diff --git a/src/duckstation-qt/displaysettingswidget.cpp b/src/duckstation-qt/displaysettingswidget.cpp index bf81e59d3..afb41d32d 100644 --- a/src/duckstation-qt/displaysettingswidget.cpp +++ b/src/duckstation-qt/displaysettingswidget.cpp @@ -105,7 +105,7 @@ DisplaySettingsWidget::DisplaySettingsWidget(SettingsWindow* dialog, QWidget* pa "option is disabled, the screenshots will be taken at the window's resolution. " "Internal resolution screenshots can be very large at high rendering scales.")); dialog->registerWidgetHelp( - m_ui.vsync, tr("VSync"), tr("Checked"), + m_ui.vsync, tr("VSync"), tr("Unchecked"), tr("Enable this option to match DuckStation's refresh rate with your current monitor or screen. " "VSync is automatically disabled when it is not possible (e.g. running at non-100% speed).")); dialog->registerWidgetHelp(m_ui.threadedPresentation, tr("Threaded Presentation"), tr("Checked"), diff --git a/src/duckstation-qt/emulationsettingswidget.cpp b/src/duckstation-qt/emulationsettingswidget.cpp index 447ed3480..5db9e7ee0 100644 --- a/src/duckstation-qt/emulationsettingswidget.cpp +++ b/src/duckstation-qt/emulationsettingswidget.cpp @@ -95,7 +95,7 @@ EmulationSettingsWidget::EmulationSettingsWidget(SettingsWindow* dialog, QWidget "the console's refresh rate is too far from the host's refresh rate. Users with variable refresh rate displays " "should disable this option.")); dialog->registerWidgetHelp(m_ui.displayAllFrames, tr("Optimal Frame Pacing"), tr("Unchecked"), - tr("Enable this option will ensure every frame the console renders is displayed to the " + tr("Enabling this option will ensure every frame the console renders is displayed to the " "screen, for optimal frame pacing. If you are having difficulties maintaining full " "speed, or are getting audio glitches, try disabling this option.")); dialog->registerWidgetHelp( diff --git a/src/duckstation-qt/enhancementsettingswidget.cpp b/src/duckstation-qt/enhancementsettingswidget.cpp index fcc6a0717..7f5036b20 100644 --- a/src/duckstation-qt/enhancementsettingswidget.cpp +++ b/src/duckstation-qt/enhancementsettingswidget.cpp @@ -64,7 +64,7 @@ EnhancementSettingsWidget::EnhancementSettingsWidget(SettingsWindow* dialog, QWi tr("Selects the resolution scale that will be applied to the final image. 1x will " "downsample to the original console resolution.")); dialog->registerWidgetHelp( - m_ui.disableInterlacing, tr("Disable Interlacing"), tr("Unchecked"), + m_ui.disableInterlacing, tr("Disable Interlacing"), tr("Checked"), tr( "Forces the rendering and display of frames to progressive mode. <br>This removes the \"combing\" effect seen in " "480i games by rendering them in 480p. Usually safe to enable.<br> " @@ -75,7 +75,7 @@ EnhancementSettingsWidget::EnhancementSettingsWidget(SettingsWindow* dialog, QWi "to the hardware backends. <br>This option is usually safe, with most games looking fine at " "higher resolutions. Higher resolutions require a more powerful GPU.")); dialog->registerWidgetHelp( - m_ui.trueColor, tr("True Color Rendering"), tr("Unchecked"), + m_ui.trueColor, tr("True Color Rendering"), tr("Checked"), tr("Forces the precision of colours output to the console's framebuffer to use the full 8 bits of precision per " "channel. This produces nicer looking gradients at the cost of making some colours look slightly different. " "Disabling the option also enables dithering, which makes the transition between colours less sharp by applying "