mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-26 15:45:42 +00:00
CPU/Recompiler: Support pushing/popping the register cache state
This commit is contained in:
parent
1905d22a9a
commit
20c7aaf74b
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@ -219,9 +219,13 @@ void CodeGenerator::EmitExceptionExitOnBool(const Value& value)
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m_emit->test(GetHostReg8(value), GetHostReg8(value));
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m_emit->jnz(GetCurrentFarCodePointer());
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m_register_cache.PushState();
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SwitchToFarCode();
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EmitExceptionExit();
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SwitchToNearCode();
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m_register_cache.PopState();
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}
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void CodeGenerator::FinalizeBlock(CodeBlock::HostCodePointer* out_host_code, u32* out_host_code_size)
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@ -1572,11 +1576,15 @@ Value CodeGenerator::EmitLoadGuestMemory(const Value& address, RegSize size)
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m_emit->test(GetHostReg64(result.host_reg), GetHostReg64(result.host_reg));
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m_emit->js(GetCurrentFarCodePointer());
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m_register_cache.PushState();
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// load exception path
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SwitchToFarCode();
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EmitExceptionExit();
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SwitchToNearCode();
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m_register_cache.PopState();
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// Downcast to ignore upper 56/48/32 bits. This should be a noop.
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switch (size)
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{
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@ -1623,7 +1631,7 @@ void CodeGenerator::EmitStoreGuestMemory(const Value& address, const Value& valu
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break;
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}
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Xbyak::Label store_okay;
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m_register_cache.PushState();
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m_emit->test(GetHostReg8(result), GetHostReg8(result));
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m_emit->jz(GetCurrentFarCodePointer());
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@ -1632,6 +1640,8 @@ void CodeGenerator::EmitStoreGuestMemory(const Value& address, const Value& valu
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SwitchToFarCode();
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EmitExceptionExit();
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SwitchToNearCode();
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m_register_cache.PopState();
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}
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void CodeGenerator::EmitFlushInterpreterLoadDelay()
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@ -1767,10 +1777,14 @@ static void EmitConditionalJump(Condition condition, bool invert, Xbyak::CodeGen
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void CodeGenerator::EmitBranch(Condition condition, Reg lr_reg, Value&& branch_target)
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{
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// we have to always read the old PC.. when we can push/pop the register cache state this won't be needed
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Value old_npc;
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// allocate scratch register for reading npc - we return to the main path, so this could cause a reg flush
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Value old_npc = m_register_cache.AllocateScratch(RegSize_32);
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// npc gets modified by the branch, so we can't trust it on returning. same for lr_reg, which might contain a dirty
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// value
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m_register_cache.FlushGuestRegister(Reg::npc, true, true);
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if (lr_reg != Reg::count)
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old_npc = m_register_cache.ReadGuestRegister(Reg::npc, false, true);
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m_register_cache.FlushGuestRegister(lr_reg, true, true);
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// condition is inverted because we want the case for skipping it
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Xbyak::Label skip_branch;
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@ -1783,8 +1797,8 @@ void CodeGenerator::EmitBranch(Condition condition, Reg lr_reg, Value&& branch_t
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// Can't cache because we have two branches. Load delay cancel is due to the immediate flush afterwards,
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// if we don't cancel it, at the end of the instruction the value we write can be overridden.
