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Qt/DisplaySettings: Fix renderer recommended value not translating
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@ -48,11 +48,11 @@ DisplaySettingsWidget::DisplaySettingsWidget(QtHostInterface* host_interface, QW
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populateGPUAdapters();
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populateGPUAdapters();
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dialog->registerWidgetHelp(
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dialog->registerWidgetHelp(
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m_ui.renderer, tr("Renderer"), Settings::GetRendererDisplayName(Settings::DEFAULT_GPU_RENDERER),
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m_ui.renderer, tr("Renderer"),
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qApp->translate("GPURenderer", Settings::GetRendererDisplayName(Settings::DEFAULT_GPU_RENDERER)),
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tr("Chooses the backend to use for rendering the console/game visuals. <br>Depending on your system and hardware, "
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tr("Chooses the backend to use for rendering the console/game visuals. <br>Depending on your system and hardware, "
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"Direct3D 11 and OpenGL hardware backends may be available. <br>The software renderer offers the best "
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"Direct3D 11 and OpenGL hardware backends may be available. <br>The software renderer offers the best "
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"compatibility, "
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"compatibility, but is the slowest and does not offer any enhancements."));
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"but is the slowest and does not offer any enhancements."));
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dialog->registerWidgetHelp(
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dialog->registerWidgetHelp(
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m_ui.adapter, tr("Adapter"), tr("(Default)"),
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m_ui.adapter, tr("Adapter"), tr("(Default)"),
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tr("If your system contains multiple GPUs or adapters, you can select which GPU you wish to use for the hardware "
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tr("If your system contains multiple GPUs or adapters, you can select which GPU you wish to use for the hardware "
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