GPU/HW: Debug build compile fix

This commit is contained in:
Connor McLaughlin 2020-08-03 03:26:00 +10:00
parent f712c42c21
commit 23df239469

View file

@ -597,7 +597,7 @@ void GPU_HW::LoadVertices()
const auto [min_y, max_y] = MinMax(start_y, end_y); const auto [min_y, max_y] = MinMax(start_y, end_y);
if ((max_x - min_x) >= MAX_PRIMITIVE_WIDTH || (max_y - min_y) >= MAX_PRIMITIVE_HEIGHT) if ((max_x - min_x) >= MAX_PRIMITIVE_WIDTH || (max_y - min_y) >= MAX_PRIMITIVE_HEIGHT)
{ {
Log_DebugPrintf("Culling too-large line: %d,%d - %d,%d", start_x, start_y, x, y); Log_DebugPrintf("Culling too-large line: %d,%d - %d,%d", start_x, start_y, end_x, end_y);
} }
else else
{ {