GameDatabase: Parse discSetName/discSetSerials

This commit is contained in:
Stenzek 2023-08-23 17:32:12 +10:00
parent 7a1af36e8d
commit 2419008242
5 changed files with 65 additions and 16 deletions

View file

@ -29,7 +29,7 @@ namespace GameDatabase {
enum : u32 enum : u32
{ {
GAME_DATABASE_CACHE_SIGNATURE = 0x45434C48, GAME_DATABASE_CACHE_SIGNATURE = 0x45434C48,
GAME_DATABASE_CACHE_VERSION = 3, GAME_DATABASE_CACHE_VERSION = 4,
}; };
static Entry* GetMutableEntry(const std::string_view& serial); static Entry* GetMutableEntry(const std::string_view& serial);
@ -427,9 +427,9 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
settings.cpu_fastmem_mode = CPUFastmemMode::LUT; settings.cpu_fastmem_mode = CPUFastmemMode::LUT;
} }
#define BIT_FOR(ctype) (static_cast<u32>(1) << static_cast<u32>(ctype)) #define BIT_FOR(ctype) (static_cast<u16>(1) << static_cast<u32>(ctype))
if (supported_controllers != 0 && supported_controllers != static_cast<u32>(-1)) if (supported_controllers != 0 && supported_controllers != static_cast<u16>(-1))
{ {
for (u32 i = 0; i < NUM_CONTROLLER_AND_CARD_PORTS; i++) for (u32 i = 0; i < NUM_CONTROLLER_AND_CARD_PORTS; i++)
{ {
@ -558,13 +558,14 @@ bool GameDatabase::LoadFromCache()
constexpr u32 num_bytes = (static_cast<u32>(Trait::Count) + 7) / 8; constexpr u32 num_bytes = (static_cast<u32>(Trait::Count) + 7) / 8;
std::array<u8, num_bytes> bits; std::array<u8, num_bytes> bits;
u8 compatibility; u8 compatibility;
u32 num_disc_set_serials;
if (!stream->ReadSizePrefixedString(&entry.serial) || !stream->ReadSizePrefixedString(&entry.title) || if (!stream->ReadSizePrefixedString(&entry.serial) || !stream->ReadSizePrefixedString(&entry.title) ||
!stream->ReadSizePrefixedString(&entry.genre) || !stream->ReadSizePrefixedString(&entry.developer) || !stream->ReadSizePrefixedString(&entry.genre) || !stream->ReadSizePrefixedString(&entry.developer) ||
!stream->ReadSizePrefixedString(&entry.publisher) || !stream->ReadU64(&entry.release_date) || !stream->ReadSizePrefixedString(&entry.publisher) || !stream->ReadU64(&entry.release_date) ||
!stream->ReadU8(&entry.min_players) || !stream->ReadU8(&entry.max_players) || !stream->ReadU8(&entry.min_players) || !stream->ReadU8(&entry.max_players) ||
!stream->ReadU8(&entry.min_blocks) || !stream->ReadU8(&entry.max_blocks) || !stream->ReadU8(&entry.min_blocks) || !stream->ReadU8(&entry.max_blocks) ||
!stream->ReadU32(&entry.supported_controllers) || !stream->ReadU8(&compatibility) || !stream->ReadU16(&entry.supported_controllers) || !stream->ReadU8(&compatibility) ||
compatibility >= static_cast<u8>(GameDatabase::CompatibilityRating::Count) || compatibility >= static_cast<u8>(GameDatabase::CompatibilityRating::Count) ||
!stream->Read2(bits.data(), num_bytes) || !stream->Read2(bits.data(), num_bytes) ||
!ReadOptionalFromStream(stream.get(), &entry.display_active_start_offset) || !ReadOptionalFromStream(stream.get(), &entry.display_active_start_offset) ||
@ -576,12 +577,26 @@ bool GameDatabase::LoadFromCache()
!ReadOptionalFromStream(stream.get(), &entry.gpu_fifo_size) || !ReadOptionalFromStream(stream.get(), &entry.gpu_fifo_size) ||
!ReadOptionalFromStream(stream.get(), &entry.gpu_max_run_ahead) || !ReadOptionalFromStream(stream.get(), &entry.gpu_max_run_ahead) ||
!ReadOptionalFromStream(stream.get(), &entry.gpu_pgxp_tolerance) || !ReadOptionalFromStream(stream.get(), &entry.gpu_pgxp_tolerance) ||
!ReadOptionalFromStream(stream.get(), &entry.gpu_pgxp_depth_threshold)) !ReadOptionalFromStream(stream.get(), &entry.gpu_pgxp_depth_threshold) ||
!stream->ReadSizePrefixedString(&entry.disc_set_name) || !stream->ReadU32(&num_disc_set_serials))
{ {
Log_DevPrintf("Cache entry is corrupted."); Log_DevPrintf("Cache entry is corrupted.");
return false; return false;
} }
