mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-25 23:25:41 +00:00
CPU: Fix loading recompiler-saved states with interpreter
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parent
b7bfbc0cf6
commit
0407f939fc
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@ -27,6 +27,7 @@
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Log_SetChannel(CPU::Core);
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namespace CPU {
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static bool ShouldUseInterpreter();
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static void SetPC(u32 new_pc);
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static void UpdateLoadDelay();
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static void Branch(u32 target);
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@ -66,7 +67,7 @@ static void LogInstruction(u32 bits, u32 pc, bool regs);
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static void HandleWriteSyscall();
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static void HandlePutcSyscall();
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static void HandlePutsSyscall();
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static void ExecuteDebug();
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[[noreturn]] static void ExecuteInterpreter();
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template<PGXPMode pgxp_mode, bool debug>
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static void ExecuteInstruction();
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@ -161,7 +162,8 @@ void CPU::Initialize()
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// From nocash spec.
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g_state.cop0_regs.PRID = UINT32_C(0x00000002);
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g_state.use_debug_dispatcher = false;
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g_state.using_debug_dispatcher = false;
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g_state.using_interpreter = ShouldUseInterpreter();
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for (BreakpointList& bps : s_breakpoints)
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bps.clear();
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s_breakpoint_counter = 1;
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@ -200,6 +202,7 @@ void CPU::Reset()
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ClearICache();
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UpdateMemoryPointers();
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UpdateDebugDispatcherFlag();
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GTE::Reset();
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@ -276,8 +279,20 @@ bool CPU::DoState(StateWrapper& sw)
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sw.Do(&g_state.icache_data);
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}
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bool using_interpreter = g_state.using_interpreter;
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sw.DoEx(&using_interpreter, 67, g_state.using_interpreter);
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if (sw.IsReading())
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{
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// Since the recompilers do not use npc/next_instruction, and the icache emulation doesn't actually fill the data,
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// only the tags, if we save state with the recompiler, then load state with the interpreter, we're most likely
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// going to crash. Clear both in the case that we are switching.
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if (using_interpreter != g_state.using_interpreter)
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{
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WARNING_LOG("Current execution mode does not match save state. Resetting icache state.");
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ExecutionModeChanged();
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}
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UpdateMemoryPointers();
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g_state.gte_completion_tick = 0;
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}
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@ -285,6 +300,12 @@ bool CPU::DoState(StateWrapper& sw)
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return !sw.HasError();
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}
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ALWAYS_INLINE_RELEASE bool CPU::ShouldUseInterpreter()
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{
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// Currently, any breakpoints require the interpreter.
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return (g_settings.cpu_execution_mode == CPUExecutionMode::Interpreter || g_state.using_debug_dispatcher);
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}
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ALWAYS_INLINE_RELEASE void CPU::SetPC(u32 new_pc)
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{
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DebugAssert(Common::IsAlignedPow2(new_pc, 4));
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@ -1983,11 +2004,16 @@ bool CPU::UpdateDebugDispatcherFlag()
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const bool use_debug_dispatcher =
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has_any_breakpoints || has_cop0_breakpoints || s_trace_to_log ||
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(g_settings.cpu_execution_mode == CPUExecutionMode::Interpreter && g_settings.bios_tty_logging);
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if (use_debug_dispatcher == g_state.use_debug_dispatcher)
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if (use_debug_dispatcher == g_state.using_debug_dispatcher)
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return false;
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DEV_LOG("{} debug dispatcher", use_debug_dispatcher ? "Now using" : "No longer using");
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g_state.use_debug_dispatcher = use_debug_dispatcher;
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g_state.using_debug_dispatcher = use_debug_dispatcher;
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// Switching to interpreter?
