Qt: Fix crash opening game settings

This commit is contained in:
Connor McLaughlin 2022-07-23 01:49:53 +10:00
parent 7c2f335228
commit 0ba623b392
3 changed files with 8 additions and 2 deletions

View file

@ -90,7 +90,7 @@ GeneralSettingsWidget::GeneralSettingsWidget(SettingsDialog* dialog, QWidget* pa
m_ui.enableDiscordPresence->setEnabled(false);
}
#endif
if (AutoUpdaterDialog::isSupported())
if (!m_dialog->isPerGameSettings() && AutoUpdaterDialog::isSupported())
{
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.autoUpdateEnabled, "AutoUpdater", "CheckAtStartup", true);
dialog->registerWidgetHelp(m_ui.autoUpdateEnabled, tr("Enable Automatic Update Check"), tr("Checked"),

View file

@ -535,6 +535,12 @@ void MainWindow::onSystemResumed()
void MainWindow::onSystemDestroyed()
{
// update UI
{
QSignalBlocker sb(m_ui.actionPause);
m_ui.actionPause->setChecked(true);
}
s_system_valid = false;
s_system_paused = false;
updateEmulationActions(false, false, Achievements::ChallengeModeActive());

View file

@ -181,7 +181,7 @@ struct SettingAccessor<QComboBox>
}
static void setNullableStringValue(QComboBox* widget, std::optional<QString> value)
{
isNullValue(widget) ? widget->setCurrentIndex(0) : setStringValue(widget, value.value());
value.has_value() ? setStringValue(widget, value.value()) : widget->setCurrentIndex(0);
}
template<typename F>