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Merge pull request #506 from ggrtk/analog-controller
Update input profiles and input profile handling
This commit is contained in:
commit
13c3426148
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@ -1,22 +1,24 @@
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[Controller1]
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Type=AnalogController
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ButtonUp=Controller0/Button11
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ButtonDown=Controller0/Button12
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ButtonLeft=Controller0/Button13
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ButtonRight=Controller0/Button14
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ButtonSelect=Controller0/Button4
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ButtonStart=Controller0/Button6
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ButtonTriangle=Controller0/Button3
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ButtonCross=Controller0/Button0
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ButtonCircle=Controller0/Button1
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ButtonSquare=Controller0/Button2
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ButtonL1=Controller0/Button9
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ButtonL2=Controller0/+Axis4
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ButtonR1=Controller0/Button10
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ButtonR2=Controller0/+Axis5
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ButtonL3=Controller0/Button7
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ButtonR3=Controller0/Button8
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AxisLeftX=Controller0/Axis0
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AxisLeftY=Controller0/Axis1
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AxisRightX=Controller0/Axis2
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AxisRightY=Controller0/Axis3
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Type = AnalogController
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ButtonUp = Controller0/Button11
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ButtonDown = Controller0/Button12
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ButtonLeft = Controller0/Button13
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ButtonRight = Controller0/Button14
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ButtonSelect = Controller0/Button4
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ButtonStart = Controller0/Button6
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ButtonTriangle = Controller0/Button3
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ButtonCross = Controller0/Button0
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ButtonCircle = Controller0/Button1
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ButtonSquare = Controller0/Button2
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ButtonL1 = Controller0/Button9
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ButtonL2 = Controller0/+Axis4
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ButtonR1 = Controller0/Button10
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ButtonR2 = Controller0/+Axis5
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ButtonL3 = Controller0/Button7
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ButtonR3 = Controller0/Button8
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ButtonAnalog = Controller0/Button5
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AxisLeftX = Controller0/Axis0
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AxisLeftY = Controller0/Axis1
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AxisRightX = Controller0/Axis2
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AxisRightY = Controller0/Axis3
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Rumble = Controller0
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16
data/inputprofiles/PlayStation Classic Controller.ini
Normal file
16
data/inputprofiles/PlayStation Classic Controller.ini
Normal file
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@ -0,0 +1,16 @@
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[Controller1]
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Type = DigitalController
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ButtonUp = Controller0/-Axis1
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ButtonDown = Controller0/+Axis1
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ButtonLeft = Controller0/-Axis0
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ButtonRight = Controller0/+Axis0
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ButtonSelect = Controller0/Button4
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ButtonStart = Controller0/Button6
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ButtonTriangle = Controller0/Button3
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ButtonCross = Controller0/Button0
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ButtonCircle = Controller0/Button1
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ButtonSquare = Controller0/Button2
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ButtonL1 = Controller0/Button9
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ButtonL2 = Controller0/+Axis4
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ButtonR1 = Controller0/Button10
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ButtonR2 = Controller0/+Axis5
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@ -67,7 +67,7 @@ std::optional<s32> AnalogController::GetButtonCodeByName(std::string_view button
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void AnalogController::SetAxisState(s32 axis_code, float value)
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{
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if (axis_code < 0 || axis_code >= static_cast<s32>(Button::Count))
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if (axis_code < 0 || axis_code >= static_cast<s32>(Axis::Count))
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return;
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// -1..1 -> 0..255
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@ -1068,15 +1068,12 @@ void CommonHostInterface::ApplyInputProfile(const char* profile_path, SettingsIn
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bool CommonHostInterface::SaveInputProfile(const char* profile_path, SettingsInterface& si)
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{
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if (FileSystem::FileExists(profile_path))
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{
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if (!FileSystem::DeleteFile(profile_path))
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{
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Log_ErrorPrintf("Failed to delete existing input profile '%s' when saving", profile_path);
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return false;
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}
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}
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Log_WarningPrintf("Existing input profile at '%s' will be overwritten", profile_path);
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else
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Log_WarningPrintf("Input profile at '%s' does not exist, new input profile will be created", profile_path);
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INISettingsInterface profile(profile_path);
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profile.Clear();
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for (u32 controller_index = 1; controller_index <= NUM_CONTROLLER_AND_CARD_PORTS; controller_index++)
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{
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@ -1109,7 +1106,13 @@ bool CommonHostInterface::SaveInputProfile(const char* profile_path, SettingsInt
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profile.SetStringValue(section_name, "Rumble", rumble_value.c_str());
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}
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profile.Save();
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if(!profile.Save())
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{
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Log_ErrorPrintf("Failed to save input profile to '%s'", profile_path);
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return false;
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}
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Log_SuccessPrintf("Input profile saved to '%s'", profile_path);
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return true;
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}
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@ -16,13 +16,17 @@ INISettingsInterface::~INISettingsInterface()
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Save();
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}
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void INISettingsInterface::Save()
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bool INISettingsInterface::Save()
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{
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SI_Error err = m_ini.SaveFile(m_filename.c_str(), false);
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if (err != SI_OK)
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{
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Log_WarningPrintf("Failed to save settings to '%s'.", m_filename.c_str());
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else
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m_dirty = false;
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return false;
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}
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m_dirty = false;
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return true;
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}
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void INISettingsInterface::Clear()
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@ -9,7 +9,7 @@ public:
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INISettingsInterface(std::string filename);
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~INISettingsInterface();
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void Save();
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bool Save();
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void Clear() override;
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