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https://github.com/RetroDECK/Duckstation.git
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Qt: Add CollapsibleWidget
This commit is contained in:
parent
f5bec87f79
commit
148a706771
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@ -24,6 +24,8 @@ set(SRCS
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cheatcodeeditordialog.cpp
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cheatcodeeditordialog.cpp
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cheatcodeeditordialog.h
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cheatcodeeditordialog.h
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cheatcodeeditordialog.ui
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cheatcodeeditordialog.ui
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collapsiblewidget.cpp
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collapsiblewidget.h
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consolesettingswidget.cpp
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consolesettingswidget.cpp
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consolesettingswidget.h
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consolesettingswidget.h
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consolesettingswidget.ui
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consolesettingswidget.ui
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56
src/duckstation-qt/collapsiblewidget.cpp
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56
src/duckstation-qt/collapsiblewidget.cpp
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@ -0,0 +1,56 @@
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#include <QtCore/QPropertyAnimation>
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#include "collapsiblewidget.h"
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CollapsibleWidget::CollapsibleWidget(const QString& title, const int animationDuration, QWidget* parent)
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: QWidget(parent), animationDuration(animationDuration)
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{
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toggleButton.setStyleSheet("QToolButton { border: none; }");
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toggleButton.setToolButtonStyle(Qt::ToolButtonTextBesideIcon);
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toggleButton.setArrowType(Qt::ArrowType::RightArrow);
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toggleButton.setText(title);
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toggleButton.setCheckable(true);
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toggleButton.setChecked(false);
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contentArea.setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
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// start out collapsed
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contentArea.setMaximumHeight(0);
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contentArea.setMinimumHeight(0);
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// let the entire widget grow and shrink with its content
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toggleAnimation.addAnimation(new QPropertyAnimation(this, "minimumHeight"));
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toggleAnimation.addAnimation(new QPropertyAnimation(this, "maximumHeight"));
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toggleAnimation.addAnimation(new QPropertyAnimation(&contentArea, "maximumHeight"));
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// don't waste space
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mainLayout.setContentsMargins(0, 0, 0, 0);
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mainLayout.addWidget(&toggleButton);
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mainLayout.addWidget(&contentArea);
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setLayout(&mainLayout);
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QObject::connect(&toggleButton, &QToolButton::clicked, [this](const bool checked) {
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toggleButton.setArrowType(checked ? Qt::ArrowType::DownArrow : Qt::ArrowType::RightArrow);
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toggleAnimation.setDirection(checked ? QAbstractAnimation::Forward : QAbstractAnimation::Backward);
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toggleAnimation.start();
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});
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}
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void CollapsibleWidget::setContentLayout(QLayout* contentLayout)
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{
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delete contentArea.layout();
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contentArea.setLayout(contentLayout);
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const auto collapsedHeight = sizeHint().height() - contentArea.maximumHeight();
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auto contentHeight = contentLayout->sizeHint().height();
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for (int i = 0; i < toggleAnimation.animationCount() - 1; ++i)
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{
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QPropertyAnimation* spoilerAnimation = static_cast<QPropertyAnimation*>(toggleAnimation.animationAt(i));
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spoilerAnimation->setDuration(animationDuration);
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spoilerAnimation->setStartValue(collapsedHeight);
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spoilerAnimation->setEndValue(collapsedHeight + contentHeight);
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}
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QPropertyAnimation* contentAnimation =
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static_cast<QPropertyAnimation*>(toggleAnimation.animationAt(toggleAnimation.animationCount() - 1));
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contentAnimation->setDuration(animationDuration);
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contentAnimation->setStartValue(0);
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contentAnimation->setEndValue(contentHeight);
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}
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27
src/duckstation-qt/collapsiblewidget.h
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27
src/duckstation-qt/collapsiblewidget.h
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@ -0,0 +1,27 @@
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// https://stackoverflow.com/questions/32476006/how-to-make-an-expandable-collapsable-section-widget-in-qt
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#pragma once
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#include <QtCore/QParallelAnimationGroup>
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#include <QtWidgets/QScrollArea>
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#include <QtWidgets/QToolButton>
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#include <QtWidgets/QVBoxLayout>
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#include <QtWidgets/QWidget>
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class CollapsibleWidget : public QWidget
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{
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Q_OBJECT
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private:
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QVBoxLayout mainLayout;
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QToolButton toggleButton;
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QParallelAnimationGroup toggleAnimation;
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QScrollArea contentArea;
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int animationDuration{300};
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public:
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explicit CollapsibleWidget(const QString& title = "", const int animationDuration = 300, QWidget* parent = 0);
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QScrollArea* getScrollArea() { return &contentArea; }
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void setContentLayout(QLayout* contentLayout);
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};
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@ -60,6 +60,7 @@
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<ClCompile Include="biossettingswidget.cpp" />
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<ClCompile Include="biossettingswidget.cpp" />
