Qt: Work around flip model swap chains being limited to vsync when parented

Fixes fast forward not working on some systems.
This commit is contained in:
Connor McLaughlin 2020-04-09 00:14:19 +10:00
parent 1f40d5f77d
commit 0a004361fc
5 changed files with 55 additions and 25 deletions

View file

@ -231,7 +231,7 @@ bool D3D11DisplayWidget::createDeviceContext(QThread* worker_thread, bool debug_
m_allow_tearing_supported = (allow_tearing_supported == TRUE); m_allow_tearing_supported = (allow_tearing_supported == TRUE);
} }
if (!createSwapChain(reinterpret_cast<HWND>(winId()))) if (!createSwapChain())
return false; return false;
if (!QtDisplayWidget::createDeviceContext(worker_thread, debug_device)) if (!QtDisplayWidget::createDeviceContext(worker_thread, debug_device))
@ -263,9 +263,16 @@ void D3D11DisplayWidget::destroyDeviceContext()
m_device.Reset(); m_device.Reset();
} }
bool D3D11DisplayWidget::createSwapChain(HWND hwnd) bool D3D11DisplayWidget::shouldUseFlipModelSwapChain() const
{ {
HRESULT hr; // For some reason DXGI gets stuck waiting for some kernel object when the Qt window has a parent (render-to-main) on
// some computers, unless the window is completely occluded. The legacy swap chain mode does not have this problem.
return parent() == nullptr;
}
bool D3D11DisplayWidget::createSwapChain()
{
m_using_flip_model_swap_chain = shouldUseFlipModelSwapChain();
DXGI_SWAP_CHAIN_DESC swap_chain_desc = {}; DXGI_SWAP_CHAIN_DESC swap_chain_desc = {};
swap_chain_desc.BufferDesc.Width = m_window_width; swap_chain_desc.BufferDesc.Width = m_window_width;
@ -274,20 +281,22 @@ bool D3D11DisplayWidget::createSwapChain(HWND hwnd)
swap_chain_desc.SampleDesc.Count = 1; swap_chain_desc.SampleDesc.Count = 1;
swap_chain_desc.BufferCount = 3; swap_chain_desc.BufferCount = 3;
swap_chain_desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; swap_chain_desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
swap_chain_desc.OutputWindow = hwnd; swap_chain_desc.OutputWindow = reinterpret_cast<HWND>(winId());
swap_chain_desc.Windowed = TRUE; swap_chain_desc.Windowed = TRUE;
swap_chain_desc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_DISCARD; swap_chain_desc.SwapEffect = m_using_flip_model_swap_chain ? DXGI_SWAP_EFFECT_FLIP_DISCARD : DXGI_SWAP_EFFECT_DISCARD;
if (m_allow_tearing_supported) m_using_allow_tearing = (m_allow_tearing_supported && m_using_flip_model_swap_chain);
if (m_using_allow_tearing)
swap_chain_desc.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING; swap_chain_desc.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING;
hr = m_dxgi_factory->CreateSwapChain(m_device.Get(), &swap_chain_desc, m_swap_chain.GetAddressOf()); HRESULT hr = m_dxgi_factory->CreateSwapChain(m_device.Get(), &swap_chain_desc, m_swap_chain.GetAddressOf());
if (FAILED(hr)) if (FAILED(hr) && m_using_flip_model_swap_chain)
{ {
Log_WarningPrintf("Failed to create a flip-discard swap chain, trying discard."); Log_WarningPrintf("Failed to create a flip-discard swap chain, trying discard.");
swap_chain_desc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD; swap_chain_desc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
swap_chain_desc.Flags = 0; swap_chain_desc.Flags = 0;
m_allow_tearing_supported = false; m_using_flip_model_swap_chain = false;
m_using_allow_tearing = false;
hr = m_dxgi_factory->CreateSwapChain(m_device.Get(), &swap_chain_desc, m_swap_chain.GetAddressOf()); hr = m_dxgi_factory->CreateSwapChain(m_device.Get(), &swap_chain_desc, m_swap_chain.GetAddressOf());
if (FAILED(hr)) if (FAILED(hr))
@ -297,13 +306,22 @@ bool D3D11DisplayWidget::createSwapChain(HWND hwnd)
} }
} }
hr = m_dxgi_factory->MakeWindowAssociation(hwnd, DXGI_MWA_NO_WINDOW_CHANGES); hr = m_dxgi_factory->MakeWindowAssociation(swap_chain_desc.OutputWindow, DXGI_MWA_NO_WINDOW_CHANGES);
if (FAILED(hr)) if (FAILED(hr))
Log_WarningPrintf("MakeWindowAssociation() to disable ALT+ENTER failed"); Log_WarningPrintf("MakeWindowAssociation() to disable ALT+ENTER failed");
return true; return true;
} }
void D3D11DisplayWidget::recreateSwapChain()
{
m_swap_chain_rtv.Reset();
m_swap_chain.Reset();
if (!createSwapChain() || !createSwapChainRTV())
Panic("Failed to recreate swap chain");
}
void D3D11DisplayWidget::windowResized(s32 new_window_width, s32 new_window_height) void D3D11DisplayWidget::windowResized(s32 new_window_width, s32 new_window_height)
{ {
QtDisplayWidget::windowResized(new_window_width, new_window_height); QtDisplayWidget::windowResized(new_window_width, new_window_height);
@ -312,10 +330,16 @@ void D3D11DisplayWidget::windowResized(s32 new_window_width, s32 new_window_heig
if (!m_swap_chain) if (!m_swap_chain)
return; return;
if (m_using_flip_model_swap_chain != shouldUseFlipModelSwapChain())
{
recreateSwapChain();
return;
}
m_swap_chain_rtv.Reset(); m_swap_chain_rtv.Reset();
HRESULT hr = m_swap_chain->ResizeBuffers(0, new_window_width, new_window_height, DXGI_FORMAT_UNKNOWN, HRESULT hr = m_swap_chain->ResizeBuffers(0, new_window_width, new_window_height, DXGI_FORMAT_UNKNOWN,
m_allow_tearing_supported ? DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING : 0); m_using_allow_tearing ? DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING : 0);
if (FAILED(hr)) if (FAILED(hr))
Log_ErrorPrintf("ResizeBuffers() failed: 0x%08X", hr); Log_ErrorPrintf("ResizeBuffers() failed: 0x%08X", hr);
@ -439,7 +463,7 @@ void D3D11DisplayWidget::Render()
ImGui::Render(); ImGui::Render();
ImGui_ImplDX11_RenderDrawData(ImGui::GetDrawData()); ImGui_ImplDX11_RenderDrawData(ImGui::GetDrawData());
if (!m_vsync && m_allow_tearing_supported) if (!m_vsync && m_using_allow_tearing)
m_swap_chain->Present(0, DXGI_PRESENT_ALLOW_TEARING); m_swap_chain->Present(0, DXGI_PRESENT_ALLOW_TEARING);
else else
m_swap_chain->Present(BoolToUInt32(m_vsync), 0); m_swap_chain->Present(BoolToUInt32(m_vsync), 0);

