NamcoGuncon: Only update trigger for offscreen on change

This commit is contained in:
Connor McLaughlin 2021-05-10 22:33:02 +10:00
parent 9af822dc9c
commit 1e7e52718e

View file

@ -69,8 +69,12 @@ void NamcoGunCon::SetButtonState(Button button, bool pressed)
{ {
if (button == Button::ShootOffscreen) if (button == Button::ShootOffscreen)
{ {
m_shoot_offscreen = pressed; if (m_shoot_offscreen != pressed)
SetButtonState(Button::Trigger, pressed); {
m_shoot_offscreen = pressed;
SetButtonState(Button::Trigger, pressed);
}
return; return;
} }