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<ClCompile Include="cheatmanagerdialog.cpp" />
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<ClCompile Include="cheatmanagerdialog.cpp" />
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<ClCompile Include="cheatcodeeditordialog.cpp" />
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<ClCompile Include="cheatcodeeditordialog.cpp" />
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<ClCompile Include="collapsiblewidget.cpp" />
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<ClCompile Include="consolesettingswidget.cpp" />
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<ClCompile Include="consolesettingswidget.cpp" />
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<ClCompile Include="emulationsettingswidget.cpp" />
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<ClCompile Include="emulationsettingswidget.cpp" />
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<ClCompile Include="debuggermodels.cpp" />
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<ClCompile Include="debuggermodels.cpp" />
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@ -118,6 +119,7 @@
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<QtMoc Include="debuggerwindow.h" />
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<QtMoc Include="debuggerwindow.h" />
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<QtMoc Include="achievementsettingswidget.h" />
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<QtMoc Include="achievementsettingswidget.h" />
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<QtMoc Include="achievementlogindialog.h" />
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<QtMoc Include="achievementlogindialog.h" />
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<QtMoc Include="collapsiblewidget.h" />
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<ClInclude Include="inputbindingmonitor.h" />
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<ClInclude Include="inputbindingmonitor.h" />
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<QtMoc Include="memoryviewwidget.h" />
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<QtMoc Include="memoryviewwidget.h" />
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<ClInclude Include="resource.h" />
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<ClInclude Include="resource.h" />
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@ -228,6 +230,7 @@
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<ClCompile Include="$(IntDir)moc_biossettingswidget.cpp" />
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<ClCompile Include="$(IntDir)moc_biossettingswidget.cpp" />
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<ClCompile Include="$(IntDir)moc_cheatmanagerdialog.cpp" />
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<ClCompile Include="$(IntDir)moc_cheatmanagerdialog.cpp" />
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<ClCompile Include="$(IntDir)moc_cheatcodeeditordialog.cpp" />
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<ClCompile Include="$(IntDir)moc_cheatcodeeditordialog.cpp" />
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<ClCompile Include="$(IntDir)moc_collapsiblewidget.cpp" />
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<ClCompile Include="$(IntDir)moc_consolesettingswidget.cpp" />
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<ClCompile Include="$(IntDir)moc_consolesettingswidget.cpp" />
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<ClCompile Include="$(IntDir)moc_controllersettingswidget.cpp" />
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<ClCompile Include="$(IntDir)moc_controllersettingswidget.cpp" />
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<ClCompile Include="$(IntDir)moc_emulationsettingswidget.cpp" />
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<ClCompile Include="$(IntDir)moc_emulationsettingswidget.cpp" />
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@ -287,7 +290,7 @@
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<QtTs Include="translations\duckstation-qt_de.ts">
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<QtTs Include="translations\duckstation-qt_de.ts">
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<FileType>Document</FileType>
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<FileType>Document</FileType>
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</QtTs>
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</QtTs>
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<QtTs Include="translations\duckstation-qt_en.ts">
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<QtTs Include="translations\duckstation-qt_en.ts">
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<FileType>Document</FileType>
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<FileType>Document</FileType>
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</QtTs>
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</QtTs>
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<QtTs Include="translations\duckstation-qt_es.ts">
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<QtTs Include="translations\duckstation-qt_es.ts">
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@ -79,14 +79,16 @@
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<ClCompile Include="$(IntDir)moc_emulationsettingswidget.cpp" />
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<ClCompile Include="$(IntDir)moc_emulationsettingswidget.cpp" />
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<ClCompile Include="achievementsettingswidget.cpp" />
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<ClCompile Include="achievementsettingswidget.cpp" />
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<ClCompile Include="$(IntDir)moc_achievementsettingswidget.cpp" />
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<ClCompile Include="$(IntDir)moc_achievementsettingswidget.cpp" />
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<ClCompile Include="$(IntDir)moc_achievementslogindialog.cpp" />
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<ClCompile Include="achievementlogindialog.cpp" />
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<ClCompile Include="achievementlogindialog.cpp" />
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<ClCompile Include="$(IntDir)moc_achievementlogindialog.cpp" />
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<ClCompile Include="collapsiblewidget.cpp" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="qtutils.h" />
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<ClInclude Include="qtutils.h" />
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<ClInclude Include="settingwidgetbinder.h" />
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<ClInclude Include="settingwidgetbinder.h" />
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<ClInclude Include="resource.h" />
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<ClInclude Include="resource.h" />
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<ClInclude Include="inputbindingmonitor.h" />
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<ClInclude Include="inputbindingmonitor.h" />
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<ClInclude Include="collapsiblewidget.h" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Filter Include="resources">
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<Filter Include="resources">
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@ -181,7 +183,7 @@
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<QtTs Include="translations\duckstation-qt_de.ts">
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<QtTs Include="translations\duckstation-qt_de.ts">
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<Filter>translations</Filter>
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<Filter>translations</Filter>
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</QtTs>
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</QtTs>
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<QtTs Include="translations\duckstation-qt_en.ts">
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<QtTs Include="translations\duckstation-qt_en.ts">
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<Filter>translations</Filter>
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<Filter>translations</Filter>
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</QtTs>
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</QtTs>
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<QtTs Include="translations\duckstation-qt_es.ts">
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<QtTs Include="translations\duckstation-qt_es.ts">
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