if (num_disc_set_serials > 0)
{
entry.disc_set_serials.reserve(num_disc_set_serials);
for (u32 j = 0; j < num_disc_set_serials; j++)
{
if (!stream->ReadSizePrefixedString(&entry.disc_set_serials.emplace_back()))
{
Log_DevPrintf("Cache entry is corrupted.");
return false;
}
}
}
entry.compatibility = static_cast<GameDatabase::CompatibilityRating>(compatibility); entry.compatibility = static_cast<GameDatabase::CompatibilityRating>(compatibility);
entry.traits.reset(); entry.traits.reset();
for (u32 j = 0; j < static_cast<int>(Trait::Count); j++) for (u32 j = 0; j < static_cast<int>(Trait::Count); j++)
@ -640,7 +655,7 @@ bool GameDatabase::SaveToCache()
result = result && stream->WriteU8(entry.max_players); result = result && stream->WriteU8(entry.max_players);
result = result && stream->WriteU8(entry.min_blocks); result = result && stream->WriteU8(entry.min_blocks);
result = result && stream->WriteU8(entry.max_blocks); result = result && stream->WriteU8(entry.max_blocks);
result = result && stream->WriteU32(entry.supported_controllers); result = result && stream->WriteU16(entry.supported_controllers);
result = result && stream->WriteU8(static_cast<u8>(entry.compatibility)); result = result && stream->WriteU8(static_cast<u8>(entry.compatibility));
constexpr u32 num_bytes = (static_cast<u32>(Trait::Count) + 7) / 8; constexpr u32 num_bytes = (static_cast<u32>(Trait::Count) + 7) / 8;
@ -664,6 +679,11 @@ bool GameDatabase::SaveToCache()
result = result && WriteOptionalToStream(stream.get(), entry.gpu_max_run_ahead); result = result && WriteOptionalToStream(stream.get(), entry.gpu_max_run_ahead);
result = result && WriteOptionalToStream(stream.get(), entry.gpu_pgxp_tolerance); result = result && WriteOptionalToStream(stream.get(), entry.gpu_pgxp_tolerance);
result = result && WriteOptionalToStream(stream.get(), entry.gpu_pgxp_depth_threshold); result = result && WriteOptionalToStream(stream.get(), entry.gpu_pgxp_depth_threshold);
result = result && stream->WriteSizePrefixedString(entry.disc_set_name);
result = result && stream->WriteU32(static_cast<u32>(entry.disc_set_serials.size()));
for (const std::string& serial : entry.disc_set_serials)
result = result && stream->WriteSizePrefixedString(serial);
} }
for (const auto& it : s_code_lookup) for (const auto& it : s_code_lookup)
@ -852,7 +872,7 @@ bool GameDatabase::ParseJsonEntry(Entry* entry, const rapidjson::Value& value)
} }
} }
entry->supported_controllers = ~0u; entry->supported_controllers = static_cast<u16>(~0u);
const auto controllers = value.FindMember("controllers"); const auto controllers = value.FindMember("controllers");
if (controllers != value.MemberEnd()) if (controllers != value.MemberEnd())
{ {
@ -880,7 +900,7 @@ bool GameDatabase::ParseJsonEntry(Entry* entry, const rapidjson::Value& value)
first = false; first = false;
} }
entry->supported_controllers |= (1u << static_cast<u32>(ctype.value())); entry->supported_controllers |= (1u << static_cast<u16>(ctype.value()));
} }
} }
else else
@ -937,6 +957,32 @@ bool GameDatabase::ParseJsonEntry(Entry* entry, const rapidjson::Value& value)
} }
} }
GetStringFromObject(value, "discSetName", &entry->disc_set_name);
const auto disc_set_serials = value.FindMember("discSetSerials");
if (disc_set_serials != value.MemberEnd())
{
if (disc_set_serials->value.IsArray())
{
const auto disc_set_serials_array = disc_set_serials->value.GetArray();
entry->disc_set_serials.reserve(disc_set_serials_array.Size());
for (const rapidjson::Value& serial : disc_set_serials_array)
{
if (serial.IsString())
{
entry->disc_set_serials.emplace_back(serial.GetString(), serial.GetStringLength());
}
else
{
Log_WarningPrintf("discSetSerial is not a string");
}
}
}
else
{
Log_WarningPrintf("discSetSerials is not an array");
}
}
return true; return true;
} }

