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OpenGLDevice: Don't force-disable dual source blending
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@ -427,7 +427,6 @@ bool OpenGLDevice::CheckFeatures(bool* buggy_pbo)
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m_features.dual_source_blend =
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(max_dual_source_draw_buffers > 0) &&
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(GLAD_GL_VERSION_3_3 || GLAD_GL_ARB_blend_func_extended || GLAD_GL_EXT_blend_func_extended);
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m_features.dual_source_blend = false;
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#ifdef __APPLE__
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// Partial texture buffer uploads appear to be broken in macOS's OpenGL driver.
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