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EmitCancelInterpreterLoadDelayForReg(lr_reg);
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m_register_cache.WriteGuestRegister(lr_reg, std::move(old_npc));
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m_register_cache.FlushGuestRegister(lr_reg, true, true);
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EmitLoadGuestRegister(old_npc.host_reg, Reg::npc);
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EmitStoreGuestRegister(lr_reg, old_npc);
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}
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// we don't need to test the address of constant branches unless they're definitely misaligned, which would be
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@ -1803,17 +1817,20 @@ void CodeGenerator::EmitBranch(Condition condition, Reg lr_reg, Value&& branch_t
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m_emit->jnz(GetCurrentFarCodePointer());
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}
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m_register_cache.PushState();
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// exception exit for misaligned target
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SwitchToFarCode();
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EmitFunctionCall(nullptr, &Thunks::RaiseAddressException, m_register_cache.GetCPUPtr(), branch_target,
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Value::FromConstantU8(0), Value::FromConstantU8(1));
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EmitExceptionExit();
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SwitchToNearCode();
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m_register_cache.PopState();
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}
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// branch taken path - write new PC and flush it, since two branches
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m_register_cache.WriteGuestRegister(Reg::npc, std::move(branch_target));
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m_register_cache.FlushGuestRegister(Reg::npc, true, true);
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EmitStoreGuestRegister(Reg::npc, branch_target);
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EmitStoreCPUStructField(offsetof(Core, m_current_instruction_was_branch_taken), Value::FromConstantU8(1));
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// converge point
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@ -1836,6 +1853,8 @@ void CodeGenerator::EmitRaiseException(Exception excode, Condition condition /*
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return;
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}
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m_register_cache.PushState();
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const void* far_code_ptr = GetCurrentFarCodePointer();
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EmitConditionalJump(condition, false, m_emit, far_code_ptr);
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@ -1844,6 +1863,8 @@ void CodeGenerator::EmitRaiseException(Exception excode, Condition condition /*
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Value::FromConstantU8(static_cast<u8>(excode)));
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EmitExceptionExit();
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SwitchToNearCode();
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m_register_cache.PopState();
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}
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#if 0
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@ -101,32 +101,35 @@ void Value::Undiscard()
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RegisterCache::RegisterCache(CodeGenerator& code_generator) : m_code_generator(code_generator)
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{
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m_guest_register_order.fill(Reg::count);
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m_state.guest_reg_order.fill(Reg::count);
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}
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RegisterCache::~RegisterCache() = default;
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RegisterCache::~RegisterCache()
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{
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Assert(m_state_stack.empty());
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}
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void RegisterCache::SetHostRegAllocationOrder(std::initializer_list<HostReg> regs)
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{
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size_t index = 0;
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for (HostReg reg : regs)
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{
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m_host_register_state[reg] = HostRegState::Usable;
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m_state.host_reg_state[reg] = HostRegState::Usable;
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m_host_register_allocation_order[index++] = reg;
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}
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m_host_register_available_count = static_cast<u32>(index);
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m_state.available_count = static_cast<u32>(index);
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}
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void RegisterCache::SetCallerSavedHostRegs(std::initializer_list<HostReg> regs)
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{
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for (HostReg reg : regs)
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m_host_register_state[reg] |= HostRegState::CallerSaved;
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m_state.host_reg_state[reg] |= HostRegState::CallerSaved;
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}
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void RegisterCache::SetCalleeSavedHostRegs(std::initializer_list<HostReg> regs)
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{
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for (HostReg reg : regs)
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m_host_register_state[reg] |= HostRegState::CalleeSaved;
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m_state.host_reg_state[reg] |= HostRegState::CalleeSaved;
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}
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void RegisterCache::SetCPUPtrHostReg(HostReg reg)
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@ -136,17 +139,17 @@ void RegisterCache::SetCPUPtrHostReg(HostReg reg)
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bool RegisterCache::IsUsableHostReg(HostReg reg) const
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{
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return (m_host_register_state[reg] & HostRegState::Usable) != HostRegState::None;
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return (m_state.host_reg_state[reg] & HostRegState::Usable) != HostRegState::None;
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}
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bool RegisterCache::IsHostRegInUse(HostReg reg) const
