From 1069e12bffcd65e0c238d07b71f5b92368ab569b Mon Sep 17 00:00:00 2001 From: Connor McLaughlin Date: Sat, 18 Jul 2020 01:33:51 +1000 Subject: [PATCH] Qt: Add binding how-to text to hotkey page --- src/duckstation-qt/settingsdialog.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/src/duckstation-qt/settingsdialog.cpp b/src/duckstation-qt/settingsdialog.cpp index 5fbdac13a..d1ab694bb 100644 --- a/src/duckstation-qt/settingsdialog.cpp +++ b/src/duckstation-qt/settingsdialog.cpp @@ -22,9 +22,10 @@ static constexpr std::array(SettingsDialog::Catego "to populate the game list. Search directories can be added, removed, and switched to recursive/non-recursive. " "Additionally, the redump.org database can be downloaded or updated to provide titles for discs, as the discs " "themselves do not provide title information.", - "Hotkey Settings
Binding a hotkey allows you to trigger events such as a resetting, powering " - "off, taking screenshots or saving/loading states at the press of a key/controller button. Hotkey titles are " - "self-explanatory.", + "Hotkey Settings
Binding a hotkey allows you to trigger events such as a resetting or taking " + "screenshots at the press of a key/controller button. Hotkey titles are self-explanatory. Clicking a binding will " + "start a countdown, in which case you should press the key or controller button/axis you wish to bind. If no button " + "is pressed and the timer lapses, the binding will be unchanged. To clear a binding, right-click the button.", "Controller Settings
This page lets you choose the type of controller you wish to simulate for " "the console, and rebind the keys or host game controller buttons to your choosing. Clicking a binding will start a " "countdown, in which case you should press the key or controller button/axis you wish to bind. (For rumble, press "