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if (g_state.using_interpreter != ShouldUseInterpreter())
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ExecutionModeChanged();
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return true;
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}
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@ -2350,74 +2376,47 @@ template<PGXPMode pgxp_mode, bool debug>
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}
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}
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void CPU::ExecuteDebug()
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void CPU::ExecuteInterpreter()
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{
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if (g_settings.gpu_pgxp_enable)
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if (g_state.using_debug_dispatcher)
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{
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if (g_settings.gpu_pgxp_cpu)
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ExecuteImpl<PGXPMode::CPU, true>();
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if (g_settings.gpu_pgxp_enable)
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{
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if (g_settings.gpu_pgxp_cpu)
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ExecuteImpl<PGXPMode::CPU, true>();
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else
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ExecuteImpl<PGXPMode::Memory, true>();
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}
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else
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ExecuteImpl<PGXPMode::Memory, true>();
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{
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ExecuteImpl<PGXPMode::Disabled, true>();
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}
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}
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else
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{
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ExecuteImpl<PGXPMode::Disabled, true>();
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if (g_settings.gpu_pgxp_enable)
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{
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if (g_settings.gpu_pgxp_cpu)
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ExecuteImpl<PGXPMode::CPU, false>();
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else
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ExecuteImpl<PGXPMode::Memory, false>();
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}
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else
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{
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ExecuteImpl<PGXPMode::Disabled, false>();
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}
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}
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}
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void CPU::Execute()
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{
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const CPUExecutionMode exec_mode = g_settings.cpu_execution_mode;
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const bool use_debug_dispatcher = g_state.use_debug_dispatcher;
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if (fastjmp_set(&s_jmp_buf) != 0)
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{
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// Before we return, set npc to pc so that we can switch from recs to int.
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// We'll also need to fetch the next instruction to execute.
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if (exec_mode != CPUExecutionMode::Interpreter && !use_debug_dispatcher)
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{
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if (!SafeReadInstruction(g_state.pc, &g_state.next_instruction.bits)) [[unlikely]]
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{
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g_state.next_instruction.bits = 0;
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ERROR_LOG("Failed to read current instruction from 0x{:08X}", g_state.pc);
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}
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g_state.npc = g_state.pc + sizeof(Instruction);
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}
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return;
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}
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if (use_debug_dispatcher)
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{
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ExecuteDebug();
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return;
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}
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switch (exec_mode)
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{
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case CPUExecutionMode::Recompiler:
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case CPUExecutionMode::CachedInterpreter:
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case CPUExecutionMode::NewRec:
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CodeCache::Execute();
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break;
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case CPUExecutionMode::Interpreter:
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default:
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{
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if (g_settings.gpu_pgxp_enable)
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{
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if (g_settings.gpu_pgxp_cpu)
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ExecuteImpl<PGXPMode::CPU, false>();
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else
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ExecuteImpl<PGXPMode::Memory, false>();
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}
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else
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{
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ExecuteImpl<PGXPMode::Disabled, false>();
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}
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}
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break;
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}
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if (g_state.using_interpreter)
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ExecuteInterpreter();
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else
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CodeCache::Execute();
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}
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void CPU::SetSingleStepFlag()
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@ -2572,9 +2571,37 @@ void CPU::UpdateMemoryPointers()
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void CPU::ExecutionModeChanged()
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{
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const bool prev_interpreter = g_state.using_interpreter;
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UpdateDebugDispatcherFlag();
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// Clear out bus errors in case only memory exceptions are toggled on.
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g_state.bus_error = false;
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if (UpdateDebugDispatcherFlag())
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System::InterruptExecution();
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// Have to clear out the icache too, only the tags are valid in the recs.
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ClearICache();
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// Switching to interpreter?
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g_state.using_interpreter = ShouldUseInterpreter();
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if (g_state.using_interpreter != prev_interpreter && !prev_interpreter)
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{
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// Before we return, set npc to pc so that we can switch from recs to int.
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// We'll also need to fetch the next instruction to execute.
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if (!SafeReadInstruction(g_state.pc, &g_state.next_instruction.bits)) [[unlikely]]
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{
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g_state.next_instruction.bits = 0;
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ERROR_LOG("Failed to read current instruction from 0x{:08X}", g_state.pc);
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}
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g_state.npc = g_state.pc + sizeof(Instruction);
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}
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// Wipe out code cache when switching back to recompiler.