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{
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return (m_host_register_state[reg] & HostRegState::InUse) != HostRegState::None;
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return (m_state.host_reg_state[reg] & HostRegState::InUse) != HostRegState::None;
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}
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bool RegisterCache::HasFreeHostRegister() const
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{
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for (const HostRegState state : m_host_register_state)
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for (const HostRegState state : m_state.host_reg_state)
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{
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if ((state & (HostRegState::Usable | HostRegState::InUse)) == (HostRegState::Usable))
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return true;
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@ -158,7 +161,7 @@ bool RegisterCache::HasFreeHostRegister() const
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u32 RegisterCache::GetUsedHostRegisters() const
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{
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u32 count = 0;
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for (const HostRegState state : m_host_register_state)
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for (const HostRegState state : m_state.host_reg_state)
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{
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if ((state & (HostRegState::Usable | HostRegState::InUse)) == (HostRegState::Usable | HostRegState::InUse))
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count++;
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@ -170,7 +173,7 @@ u32 RegisterCache::GetUsedHostRegisters() const
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u32 RegisterCache::GetFreeHostRegisters() const
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{
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u32 count = 0;
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for (const HostRegState state : m_host_register_state)
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for (const HostRegState state : m_state.host_reg_state)
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{
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if ((state & (HostRegState::Usable | HostRegState::InUse)) == (HostRegState::Usable))
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count++;
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@ -182,10 +185,10 @@ u32 RegisterCache::GetFreeHostRegisters() const
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HostReg RegisterCache::AllocateHostReg(HostRegState state /* = HostRegState::InUse */)
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{
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// try for a free register in allocation order
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for (u32 i = 0; i < m_host_register_available_count; i++)
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for (u32 i = 0; i < m_state.available_count; i++)
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{
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const HostReg reg = m_host_register_allocation_order[i];
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if ((m_host_register_state[reg] & (HostRegState::Usable | HostRegState::InUse)) == HostRegState::Usable)
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if ((m_state.host_reg_state[reg] & (HostRegState::Usable | HostRegState::InUse)) == HostRegState::Usable)
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{
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if (AllocateHostReg(reg, state))
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return reg;
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@ -201,19 +204,19 @@ HostReg RegisterCache::AllocateHostReg(HostRegState state /* = HostRegState::InU
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bool RegisterCache::AllocateHostReg(HostReg reg, HostRegState state /*= HostRegState::InUse*/)
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{
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if ((m_host_register_state[reg] & HostRegState::InUse) == HostRegState::InUse)
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if ((m_state.host_reg_state[reg] & HostRegState::InUse) == HostRegState::InUse)
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return false;
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m_host_register_state[reg] |= state;
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m_state.host_reg_state[reg] |= state;
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if ((m_host_register_state[reg] & (HostRegState::CalleeSaved | HostRegState::CalleeSavedAllocated)) ==
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if ((m_state.host_reg_state[reg] & (HostRegState::CalleeSaved | HostRegState::CalleeSavedAllocated)) ==
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HostRegState::CalleeSaved)
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{
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// new register we need to save..
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DebugAssert(m_host_register_callee_saved_order_count < HostReg_Count);
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DebugAssert(m_state.callee_saved_order_count < HostReg_Count);
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m_code_generator.EmitPushHostReg(reg, GetActiveCalleeSavedRegisterCount());
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m_host_register_callee_saved_order[m_host_register_callee_saved_order_count++] = reg;
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m_host_register_state[reg] |= HostRegState::CalleeSavedAllocated;
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m_state.callee_saved_order[m_state.callee_saved_order_count++] = reg;
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m_state.host_reg_state[reg] |= HostRegState::CalleeSavedAllocated;
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}
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return reg;
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@ -223,21 +226,21 @@ void RegisterCache::DiscardHostReg(HostReg reg)
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{
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DebugAssert(IsHostRegInUse(reg));
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Log_DebugPrintf("Discarding host register %s", m_code_generator.GetHostRegName(reg));
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m_host_register_state[reg] |= HostRegState::Discarded;
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m_state.host_reg_state[reg] |= HostRegState::Discarded;
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}
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void RegisterCache::UndiscardHostReg(HostReg reg)
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{
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DebugAssert(IsHostRegInUse(reg));
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Log_DebugPrintf("Undiscarding host register %s", m_code_generator.GetHostRegName(reg));
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m_host_register_state[reg] &= ~HostRegState::Discarded;
