From 13df6c3e15d0663737ad9d2a28d6848682a15c7d Mon Sep 17 00:00:00 2001 From: Connor McLaughlin Date: Mon, 25 May 2020 18:37:11 +1000 Subject: [PATCH] GPU/HW: Fix incorrect version capping for GL<4.3 --- src/core/gpu_hw_shadergen.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/core/gpu_hw_shadergen.cpp b/src/core/gpu_hw_shadergen.cpp index 1cc516c86..f10aebd5c 100644 --- a/src/core/gpu_hw_shadergen.cpp +++ b/src/core/gpu_hw_shadergen.cpp @@ -50,7 +50,7 @@ void GPU_HW_ShaderGen::SetGLSLVersionString() if (std::sscanf(glsl_version_start, "%d.%d", &major_version, &minor_version) == 2) { // Cap at GLSL 4.3, we're not using anything newer for now. - if (!glsl_es && (major_version > 4 || (major_version == 4 && minor_version > 3))) + if (!glsl_es && (major_version > 4 || (major_version == 4 && minor_version > 30))) { major_version = 4; minor_version = 30;