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CDROM: Increase seek delay by one sector
Fixes Resident Evil 2.
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@ -580,7 +580,7 @@ TickCount CDROM::GetTicksForSeek(CDImage::LBA new_lba)
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// it's unlikely that the drive would seek to exactly the correct position, so simulate this by adding the time
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// it's unlikely that the drive would seek to exactly the correct position, so simulate this by adding the time
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// required to read a few sectors
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// required to read a few sectors
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ticks += GetTicksForRead() * 3u;
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ticks += GetTicksForRead() * 4u;
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Log_DevPrintf("Seek time for %u LBAs: %d", lba_diff, ticks);
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Log_DevPrintf("Seek time for %u LBAs: %d", lba_diff, ticks);
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return ticks;
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return ticks;
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