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m_state.host_reg_state[reg] &= ~HostRegState::Discarded;
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}
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void RegisterCache::FreeHostReg(HostReg reg)
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{
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DebugAssert(IsHostRegInUse(reg));
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Log_DebugPrintf("Freeing host register %s", m_code_generator.GetHostRegName(reg));
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m_host_register_state[reg] &= ~HostRegState::InUse;
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m_state.host_reg_state[reg] &= ~HostRegState::InUse;
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}
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void RegisterCache::EnsureHostRegFree(HostReg reg)
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@ -247,7 +250,7 @@ void RegisterCache::EnsureHostRegFree(HostReg reg)
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for (u8 i = 0; i < static_cast<u8>(Reg::count); i++)
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{
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if (m_guest_reg_cache[i].IsInHostRegister() && m_guest_reg_cache[i].GetHostRegister() == reg)
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if (m_state.guest_reg_state[i].IsInHostRegister() && m_state.guest_reg_state[i].GetHostRegister() == reg)
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FlushGuestRegister(static_cast<Reg>(i), true, true);
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}
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}
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@ -280,7 +283,7 @@ u32 RegisterCache::PushCallerSavedRegisters() const
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u32 count = 0;
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for (u32 i = 0; i < HostReg_Count; i++)
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{
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if ((m_host_register_state[i] & (HostRegState::CallerSaved | HostRegState::InUse | HostRegState::Discarded)) ==
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if ((m_state.host_reg_state[i] & (HostRegState::CallerSaved | HostRegState::InUse | HostRegState::Discarded)) ==
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(HostRegState::CallerSaved | HostRegState::InUse))
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{
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m_code_generator.EmitPushHostReg(static_cast<HostReg>(i), position + count);
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@ -296,7 +299,7 @@ u32 RegisterCache::PopCallerSavedRegisters() const
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u32 count = 0;
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for (u32 i = 0; i < HostReg_Count; i++)
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{
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if ((m_host_register_state[i] & (HostRegState::CallerSaved | HostRegState::InUse | HostRegState::Discarded)) ==
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if ((m_state.host_reg_state[i] & (HostRegState::CallerSaved | HostRegState::InUse | HostRegState::Discarded)) ==
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(HostRegState::CallerSaved | HostRegState::InUse))
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{
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count++;
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@ -304,12 +307,12 @@ u32 RegisterCache::PopCallerSavedRegisters() const
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}
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if (count == 0)
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return 0;
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u32 position = GetActiveCalleeSavedRegisterCount() + count - 1;
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u32 i = (HostReg_Count - 1);
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do
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{
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if ((m_host_register_state[i] & (HostRegState::CallerSaved | HostRegState::InUse | HostRegState::Discarded)) ==
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if ((m_state.host_reg_state[i] & (HostRegState::CallerSaved | HostRegState::InUse | HostRegState::Discarded)) ==
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(HostRegState::CallerSaved | HostRegState::InUse))
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{
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m_code_generator.EmitPopHostReg(static_cast<HostReg>(i), position);
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@ -322,29 +325,65 @@ u32 RegisterCache::PopCallerSavedRegisters() const
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u32 RegisterCache::PopCalleeSavedRegisters(bool commit)
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{
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if (m_host_register_callee_saved_order_count == 0)
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if (m_state.callee_saved_order_count == 0)
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return 0;
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u32 count = 0;
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u32 i = m_host_register_callee_saved_order_count;
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u32 i = m_state.callee_saved_order_count;
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do
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{
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const HostReg reg = m_host_register_callee_saved_order[i - 1];
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DebugAssert((m_host_register_state[reg] & (HostRegState::CalleeSaved | HostRegState::CalleeSavedAllocated)) ==
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const HostReg reg = m_state.callee_saved_order[i - 1];
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DebugAssert((m_state.host_reg_state[reg] & (HostRegState::CalleeSaved | HostRegState::CalleeSavedAllocated)) ==
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(HostRegState::CalleeSaved | HostRegState::CalleeSavedAllocated));
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m_code_generator.EmitPopHostReg(reg, i - 1);
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if (commit)
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m_host_register_state[reg] &= ~HostRegState::CalleeSavedAllocated;
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m_state.host_reg_state[reg] &= ~HostRegState::CalleeSavedAllocated;
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count++;
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i--;
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} while (i > 0);
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if (commit)
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m_host_register_callee_saved_order_count = 0;
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m_state.callee_saved_order_count = 0;
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return count;
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}
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void RegisterCache::PushState()
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{
