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	libretro: Re-enable hw context switch, add auto option
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				|  | @ -49,6 +49,7 @@ add_library(common | |||
|   jit_code_buffer.h | ||||
|   log.cpp | ||||
|   log.h | ||||
|   make_array.h | ||||
|   md5_digest.cpp | ||||
|   md5_digest.h | ||||
|   minizip_helpers.cpp | ||||
|  |  | |||
|  | @ -66,6 +66,7 @@ | |||
|     <ClInclude Include="iso_reader.h" /> | ||||
|     <ClInclude Include="jit_code_buffer.h" /> | ||||
|     <ClInclude Include="log.h" /> | ||||
|     <ClInclude Include="make_array.h" /> | ||||
|     <ClInclude Include="md5_digest.h" /> | ||||
|     <ClInclude Include="null_audio_stream.h" /> | ||||
|     <ClInclude Include="progress_callback.h" /> | ||||
|  |  | |||
|  | @ -101,6 +101,7 @@ | |||
|     <ClInclude Include="image.h" /> | ||||
|     <ClInclude Include="minizip_helpers.h" /> | ||||
|     <ClInclude Include="win32_progress_callback.h" /> | ||||
|     <ClInclude Include="make_array.h" /> | ||||
|   </ItemGroup> | ||||
|   <ItemGroup> | ||||
|     <ClCompile Include="jit_code_buffer.cpp" /> | ||||
|  |  | |||
							
								
								
									
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								src/common/make_array.h
									
									
									
									
									
