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Android: Block for window changes/surface destruction
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@ -1001,10 +1001,12 @@ DEFINE_JNI_ARGS_METHOD(void, AndroidHostInterface_surfaceChanged, jobject obj, j
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if (surface && !native_surface)
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Log_ErrorPrint("ANativeWindow_fromSurface() returned null");
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// We should wait for the emu to finish if the surface is being destroyed or changed.
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AndroidHostInterface* hi = AndroidHelpers::GetNativeClass(env, obj);
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const bool block = (!native_surface || native_surface != hi->GetSurface());
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hi->RunOnEmulationThread(
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[hi, native_surface, format, width, height]() { hi->SurfaceChanged(native_surface, format, width, height); },
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false);
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block);
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}
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DEFINE_JNI_ARGS_METHOD(void, AndroidHostInterface_setControllerType, jobject obj, jint index, jstring controller_type)
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@ -24,6 +24,8 @@ public:
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AndroidHostInterface(jobject java_object, jobject context_object, std::string user_directory);
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~AndroidHostInterface() override;
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ALWAYS_INLINE ANativeWindow* GetSurface() const { return m_surface; }
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bool Initialize() override;
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void Shutdown() override;
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