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// need to copy this manually because of the load delay values
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RegAllocState save_state;
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save_state.host_reg_state = m_state.host_reg_state;
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save_state.callee_saved_order = m_state.callee_saved_order;
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save_state.guest_reg_state = m_state.guest_reg_state;
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save_state.guest_reg_order = m_state.guest_reg_order;
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save_state.available_count = m_state.available_count;
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save_state.callee_saved_order_count = m_state.callee_saved_order_count;
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save_state.guest_reg_order_count = m_state.guest_reg_order_count;
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save_state.load_delay_register = m_state.load_delay_register;
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save_state.load_delay_value.regcache = m_state.load_delay_value.regcache;
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save_state.load_delay_value.host_reg = m_state.load_delay_value.host_reg;
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save_state.load_delay_value.size = m_state.load_delay_value.size;
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save_state.load_delay_value.flags = m_state.load_delay_value.flags;
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save_state.next_load_delay_register = m_state.next_load_delay_register;
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save_state.next_load_delay_value.regcache = m_state.next_load_delay_value.regcache;
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save_state.next_load_delay_value.host_reg = m_state.next_load_delay_value.host_reg;
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save_state.next_load_delay_value.size = m_state.next_load_delay_value.size;
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save_state.next_load_delay_value.flags = m_state.next_load_delay_value.flags;
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m_state_stack.push(std::move(save_state));
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}
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void RegisterCache::PopState()
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{
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Assert(!m_state_stack.empty());
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// prevent destructor -> freeing of host reg
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m_state.load_delay_value.Clear();
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m_state.next_load_delay_value.Clear();
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m_state = std::move(m_state_stack.top());
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m_state_stack.pop();
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}
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Value RegisterCache::ReadGuestRegister(Reg guest_reg, bool cache /* = true */, bool force_host_register /* = false */,
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HostReg forced_host_reg /* = HostReg_Invalid */)
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{
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@ -362,7 +401,7 @@ Value RegisterCache::ReadGuestRegister(Reg guest_reg, bool cache /* = true */, b
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return Value::FromConstantU32(0);
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||||
}
|
||||
|
||||
Value& cache_value = m_guest_reg_cache[static_cast<u8>(guest_reg)];
|
||||
Value& cache_value = m_state.guest_reg_state[static_cast<u8>(guest_reg)];
|
||||
if (cache_value.IsValid())
|
||||
{
|
||||
if (cache_value.IsInHostRegister())
|
||||
|
@ -454,14 +493,14 @@ Value RegisterCache::WriteGuestRegister(Reg guest_reg, Value&& value)
|
|||
return std::move(value);
|
||||
|
||||
// cancel any load delay delay
|
||||
if (m_load_delay_register == guest_reg)
|
||||
if (m_state.load_delay_register == guest_reg)
|
||||
{
|
||||
Log_DebugPrintf("Cancelling load delay of register %s because of non-delayed write", GetRegName(guest_reg));
|
||||
m_load_delay_register = Reg::count;
|
||||
m_load_delay_value.ReleaseAndClear();
|
||||
m_state.load_delay_register = Reg::count;
|
||||
m_state.load_delay_value.ReleaseAndClear();
|
||||
}
|
||||
|
||||
Value& cache_value = m_guest_reg_cache[static_cast<u8>(guest_reg)];
|
||||
Value& cache_value = m_state.guest_reg_state[static_cast<u8>(guest_reg)];
|
||||
if (cache_value.IsInHostRegister() && value.IsInHostRegister() && cache_value.host_reg == value.host_reg)
|
||||
{
|
||||
// updating the register value.
|
||||
|
@ -518,20 +557,20 @@ void RegisterCache::WriteGuestRegisterDelayed(Reg guest_reg, Value&& value)
|
|||
return;
|
||||
|
||||
// two load delays in a row? cancel the first one.
|
||||
if (guest_reg == m_load_delay_register)
|
||||
if (guest_reg == m_state.load_delay_register)
|
||||
{
|
||||
Log_DebugPrintf("Cancelling load delay of register %s due to new load delay", GetRegName(guest_reg));
|
||||
m_load_delay_register = Reg::count;
|
||||
m_load_delay_value.ReleaseAndClear();
|
||||
m_state.load_delay_register = Reg::count;
|
||||
m_state.load_delay_value.ReleaseAndClear();
|
||||
}
|
||||
|
||||
// two load delay case with interpreter load delay
|
||||
m_code_generator.EmitCancelInterpreterLoadDelayForReg(guest_reg);
|
||||
|
||||
// set up the load delay at the end of this instruction
|
||||
Value& cache_value = m_next_load_delay_value;
|
||||
Assert(m_next_load_delay_register == Reg::count);
|
||||
m_next_load_delay_register = guest_reg;
|
||||
Value& cache_value = m_state.next_load_delay_value;
|
||||
Assert(m_state.next_load_delay_register == Reg::count);
|
||||
m_state.next_load_delay_register = guest_reg;
|
||||
|
||||
// If it's a temporary, we can bind that to the guest register.
|
||||
if (value.IsScratch())
|
||||
|
@ -555,61 +594,61 @@ void RegisterCache::WriteGuestRegisterDelayed(Reg guest_reg, Value&& value)
|
|||
void RegisterCache::UpdateLoadDelay()
|
||||
{
|
||||
// flush current load delay
|
||||
if (m_load_delay_register != Reg::count)
|
||||
if (m_state.load_delay_register != Reg::count)
|
||||
{
|
||||
// have to clear first because otherwise it'll release the value
|
||||
Reg reg = m_load_delay_register;
|
||||
Value value = std::move(m_load_delay_value);
|
||||
m_load_delay_register = Reg::count;
|
||||
Reg reg = m_state.load_delay_register;
|
||||
Value value = std::move(m_state.load_delay_value);
|
||||
m_state.load_delay_register = Reg::count;
|
||||
WriteGuestRegister(reg, std::move(value));
|
||||
}
|
||||
|
||||
// next load delay -> load delay
|
||||
if (m_next_load_delay_register != Reg::count)
|
||||
if (m_state.next_load_delay_register != Reg::count)
|
||||
{
|
||||
m_load_delay_register = m_next_load_delay_register;
|
||||
m_load_delay_value = std::move(m_next_load_delay_value);
|
||||
m_next_load_delay_register = Reg::count;
|
||||
m_state.load_delay_register = m_state.next_load_delay_register;
|
||||
m_state.load_delay_value = std::move(m_state.next_load_delay_value);
|
||||
m_state.next_load_delay_register = Reg::count;
|
||||
}
|
||||
}
|
||||
|
||||
void RegisterCache::WriteLoadDelayToCPU(bool clear)
|
||||
{
|
||||
// There shouldn't be a flush at the same time as there's a new load delay.