View file

@ -65,7 +65,7 @@ struct Entry
u8 max_players; u8 max_players;
u8 min_blocks; u8 min_blocks;
u8 max_blocks; u8 max_blocks;
u32 supported_controllers; u16 supported_controllers;
CompatibilityRating compatibility; CompatibilityRating compatibility;
std::bitset<static_cast<int>(Trait::Count)> traits{}; std::bitset<static_cast<int>(Trait::Count)> traits{};
@ -80,6 +80,9 @@ struct Entry
std::optional<float> gpu_pgxp_tolerance; std::optional<float> gpu_pgxp_tolerance;
std::optional<float> gpu_pgxp_depth_threshold; std::optional<float> gpu_pgxp_depth_threshold;
std::string disc_set_name;
std::vector<std::string> disc_set_serials;
ALWAYS_INLINE bool HasTrait(Trait trait) const { return traits[static_cast<int>(trait)]; } ALWAYS_INLINE bool HasTrait(Trait trait) const { return traits[static_cast<int>(trait)]; }
void ApplySettings(Settings& settings, bool display_osd_messages) const; void ApplySettings(Settings& settings, bool display_osd_messages) const;

View file

@ -41,7 +41,7 @@ namespace GameList {
enum : u32 enum : u32
{ {
GAME_LIST_CACHE_SIGNATURE = 0x45434C47, GAME_LIST_CACHE_SIGNATURE = 0x45434C47,
GAME_LIST_CACHE_VERSION = 33, GAME_LIST_CACHE_VERSION = 34,
PLAYED_TIME_SERIAL_LENGTH = 32, PLAYED_TIME_SERIAL_LENGTH = 32,
PLAYED_TIME_LAST_TIME_LENGTH = 20, // uint64 PLAYED_TIME_LAST_TIME_LENGTH = 20, // uint64
@ -244,7 +244,7 @@ bool GameList::GetDiscListEntry(const std::string& path, Entry* entry)
entry->max_players = 0; entry->max_players = 0;
entry->min_blocks = 0; entry->min_blocks = 0;
entry->max_blocks = 0; entry->max_blocks = 0;
entry->supported_controllers = ~0u; entry->supported_controllers = static_cast<u16>(~0u);
} }
// region detection // region detection
@ -319,7 +319,7 @@ bool GameList::LoadEntriesFromCache(ByteStream* stream)
!stream->ReadSizePrefixedString(&ge.genre) || !stream->ReadSizePrefixedString(&ge.publisher) || !stream->ReadSizePrefixedString(&ge.genre) || !stream->ReadSizePrefixedString(&ge.publisher) ||
!stream->ReadSizePrefixedString(&ge.developer) || !stream->ReadU64(&ge.hash) || !stream->ReadSizePrefixedString(&ge.developer) || !stream->ReadU64(&ge.hash) ||
!stream->ReadU64(&ge.total_size) || !stream->ReadU64(reinterpret_cast<u64*>(&ge.last_modified_time)) || !stream->ReadU64(&ge.total_size) || !stream->ReadU64(reinterpret_cast<u64*>(&ge.last_modified_time)) ||
!stream->ReadU64(&ge.release_date) || !stream->ReadU32(&ge.supported_controllers) || !stream->ReadU64(&ge.release_date) || !stream->ReadU16(&ge.supported_controllers) ||
