common: Add sync-to-audio support

This commit is contained in:
Connor McLaughlin 2019-10-11 13:24:41 +10:00
parent f852b8dd90
commit 135e282f8d
2 changed files with 33 additions and 9 deletions

View file

@ -61,10 +61,9 @@ void AudioStream::Shutdown()
void AudioStream::BeginWrite(SampleType** buffer_ptr, u32* num_samples)
{
m_buffer_lock.lock();
m_buffer_mutex.lock();
if (m_num_free_buffers == 0)
DropBuffer();
EnsureBuffer();
Buffer& buffer = m_buffers[m_first_free_buffer];
*buffer_ptr = buffer.data.data() + buffer.write_position;
@ -73,13 +72,12 @@ void AudioStream::BeginWrite(SampleType** buffer_ptr, u32* num_samples)
void AudioStream::WriteSamples(const SampleType* samples, u32 num_samples)
{
std::lock_guard<std::mutex> guard(m_buffer_lock);
u32 remaining_samples = num_samples;
std::unique_lock<std::mutex> lock(m_buffer_mutex);
while (remaining_samples > 0)
{
if (m_num_free_buffers == 0)
DropBuffer();
EnsureBuffer();
Buffer& buffer = m_buffers[m_first_free_buffer];
const u32 to_this_buffer = std::min(m_buffer_size - buffer.write_position, remaining_samples);
@ -120,13 +118,13 @@ void AudioStream::EndWrite(u32 num_samples)
m_num_available_buffers++;
}
m_buffer_lock.unlock();
m_buffer_mutex.unlock();
}
u32 AudioStream::ReadSamples(SampleType* samples, u32 num_samples)
{
std::lock_guard<std::mutex> guard(m_buffer_lock);
u32 remaining_samples = num_samples;
std::unique_lock<std::mutex> lock(m_buffer_mutex);
while (remaining_samples > 0 && m_num_available_buffers > 0)
{
@ -148,6 +146,7 @@ u32 AudioStream::ReadSamples(SampleType* samples, u32 num_samples)
m_num_available_buffers--;
m_first_available_buffer = (m_first_available_buffer + 1) % m_buffers.size();
m_num_free_buffers++;
m_buffer_available_cv.notify_one();
}
}
@ -171,6 +170,23 @@ void AudioStream::AllocateBuffers(u32 buffer_count)
m_num_free_buffers = buffer_count;
}
void AudioStream::EnsureBuffer()
{
if (m_num_free_buffers > 0)
return;
if (m_sync)
{
std::unique_lock<std::mutex> lock(m_buffer_mutex, std::adopt_lock);
m_buffer_available_cv.wait(lock, [this]() { return m_num_free_buffers > 0; });
lock.release();
}
else
{
DropBuffer();
}
}
void AudioStream::DropBuffer()
{
DebugAssert(m_num_available_buffers > 0);

View file

@ -1,5 +1,6 @@
#pragma once
#include "types.h"
#include <condition_variable>
#include <memory>
#include <mutex>
#include <vector>
@ -25,9 +26,11 @@ public:
u32 GetChannels() const { return m_channels; }
u32 GetBufferSize() const { return m_buffer_size; }
u32 GetBufferCount() const { return static_cast<u32>(m_buffers.size()); }
bool IsSyncing() const { return m_sync; }
bool Reconfigure(u32 output_sample_rate = DefaultOutputSampleRate, u32 channels = 1,
u32 buffer_size = DefaultBufferSize, u32 buffer_count = DefaultBufferCount);
void SetSync(bool enable) { m_sync = enable; }
void PauseOutput(bool paused);
void EmptyBuffers();
@ -60,10 +63,11 @@ private:
};
void AllocateBuffers(u32 buffer_count);
void EnsureBuffer();
void DropBuffer();
std::vector<Buffer> m_buffers;
std::mutex m_buffer_lock;
std::mutex m_buffer_mutex;
// For input.
u32 m_first_free_buffer = 0;
@ -73,5 +77,9 @@ private:
u32 m_num_available_buffers = 0;
u32 m_first_available_buffer = 0;
// TODO: Switch to semaphore
std::condition_variable m_buffer_available_cv;
bool m_output_paused = true;
bool m_sync = true;
};