|
||||
Assert(m_next_load_delay_register == Reg::count);
|
||||
if (m_load_delay_register != Reg::count)
|
||||
Assert(m_state.next_load_delay_register == Reg::count);
|
||||
if (m_state.load_delay_register != Reg::count)
|
||||
{
|
||||
Log_DebugPrintf("Flushing pending load delay of %s", GetRegName(m_load_delay_register));
|
||||
m_code_generator.EmitStoreInterpreterLoadDelay(m_load_delay_register, m_load_delay_value);
|
||||
Log_DebugPrintf("Flushing pending load delay of %s", GetRegName(m_state.load_delay_register));
|
||||
m_code_generator.EmitStoreInterpreterLoadDelay(m_state.load_delay_register, m_state.load_delay_value);
|
||||
if (clear)
|
||||
{
|
||||
m_load_delay_register = Reg::count;
|
||||
m_load_delay_value.ReleaseAndClear();
|
||||
m_state.load_delay_register = Reg::count;
|
||||
m_state.load_delay_value.ReleaseAndClear();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RegisterCache::FlushLoadDelay(bool clear)
|
||||
{
|
||||
Assert(m_next_load_delay_register == Reg::count);
|
||||
Assert(m_state.next_load_delay_register == Reg::count);
|
||||
|
||||
if (m_load_delay_register != Reg::count)
|
||||
if (m_state.load_delay_register != Reg::count)
|
||||
{
|
||||
// if this is an exception exit, write the new value to the CPU register file, but keep it tracked for the next
|
||||
// non-exception-raised path. TODO: push/pop whole state would avoid this issue
|
||||
m_code_generator.EmitStoreGuestRegister(m_load_delay_register, m_load_delay_value);
|
||||
m_code_generator.EmitStoreGuestRegister(m_state.load_delay_register, m_state.load_delay_value);
|
||||
|
||||
if (clear)
|
||||
{
|
||||
m_load_delay_register = Reg::count;
|
||||
m_load_delay_value.ReleaseAndClear();
|
||||
m_state.load_delay_register = Reg::count;
|
||||
m_state.load_delay_value.ReleaseAndClear();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RegisterCache::FlushGuestRegister(Reg guest_reg, bool invalidate, bool clear_dirty)
|
||||
{
|
||||
Value& cache_value = m_guest_reg_cache[static_cast<u8>(guest_reg)];
|
||||
Value& cache_value = m_state.guest_reg_state[static_cast<u8>(guest_reg)];
|
||||
if (cache_value.IsDirty())
|
||||
{
|
||||
if (cache_value.IsInHostRegister())
|
||||
|
@ -633,7 +672,7 @@ void RegisterCache::FlushGuestRegister(Reg guest_reg, bool invalidate, bool clea
|
|||
|
||||
void RegisterCache::InvalidateGuestRegister(Reg guest_reg)
|
||||
{
|
||||
Value& cache_value = m_guest_reg_cache[static_cast<u8>(guest_reg)];
|
||||
Value& cache_value = m_state.guest_reg_state[static_cast<u8>(guest_reg)];
|
||||
if (!cache_value.IsValid())
|
||||
return;
|
||||
|
||||
|
@ -651,7 +690,7 @@ void RegisterCache::InvalidateAllNonDirtyGuestRegisters()
|
|||
{
|
||||
for (u8 reg = 0; reg < static_cast<u8>(Reg::count); reg++)
|
||||
{
|
||||
Value& cache_value = m_guest_reg_cache[reg];
|
||||
Value& cache_value = m_state.guest_reg_state[reg];
|
||||
if (cache_value.IsValid() && !cache_value.IsDirty())
|
||||
InvalidateGuestRegister(static_cast<Reg>(reg));
|
||||
}
|
||||
|
@ -665,11 +704,11 @@ void RegisterCache::FlushAllGuestRegisters(bool invalidate, bool clear_dirty)
|
|||
|
||||
bool RegisterCache::EvictOneGuestRegister()
|
||||
{
|
||||
if (m_guest_register_order_count == 0)
|
||||
if (m_state.guest_reg_order_count == 0)
|
||||
return false;
|
||||
|
||||
// evict the register used the longest time ago
|
||||
Reg evict_reg = m_guest_register_order[m_guest_register_order_count - 1];
|
||||
Reg evict_reg = m_state.guest_reg_order[m_state.guest_reg_order_count - 1];
|
||||
