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GPU: Flush partial VRAM writes to backend VRAM
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parent
9e11e5c354
commit
0726ad1275
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@ -79,6 +79,8 @@ void GPU::Reset()
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void GPU::SoftReset()
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{
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FlushRender();
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if (m_blitter_state == BlitterState::WritingVRAM)
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FinishVRAMWrite();
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m_GPUSTAT.bits = 0x14802000;
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m_GPUSTAT.pal_mode = System::IsPALRegion();
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@ -922,6 +924,11 @@ void GPU::WriteGP1(u32 value)
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Log_DebugPrintf("GP1 clear FIFO");
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m_command_tick_event->InvokeEarly();
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SynchronizeCRTC();
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// flush partial writes
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if (m_blitter_state == BlitterState::WritingVRAM)
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FinishVRAMWrite();
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m_blitter_state = BlitterState::Idle;
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m_command_total_words = 0;
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m_vram_transfer = {};
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@ -497,7 +497,7 @@ bool GPU::HandleCopyRectangleCPUToVRAMCommand()
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void GPU::FinishVRAMWrite()
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{
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if (g_settings.debugging.dump_cpu_to_vram_copies)
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if (g_settings.debugging.dump_cpu_to_vram_copies && m_blit_remaining_words == 0)
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{
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DumpVRAMToFile(StringUtil::StdStringFromFormat("cpu_to_vram_copy_%u.png", s_cpu_to_vram_dump_id++).c_str(),
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m_vram_transfer.width, m_vram_transfer.height, sizeof(u16) * m_vram_transfer.width,
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@ -509,7 +509,36 @@ void GPU::FinishVRAMWrite()
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FlushRender();
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UpdateVRAM(m_vram_transfer.x, m_vram_transfer.y, m_vram_transfer.width, m_vram_transfer.height, m_blit_buffer.data());
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if (m_blit_remaining_words == 0)
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{
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UpdateVRAM(m_vram_transfer.x, m_vram_transfer.y, m_vram_transfer.width, m_vram_transfer.height,
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m_blit_buffer.data());
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}
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else
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{
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const u32 num_pixels = ZeroExtend32(m_vram_transfer.width) * ZeroExtend32(m_vram_transfer.height);
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const u32 num_words = (num_pixels + 1) / 2;
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const u32 transferred_words = num_words - m_blit_remaining_words;
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const u32 transferred_pixels = transferred_words * 2;
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const u32 transferred_full_rows = transferred_pixels / m_vram_transfer.width;
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const u32 transferred_width_last_row = transferred_pixels % m_vram_transfer.width;
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Log_WarningPrintf(
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"Partial VRAM write - transfer finished with %u of %u words remaining (%u full rows, %u last row)",
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m_blit_remaining_words, num_words, transferred_full_rows, transferred_width_last_row);
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const u8* blit_ptr = reinterpret_cast<const u8*>(m_blit_buffer.data());
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if (transferred_full_rows > 0)
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{
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UpdateVRAM(m_vram_transfer.x, m_vram_transfer.y, m_vram_transfer.width, transferred_full_rows, blit_ptr);
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blit_ptr += (ZeroExtend32(m_vram_transfer.width) * transferred_full_rows) * sizeof(u16);
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}
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if (transferred_width_last_row > 0)
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{
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UpdateVRAM(m_vram_transfer.x, m_vram_transfer.y + transferred_full_rows, transferred_width_last_row, 1, blit_ptr);
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}
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}
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m_blit_buffer.clear();
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m_vram_transfer = {};
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m_blitter_state = BlitterState::Idle;
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