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FullscreenUI: Fix some advanced setings not saving
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@ -1178,7 +1178,7 @@ void DrawSettingsWindow()
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MenuHeading("CD-ROM Emulation");
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const u32 read_speed_index =
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std::min(g_settings.cdrom_read_speedup, static_cast<u32>(cdrom_read_speeds.size() + 1)) - 1;
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std::min(s_settings_copy.cdrom_read_speedup, static_cast<u32>(cdrom_read_speeds.size() + 1)) - 1;
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if (MenuButtonWithValue("Read Speedup",
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"Speeds up CD-ROM reads by the specified factor. May improve loading speeds in some "
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"games, and break others.",
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@ -1794,13 +1794,13 @@ void DrawSettingsWindow()
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MenuHeading("Logging Settings");
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settings_changed |=
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EnumChoiceButton("Log Level", "Sets the verbosity of messages logged. Higher levels will log more messages.",
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&g_settings.log_level, &Settings::GetLogLevelDisplayName, LOGLEVEL_COUNT);
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settings_changed |=
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ToggleButton("Log To System Console", "Logs messages to the console window.", &g_settings.log_to_console);
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&s_settings_copy.log_level, &Settings::GetLogLevelDisplayName, LOGLEVEL_COUNT);
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settings_changed |= ToggleButton("Log To System Console", "Logs messages to the console window.",
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&s_settings_copy.log_to_console);
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settings_changed |= ToggleButton("Log To Debug Console", "Logs messages to the debug console where supported.",
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&g_settings.log_to_debug);
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&s_settings_copy.log_to_debug);
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settings_changed |= ToggleButton("Log To File", "Logs messages to duckstation.log in the user directory.",
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&g_settings.log_to_file);
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&s_settings_copy.log_to_file);
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MenuHeading("Debugging Settings");
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