!stream->ReadU8(&ge.min_players) || !stream->ReadU8(&ge.max_players) || !stream->ReadU8(&ge.min_blocks) || !stream->ReadU8(&ge.min_players) || !stream->ReadU8(&ge.max_players) || !stream->ReadU8(&ge.min_blocks) ||
!stream->ReadU8(&ge.max_blocks) || !stream->ReadU8(&compatibility_rating) || !stream->ReadU8(&ge.max_blocks) || !stream->ReadU8(&compatibility_rating) ||
region >= static_cast<u8>(DiscRegion::Count) || type >= static_cast<u8>(EntryType::Count) || region >= static_cast<u8>(DiscRegion::Count) || type >= static_cast<u8>(EntryType::Count) ||
@ -359,7 +359,7 @@ bool GameList::WriteEntryToCache(const Entry* entry)
result &= s_cache_write_stream->WriteU64(entry->total_size); result &= s_cache_write_stream->WriteU64(entry->total_size);
result &= s_cache_write_stream->WriteU64(entry->last_modified_time); result &= s_cache_write_stream->WriteU64(entry->last_modified_time);
result &= s_cache_write_stream->WriteU64(entry->release_date); result &= s_cache_write_stream->WriteU64(entry->release_date);
result &= s_cache_write_stream->WriteU32(entry->supported_controllers); result &= s_cache_write_stream->WriteU16(entry->supported_controllers);
result &= s_cache_write_stream->WriteU8(entry->min_players); result &= s_cache_write_stream->WriteU8(entry->min_players);
result &= s_cache_write_stream->WriteU8(entry->max_players); result &= s_cache_write_stream->WriteU8(entry->max_players);
result &= s_cache_write_stream->WriteU8(entry->min_blocks); result &= s_cache_write_stream->WriteU8(entry->min_blocks);

View file

@ -48,7 +48,7 @@ struct Entry
std::time_t total_played_time = 0; std::time_t total_played_time = 0;
u64 release_date = 0; u64 release_date = 0;
u32 supported_controllers = ~static_cast<u32>(0); u16 supported_controllers = static_cast<u16>(~0u);
u8 min_players = 1; u8 min_players = 1;
u8 max_players = 1; u8 max_players = 1;
u8 min_blocks = 0; u8 min_blocks = 0;

View file

@ -105,11 +105,11 @@ void GameSummaryWidget::populateUi(const std::string& path, const std::string& s
m_ui.releaseInfo->setText(tr("Unknown")); m_ui.releaseInfo->setText(tr("Unknown"));
QString controllers; QString controllers;
if (entry->supported_controllers != 0 && entry->supported_controllers != static_cast<u32>(-1)) if (entry->supported_controllers != 0 && entry->supported_controllers != static_cast<u16>(-1))
{ {
for (u32 i = 0; i < static_cast<u32>(ControllerType::Count); i++) for (u32 i = 0; i < static_cast<u32>(ControllerType::Count); i++)
{ {
if ((entry->supported_controllers & (1u << i)) != 0) if ((entry->supported_controllers & static_cast<u16>(1u << i)) != 0)
{ {
if (!controllers.isEmpty()) if (!controllers.isEmpty())
controllers.append(", "); controllers.append(", ");