Log_ProfilePrintf("Evicting guest register %s", GetRegName(evict_reg));
|
||||
FlushGuestRegister(evict_reg, true, true);
|
||||
|
||||
|
@ -678,18 +717,18 @@ bool RegisterCache::EvictOneGuestRegister()
|
|||
|
||||
void RegisterCache::ClearRegisterFromOrder(Reg reg)
|
||||
{
|
||||
for (u32 i = 0; i < m_guest_register_order_count; i++)
|
||||
for (u32 i = 0; i < m_state.guest_reg_order_count; i++)
|
||||
{
|
||||
if (m_guest_register_order[i] == reg)
|
||||
if (m_state.guest_reg_order[i] == reg)
|
||||
{
|
||||
// move the registers after backwards into this spot
|
||||
const u32 count_after = m_guest_register_order_count - i - 1;
|
||||
const u32 count_after = m_state.guest_reg_order_count - i - 1;
|
||||
if (count_after > 0)
|
||||
std::memmove(&m_guest_register_order[i], &m_guest_register_order[i + 1], sizeof(Reg) * count_after);
|
||||
std::memmove(&m_state.guest_reg_order[i], &m_state.guest_reg_order[i + 1], sizeof(Reg) * count_after);
|
||||
else
|
||||
m_guest_register_order[i] = Reg::count;
|
||||
m_state.guest_reg_order[i] = Reg::count;
|
||||
|
||||
m_guest_register_order_count--;
|
||||
m_state.guest_reg_order_count--;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -699,16 +738,16 @@ void RegisterCache::ClearRegisterFromOrder(Reg reg)
|
|||
|
||||
void RegisterCache::PushRegisterToOrder(Reg reg)
|
||||
{
|
||||
for (u32 i = 0; i < m_guest_register_order_count; i++)
|
||||
for (u32 i = 0; i < m_state.guest_reg_order_count; i++)
|
||||
{
|
||||
if (m_guest_register_order[i] == reg)
|
||||
if (m_state.guest_reg_order[i] == reg)
|
||||
{
|
||||
// move the registers after backwards into this spot
|
||||
const u32 count_before = i;
|
||||
if (count_before > 0)
|
||||
std::memmove(&m_guest_register_order[1], &m_guest_register_order[0], sizeof(Reg) * count_before);
|
||||
std::memmove(&m_state.guest_reg_order[1], &m_state.guest_reg_order[0], sizeof(Reg) * count_before);
|
||||
|
||||
m_guest_register_order[0] = reg;
|
||||
m_state.guest_reg_order[0] = reg;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -718,11 +757,11 @@ void RegisterCache::PushRegisterToOrder(Reg reg)
|
|||
|
||||
void RegisterCache::AppendRegisterToOrder(Reg reg)
|
||||
{
|
||||
DebugAssert(m_guest_register_order_count < HostReg_Count);
|
||||
if (m_guest_register_order_count > 0)
|
||||
std::memmove(&m_guest_register_order[1], &m_guest_register_order[0], sizeof(Reg) * m_guest_register_order_count);
|
||||
m_guest_register_order[0] = reg;
|
||||
m_guest_register_order_count++;
|
||||
DebugAssert(m_state.guest_reg_order_count < HostReg_Count);
|
||||
if (m_state.guest_reg_order_count > 0)
|
||||
std::memmove(&m_state.guest_reg_order[1], &m_state.guest_reg_order[0], sizeof(Reg) * m_state.guest_reg_order_count);
|
||||
m_state.guest_reg_order[0] = reg;
|
||||
m_state.guest_reg_order_count++;
|
||||
}
|
||||
|
||||
} // namespace CPU::Recompiler
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
|
||||
#include <array>
|
||||
#include <optional>
|
||||
#include <stack>
|
||||
#include <tuple>
|
||||
|
||||
namespace CPU::Recompiler {
|
||||
|
@ -184,7 +185,7 @@ public:
|
|||
RegisterCache(CodeGenerator& code_generator);
|
||||
~RegisterCache();
|
||||
|
||||
u32 GetActiveCalleeSavedRegisterCount() const { return m_host_register_callee_saved_order_count; }
|
||||
u32 GetActiveCalleeSavedRegisterCount() const { return m_state.callee_saved_order_count; }
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Register Allocation
|
||||
|
@ -228,6 +229,12 @@ public:
|
|||
/// Restore callee-saved registers. Call at the end of the function.
