||||
std::unique_ptr<ByteStream> ByteStream::CreateZstdDecompressStream(ByteStream* src_stream, u32 compressed_size)
|
||||
{
|
||||
return std::make_unique<ZstdDecompressStream>(src_stream, compressed_size);
|
||||
}
|
Loading…
Reference in a new issue