View file

@ -55,8 +55,10 @@ private:
bool createDeviceResources() override; bool createDeviceResources() override;
void destroyDeviceResources() override; void destroyDeviceResources() override;
bool createSwapChain(HWND hwnd); bool shouldUseFlipModelSwapChain() const;
bool createSwapChain();
bool createSwapChainRTV(); bool createSwapChainRTV();
void recreateSwapChain();
void renderDisplay(); void renderDisplay();
@ -80,5 +82,7 @@ private:
D3D11::AutoStagingTexture m_readback_staging_texture; D3D11::AutoStagingTexture m_readback_staging_texture;
bool m_allow_tearing_supported = false; bool m_allow_tearing_supported = false;
bool m_using_flip_model_swap_chain = false;
bool m_using_allow_tearing = false;
bool m_vsync = false; bool m_vsync = false;
}; };

View file

@ -153,6 +153,7 @@ void MainWindow::updateDisplayWindow(bool fullscreen, bool render_to_main)
m_display_widget->setCursor(QCursor()); m_display_widget->setCursor(QCursor());
} }
m_display_widget->windowResizedEvent(m_display_widget->scaledWindowWidth(), m_display_widget->scaledWindowHeight());
m_display_widget->setFocus(); m_display_widget->setFocus();
QSignalBlocker blocker(m_ui.actionFullscreen); QSignalBlocker blocker(m_ui.actionFullscreen);