|
||||
u32 PopCalleeSavedRegisters(bool commit);
|
||||
|
||||
/// Pushes the register allocator state, use when entering branched code.
|
||||
void PushState();
|
||||
|
||||
/// Pops the register allocator state, use when leaving branched code.
|
||||
void PopState();
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Scratch Register Allocation
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
@ -241,20 +248,20 @@ public:
|
|||
/// Returns true if the specified guest register is cached.
|
||||
bool IsGuestRegisterCached(Reg guest_reg) const
|
||||
{
|
||||
const Value& cache_value = m_guest_reg_cache[static_cast<u8>(guest_reg)];
|
||||
const Value& cache_value = m_state.guest_reg_state[static_cast<u8>(guest_reg)];
|
||||
return cache_value.IsConstant() || cache_value.IsInHostRegister();
|
||||
}
|
||||
|
||||
/// Returns the host register if the guest register is cached.
|
||||
std::optional<HostReg> GetHostRegisterForGuestRegister(Reg guest_reg) const
|
||||
{
|
||||
if (!m_guest_reg_cache[static_cast<u8>(guest_reg)].IsInHostRegister())
|
||||
if (!m_state.guest_reg_state[static_cast<u8>(guest_reg)].IsInHostRegister())
|
||||
return std::nullopt;
|
||||
return m_guest_reg_cache[static_cast<u8>(guest_reg)].GetHostRegister();
|
||||
return m_state.guest_reg_state[static_cast<u8>(guest_reg)].GetHostRegister();
|
||||
}
|
||||
|
||||
/// Returns true if there is a load delay which will be stored at the end of the instruction.
|
||||
bool HasLoadDelay() const { return m_load_delay_register != Reg::count; }
|
||||
bool HasLoadDelay() const { return m_state.load_delay_register != Reg::count; }
|
||||
|
||||
Value ReadGuestRegister(Reg guest_reg, bool cache = true, bool force_host_register = false,
|
||||
HostReg forced_host_reg = HostReg_Invalid);
|
||||
|
@ -288,24 +295,29 @@ private:
|
|||
|
||||
CodeGenerator& m_code_generator;
|
||||
|
||||
HostReg m_cpu_ptr_host_register = {};
|
||||
std::array<HostRegState, HostReg_Count> m_host_register_state{};
|
||||
std::array<HostReg, HostReg_Count> m_host_register_allocation_order{};
|
||||
u32 m_host_register_available_count = 0;
|
||||
|
||||
std::array<Value, static_cast<u8>(Reg::count)> m_guest_reg_cache{};
|
||||
HostReg m_cpu_ptr_host_register = {};
|
||||
|
||||
std::array<Reg, HostReg_Count> m_guest_register_order{};
|
||||
u32 m_guest_register_order_count = 0;
|
||||
struct RegAllocState
|
||||
{
|
||||
std::array<HostRegState, HostReg_Count> host_reg_state{};
|
||||
std::array<HostReg, HostReg_Count> callee_saved_order{};
|
||||
std::array<Value, static_cast<u8>(Reg::count)> guest_reg_state{};
|
||||
std::array<Reg, HostReg_Count> guest_reg_order{};
|
||||
|
||||
std::array<HostReg, HostReg_Count> m_host_register_callee_saved_order{};
|
||||
u32 m_host_register_callee_saved_order_count = 0;
|
||||
u32 available_count = 0;
|
||||
u32 callee_saved_order_count = 0;
|
||||
u32 guest_reg_order_count = 0;
|
||||
|
||||
Reg m_load_delay_register = Reg::count;
|
||||
Value m_load_delay_value{};
|
||||
Reg load_delay_register = Reg::count;
|
||||
Value load_delay_value{};
|
||||
|
||||
Reg m_next_load_delay_register = Reg::count;
|
||||
Value m_next_load_delay_value{};
|
||||
Reg next_load_delay_register = Reg::count;
|
||||
Value next_load_delay_value{};
|
||||
} m_state;
|
||||
|
||||
std::stack<RegAllocState> m_state_stack;
|
||||
};
|
||||
|
||||
} // namespace CPU::Recompiler
|
Loading…
Reference in a new issue