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if (!g_state.using_interpreter && prev_interpreter)
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CPU::CodeCache::Reset();
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UpdateDebugDispatcherFlag();
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System::InterruptExecution();
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}
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template<bool add_ticks, bool icache_read, u32 word_count, bool raise_exceptions>
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@ -110,8 +110,9 @@ struct State
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// GTE registers are stored here so we can access them on ARM with a single instruction
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GTE::Regs gte_regs = {};
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// 4 bytes of padding here on x64
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bool use_debug_dispatcher = false;
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// 2 bytes of padding here on x64
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bool using_interpreter = false;
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bool using_debug_dispatcher = false;
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void* fastmem_base = nullptr;
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void** memory_handlers = nullptr;
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@ -2843,7 +2843,7 @@ bool CodeGenerator::Compile_cop0(Instruction instruction, const CodeCache::Instr
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// update dispatcher flag, if enabled, exit block
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EmitFunctionCall(nullptr, &UpdateDebugDispatcherFlag);
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EmitLoadCPUStructField(dcic_value.GetHostRegister(), RegSize_8, OFFSETOF(State, use_debug_dispatcher));
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EmitLoadCPUStructField(dcic_value.GetHostRegister(), RegSize_8, OFFSETOF(State, using_debug_dispatcher));
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EmitBranchIfBitClear(dcic_value.GetHostRegister(), RegSize_8, 0, ¬_enabled);
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m_register_cache.UninhibitAllocation();
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@ -6,6 +6,7 @@
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#include "imgui_overlays.h"
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#include "cdrom.h"
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#include "controller.h"
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#include "cpu_core_private.h"
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#include "dma.h"
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#include "fullscreen_ui.h"
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#include "gpu.h"
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@ -320,9 +321,9 @@ void ImGuiManager::DrawPerformanceOverlay()
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System::GetMaximumFrameTime());
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DRAW_LINE(fixed_font, text, IM_COL32(255, 255, 255, 255));
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if (g_settings.cpu_overclock_active ||
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(g_settings.cpu_execution_mode != CPUExecutionMode::Recompiler || g_settings.cpu_recompiler_icache ||
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g_settings.cpu_recompiler_memory_exceptions))
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if (g_settings.cpu_overclock_active || CPU::g_state.using_interpreter ||
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g_settings.cpu_execution_mode != CPUExecutionMode::Recompiler || g_settings.cpu_recompiler_icache ||
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g_settings.cpu_recompiler_memory_exceptions)
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{
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first = true;
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text.assign("CPU[");
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@ -331,7 +332,7 @@ void ImGuiManager::DrawPerformanceOverlay()
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text.append_format("{}", g_settings.GetCPUOverclockPercent());
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first = false;
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}
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if (g_settings.cpu_execution_mode == CPUExecutionMode::Interpreter)
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if (CPU::g_state.using_interpreter)
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{
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text.append_format("{}{}", first ? "" : "/", "I");
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first = false;
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@ -5,7 +5,7 @@
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#include "types.h"
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static constexpr u32 SAVE_STATE_MAGIC = 0x43435544;
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static constexpr u32 SAVE_STATE_VERSION = 66;
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static constexpr u32 SAVE_STATE_VERSION = 67;
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static constexpr u32 SAVE_STATE_MINIMUM_VERSION = 42;
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static_assert(SAVE_STATE_VERSION >= SAVE_STATE_MINIMUM_VERSION);
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@ -4012,7 +4012,6 @@ void System::CheckForSettingsChanges(const Settings& old_settings)
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CPU::CodeCache::Shutdown();
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if (g_settings.cpu_execution_mode != CPUExecutionMode::Interpreter)
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CPU::CodeCache::Initialize();
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CPU::ClearICache();
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}
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if (CPU::CodeCache::IsUsingAnyRecompiler() &&
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@ -4025,10 +4024,6 @@ void System::CheckForSettingsChanges(const Settings& old_settings)
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TRANSLATE_STR("OSDMessage", "Recompiler options changed, flushing all blocks."),
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Host::OSD_INFO_DURATION);
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CPU::ExecutionModeChanged();
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CPU::CodeCache::Reset();
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if (g_settings.cpu_recompiler_icache != old_settings.cpu_recompiler_icache)
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CPU::ClearICache();
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}
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else if (g_settings.cpu_execution_mode == CPUExecutionMode::Interpreter &&
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g_settings.bios_tty_logging != old_settings.bios_tty_logging)
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