View file

@ -51,7 +51,7 @@ void QtDisplayWidget::destroyDeviceContext()
destroyDeviceResources(); destroyDeviceResources();
} }
qreal QtDisplayWidget::getDevicePixelRatioFromScreen() const qreal QtDisplayWidget::devicePixelRatioFromScreen() const
{ {
QScreen* screen_for_ratio; QScreen* screen_for_ratio;
#if QT_VERSION < QT_VERSION_CHECK(5, 14, 0) #if QT_VERSION < QT_VERSION_CHECK(5, 14, 0)
@ -65,14 +65,14 @@ qreal QtDisplayWidget::getDevicePixelRatioFromScreen() const
return screen_for_ratio ? screen_for_ratio->devicePixelRatio() : static_cast<qreal>(1); return screen_for_ratio ? screen_for_ratio->devicePixelRatio() : static_cast<qreal>(1);
} }
int QtDisplayWidget::getScaledWindowWidth() const int QtDisplayWidget::scaledWindowWidth() const
{ {
return static_cast<int>(std::ceil(static_cast<qreal>(width()) * getDevicePixelRatioFromScreen())); return static_cast<int>(std::ceil(static_cast<qreal>(width()) * devicePixelRatioFromScreen()));
} }
int QtDisplayWidget::getScaledWindowHeight() const int QtDisplayWidget::scaledWindowHeight() const
{ {
return static_cast<int>(std::ceil(static_cast<qreal>(height()) * getDevicePixelRatioFromScreen())); return static_cast<int>(std::ceil(static_cast<qreal>(height()) * devicePixelRatioFromScreen()));
} }
bool QtDisplayWidget::createImGuiContext() bool QtDisplayWidget::createImGuiContext()
@ -81,10 +81,10 @@ bool QtDisplayWidget::createImGuiContext()
auto& io = ImGui::GetIO(); auto& io = ImGui::GetIO();
io.IniFilename = nullptr; io.IniFilename = nullptr;
io.DisplaySize.x = static_cast<float>(getScaledWindowWidth()); io.DisplaySize.x = static_cast<float>(scaledWindowWidth());
io.DisplaySize.y = static_cast<float>(getScaledWindowHeight()); io.DisplaySize.y = static_cast<float>(scaledWindowHeight());
const float framebuffer_scale = static_cast<float>(getDevicePixelRatioFromScreen()); const float framebuffer_scale = static_cast<float>(devicePixelRatioFromScreen());
io.DisplayFramebufferScale.x = framebuffer_scale; io.DisplayFramebufferScale.x = framebuffer_scale;
io.DisplayFramebufferScale.y = framebuffer_scale; io.DisplayFramebufferScale.y = framebuffer_scale;
ImGui::GetStyle().ScaleAllSizes(framebuffer_scale); ImGui::GetStyle().ScaleAllSizes(framebuffer_scale);
@ -141,7 +141,7 @@ bool QtDisplayWidget::event(QEvent* event)
{ {
QWidget::event(event); QWidget::event(event);
emit windowResizedEvent(getScaledWindowWidth(), getScaledWindowHeight()); emit windowResizedEvent(scaledWindowWidth(), scaledWindowHeight());
return true; return true;
} }

View file

@ -29,14 +29,15 @@ public:
virtual QPaintEngine* paintEngine() const override; virtual QPaintEngine* paintEngine() const override;
int scaledWindowWidth() const;
int scaledWindowHeight() const;
Q_SIGNALS: Q_SIGNALS:
void windowResizedEvent(int width, int height); void windowResizedEvent(int width, int height);
void windowRestoredEvent(); void windowRestoredEvent();
protected: protected:
qreal getDevicePixelRatioFromScreen() const; qreal devicePixelRatioFromScreen() const;
int getScaledWindowWidth() const;
int getScaledWindowHeight() const;
virtual bool createImGuiContext(); virtual bool createImGuiContext();
virtual void destroyImGuiContext(); virtual void destroyImGuiContext();