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GPU/HW: Debug build compile fix
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@ -597,7 +597,7 @@ void GPU_HW::LoadVertices()
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const auto [min_y, max_y] = MinMax(start_y, end_y);
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const auto [min_y, max_y] = MinMax(start_y, end_y);
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if ((max_x - min_x) >= MAX_PRIMITIVE_WIDTH || (max_y - min_y) >= MAX_PRIMITIVE_HEIGHT)
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if ((max_x - min_x) >= MAX_PRIMITIVE_WIDTH || (max_y - min_y) >= MAX_PRIMITIVE_HEIGHT)
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{
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{
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Log_DebugPrintf("Culling too-large line: %d,%d - %d,%d", start_x, start_y, x, y);
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Log_DebugPrintf("Culling too-large line: %d,%d - %d,%d", start_x, start_y, end_x, end_y);
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}
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}
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else
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else
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{
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{
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