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							|  | @ -0,0 +1,12 @@ | |||
| #pragma once | ||||
| #include <array> | ||||
| #include <type_traits> | ||||
| 
 | ||||
| // Source: https://gist.github.com/klmr/2775736#file-make_array-hpp
 | ||||
| 
 | ||||
| template<typename... T> | ||||
| constexpr auto make_array(T&&... values) | ||||
|   -> std::array<typename std::decay<typename std::common_type<T...>::type>::type, sizeof...(T)> | ||||
| { | ||||
|   return {std::forward<T>(values)...}; | ||||
| } | ||||
|  | @ -1,4 +1,5 @@ | |||
| #include "settings.h" | ||||
| #include "common/make_array.h" | ||||
| #include "common/string_util.h" | ||||
| #include "host_interface.h" | ||||
| #include <algorithm> | ||||
|  | @ -380,7 +381,8 @@ const char* Settings::GetDiscRegionDisplayName(DiscRegion region) | |||
| 
 | ||||
| static std::array<const char*, 3> s_cpu_execution_mode_names = {{"Interpreter", "CachedInterpreter", "Recompiler"}}; | ||||
| static std::array<const char*, 3> s_cpu_execution_mode_display_names = { | ||||
|   {TRANSLATABLE("CPUExecutionMode", "Intepreter (Slowest)"), TRANSLATABLE("CPUExecutionMode", "Cached Interpreter (Faster)"), | ||||
|   {TRANSLATABLE("CPUExecutionMode", "Intepreter (Slowest)"), | ||||
|    TRANSLATABLE("CPUExecutionMode", "Cached Interpreter (Faster)"), | ||||
|    TRANSLATABLE("CPUExecutionMode", "Recompiler (Fastest)")}}; | ||||
| 
 | ||||
| std::optional<CPUExecutionMode> Settings::ParseCPUExecutionMode(const char* str) | ||||
|  | @ -407,17 +409,17 @@ const char* Settings::GetCPUExecutionModeDisplayName(CPUExecutionMode mode) | |||
|   return s_cpu_execution_mode_display_names[static_cast<u8>(mode)]; | ||||
| } | ||||
| 
 | ||||
| static std::array<const char*, 4> s_gpu_renderer_names = {{ | ||||
| static constexpr auto s_gpu_renderer_names = make_array( | ||||
| #ifdef WIN32 | ||||
|   "D3D11", | ||||
| #endif | ||||
|   "Vulkan", "OpenGL", "Software"}}; | ||||
| static std::array<const char*, 4> s_gpu_renderer_display_names = {{ | ||||
|   "Vulkan", "OpenGL", "Software"); | ||||
| static constexpr auto s_gpu_renderer_display_names = make_array( | ||||
| #ifdef WIN32 | ||||
|   TRANSLATABLE("GPURenderer", "Hardware (D3D11)"), | ||||
| #endif | ||||
|   TRANSLATABLE("GPURenderer", "Hardware (Vulkan)"), TRANSLATABLE("GPURenderer", "Hardware (OpenGL)"), | ||||
|   TRANSLATABLE("GPURenderer", "Software")}}; | ||||
|   TRANSLATABLE("GPURenderer", "Software")); | ||||
| 
 | ||||
| std::optional<GPURenderer> Settings::ParseRendererName(const char* str) | ||||
| { | ||||
|  | @ -444,8 +446,8 @@ const char* Settings::GetRendererDisplayName(GPURenderer renderer) | |||
| } | ||||
| 
 | ||||
| static std::array<const char*, 3> s_display_crop_mode_names = {{"None", "Overscan", "Borders"}}; | ||||
| static std::array<const char*, 3> s_display_crop_mode_display_names = {{TRANSLATABLE("DisplayCropMode", "None"), | ||||
|                                                                         TRANSLATABLE("DisplayCropMode", "Only Overscan Area"), | ||||
| static std::array<const char*, 3> s_display_crop_mode_display_names = { | ||||
|   {TRANSLATABLE("DisplayCropMode", "None"), TRANSLATABLE("DisplayCropMode", "Only Overscan Area"), | ||||
|    TRANSLATABLE("DisplayCropMode", "All Borders")}}; | ||||
| 
 | ||||
| std::optional<DisplayCropMode> Settings::ParseDisplayCropMode(const char* str) | ||||
|  | @ -502,8 +504,9 @@ float Settings::GetDisplayAspectRatioValue(DisplayAspectRatio ar) | |||
| } | ||||
| 
 | ||||
| static std::array<const char*, 3> s_audio_backend_names = {{"Null", "Cubeb", "SDL"}}; | ||||
| static std::array<const char*, 3> s_audio_backend_display_names = { | ||||
|   {TRANSLATABLE("AudioBackend", "Null (No Output)"), TRANSLATABLE("AudioBackend", "Cubeb"), TRANSLATABLE("AudioBackend", "SDL")}}; | ||||
| static std::array<const char*, 3> s_audio_backend_display_names = {{TRANSLATABLE("AudioBackend", "Null (No Output)"), | ||||
|                                                                     TRANSLATABLE("AudioBackend", "Cubeb"), | ||||
|                                                                     TRANSLATABLE("AudioBackend", "SDL")}}; | ||||
| 
 | ||||
| std::optional<AudioBackend> Settings::ParseAudioBackend(const char* str) | ||||
| { | ||||
|  |  | |||
|  | @ -409,7 +409,7 @@ static std::array<retro_core_option_definition, 31> s_option_definitions = {{ | |||
|   {"duckstation_GPU.Renderer", | ||||
|    "GPU Renderer", | ||||
|    "Which renderer to use to emulate the GPU", | ||||
|    { | ||||
|    {{"Auto", "Hardware (Auto)"}, | ||||
| #ifdef WIN32 | ||||
|     {"D3D11", "Hardware (D3D11)"}, | ||||
| #endif | ||||
|  | @ -849,32 +849,23 @@ static std::optional<GPURenderer> RenderAPIToRenderer(HostDisplay::RenderAPI api | |||
| 
 | ||||
| bool LibretroHostInterface::RequestHardwareRendererContext() | ||||
| { | ||||
|   GPURenderer renderer = Settings::DEFAULT_GPU_RENDERER; | ||||
|   retro_variable renderer_variable{"duckstation_GPU.Renderer", | ||||
|                                    Settings::GetRendererName(Settings::DEFAULT_GPU_RENDERER)}; | ||||
|   if (g_retro_environment_callback(RETRO_ENVIRONMENT_GET_VARIABLE, &renderer_variable) && renderer_variable.value) | ||||
|     renderer = Settings::ParseRendererName(renderer_variable.value).value_or(Settings::DEFAULT_GPU_RENDERER); | ||||
| 
 | ||||
|   Log_InfoPrintf("Renderer = %s", Settings::GetRendererName(renderer)); | ||||
|   if (!g_retro_environment_callback(RETRO_ENVIRONMENT_GET_VARIABLE, &renderer_variable) || !renderer_variable.value) | ||||
|     renderer_variable.value = Settings::GetRendererName(Settings::DEFAULT_GPU_RENDERER); | ||||
| 
 | ||||
|   GPURenderer renderer = Settings::ParseRendererName(renderer_variable.value).value_or(Settings::DEFAULT_GPU_RENDERER); | ||||
|   unsigned preferred_renderer = 0; | ||||
|   if (g_retro_environment_callback(RETRO_ENVIRONMENT_GET_PREFERRED_HW_RENDER, &preferred_renderer)) | ||||
|   g_retro_environment_callback(RETRO_ENVIRONMENT_GET_PREFERRED_HW_RENDER, &preferred_renderer); | ||||
|   if (std::strcmp(renderer_variable.value, "Auto") == 0) | ||||
|   { | ||||
|     std::optional<GPURenderer> preferred_gpu_renderer = | ||||
|       RetroHwContextToRenderer(static_cast<retro_hw_context_type>(preferred_renderer)); | ||||
|     if (!preferred_gpu_renderer.has_value() || preferred_gpu_renderer.value() != renderer) | ||||
|     { | ||||
|       const char* preferred_name = | ||||
|         preferred_gpu_renderer.has_value() ? Settings::GetRendererName(preferred_gpu_renderer.value()) : "Unknown"; | ||||
|       const char* config_name = Settings::GetRendererName(renderer); | ||||
|       renderer = preferred_gpu_renderer.value_or(GPURenderer::Software); | ||||
|       ReportFormattedError( | ||||
|         "Mismatch between frontend's preferred GPU renderer '%s' and configured renderer '%s'. Please " | ||||
|         "change your video driver to '%s'. Using '%s' renderer for now.", | ||||
|         preferred_name, config_name, config_name, Settings::GetRendererName(renderer)); | ||||
|     } | ||||
|     if (preferred_gpu_renderer.has_value()) | ||||
|       renderer = preferred_gpu_renderer.value(); | ||||
|   } | ||||
| 
 | ||||
|   Log_InfoPrintf("Renderer = %s", Settings::GetRendererName(renderer)); | ||||
|   if (renderer == GPURenderer::Software) | ||||
|   { | ||||
|     m_hw_render_callback_valid = false; | ||||
|  |  | |||
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	 Connor McLaughlin
						Connor McLaughlin